Changes
I wanted to write this note to you all to let you know that as of today, I’m stepping down from being Co-Producer of Lusternia. Unfortunately, I haven’t been able to pull through on my promises, first with the economy and now with conflict. Truth be told, I offered to step down last year after not being able to move forward on the Economy but was asked to stay as I was also actively looking for a less demanding job outside of Lusternia. I did get a new job in April which is a whole lot better for me, but other things have cropped up and unfortunately, it’s really preventing me from being able to accomplish my goals here, so about two months ago, I let Uilani and IRE know that I wanted to step down.
The reason we’ve waited this long to announce it is that we wanted to have a plan in place prior. We’re now happy to announce that we have Ealix stepping up as an Assistant Producer. I will be sticking around as an AP as well for the next month to get him up to speed.
Ealix has been around for quite some time as a volunteer and has done a tremendous job coding for Lusternia. He’s been an asset to the team here, coding various projects for them so they can continue running the great events that they put on. He’s coded reports, fixed bugs, and been generally helpful altogether. He also has experience with PvP and combat and can be a guiding force there as well. Both Uilani and I believe he has what it takes to step up here. I’ll let him address you more and let you all know what his goals and plans are.
As we make this transition, I wish to reflect on my time as a Producer and share things that I hope you will take to heart and that will make you more understanding toward Ealix and Uilani as they move forward.
Being a Producer of Lusternia isn’t easy, there are so many different aspects that need to be done, from issues, emails, customizations, bugfixes, reports, customer service, talking on Discord, training volunteers, reviewing others’ work, planning events, goals, and changes. All of it is far more time-consuming than you can imagine. Being a Producer here is not anyone’s full-time job, it doesn’t pay the bills. It isn’t unheard of for a single issue to take up 2-3 days worth of time to gather evidence, discuss and come to a decision on. It isn’t unheard of for something to come up that needs addressing that takes up quite a bit of time and requires other things to be pushed back. We’re extremely lucky that we have such great volunteers that are willing to take on some of the load, but whatever they don’t take on, that’s left to the Producers.
I say all this, not so much to say you need to give Producers a pass on everything but to say that they’re always working diligently towards making Lusternia better. That doesn’t mean you need to agree with the decisions that they make, but it does mean that you are wrong when you call bias. Try to express your disagreement from the standpoint that we’re all working together to make Lusternia better. We all have different ideas and different opinions, but we all want the same goal.
Part of that goal is for players to be able to make an impact on the world. The downside of letting players make their impact on their world is that sometimes, things don’t go their way. Very often, when that happens, players expect the admin to fix the problems they caused themselves. This may be true to an extent, certainly not all systems in Lusternia are without flaw, but part of allowing a world where players run their organisations and guilds, can interact and take part in politics, PvP, etc., means that sometimes, players need to answer for their actions. Such as when they offend someone. I have seen players across both alliances treat people across the divide rudely and then complain when they get attacked or raided. Or escalate perceived slights way farther than they need to go.
We can all be better, we all love to interact in various ways in this wonderful world of Lusternia. Be good to Ealix and Uilani, as well as the rest of the volunteer admin team, they give so much and are the main reason that players time and time again say that events and divine interaction are their favourite parts of Lusternia.
Be good to each other, be understanding and more forgiving, and things will be better all around.
Most importantly, do what is fun for you and if things are becoming not fun – take a break and come back when you can once again enjoy things.