Horizon Walkers Treasure Hunt

Whether you are an accomplished explorer or only starting out, this upcoming Horizon Walkers treasure hunt is for you. It will focus only on locations in the Basin of Life and will not be as challenging as a Nature Trial would be.

Date: 30th June, 11:30pm GMT

Rewards:

1st Place – 200 credits + reskinned Silver Compass of True Directions
2nd Place – 150 credits
3rd Place – 100 credits

All participants will have until the end of the following week after the hunt (9th July inclusive) to pick up the hunt item and complete the treasure hunt. Everyone who completes the treasure hunt will be rewarded 2000 aethergoop (including those who place) and their hunt item will transform into one of the collectables. If you missed the previous ones, this is your chance to start collecting. The first collectable was a chessboard-sized wooden map of the Basin of Life, and the second was a bas-relief puzzle able to be shifted to display various scenes of exploration. Check out the Lexicon of Reconnaissance for your progress, now available at the new Avechna’s Peak landmark – PILGRIMCAMP.

HOW TO PREPARE

One thing to keep in mind when preparing is that clues hardly ever include the exact word you will find in a room’s description. If there is a castle in the brief or verbose description of the room, it is unlikely to ever be referred to as such, otherwise, you could just use PATH SEARCH or search through information stored in client-side mappers. The clue might instead be:

“The wind carries herbal scents, the broken fence revealing peaks of colour in this drab land, dimmed by the menacing shadow of a nearby crumbling behemoth.”

This is room “a hidden clearing” in the Grey Moors. There are a few hints to this being the right place. “Drab land” is meant to suggest Grey Moors, “menacing shadow of a crumbling behemoth” is meant to conjure the image of Castle Djarrakh. Then for the exact room, the herbal scent is meant to point to the herbal garden which is an adjoining room and the room’s description suggests you can glimpse the herbs within, hence “peaks of colour”.

The clue could allude to the history of the place, its people, geography, visuals, etc. The best way to prepare is to go out and explore the Basin of Life. Go forth and read the descriptions of the rooms so you know what all is out there!

HOW TREASURE HUNTS WORK

As for how treasure hunts are carried out in Lusternia, you always receive an item that serves as your guide. You usually have at least two ways of interacting with the item, which you will be able to see on PROBE. The first will show you the current clue and the second will verify if you are in the right room for the given clue. The item will tell you if you are in the right room and then roll the next clue. Everyone has the same clues but in a randomly generated order. The first person to figure out the last clue, wins. In some cases, and in these hunts as well, you will also have the option to reroll a clue once in a while to avoid getting stuck.