Dracnari Nomads

by Faethan

Back to Survival Guide.

Faethan2004-11-22 00:16:57
Not only did they get a bunch more guards added, which is cool except for that room with 4 sad.gif, but the place keeps moving, I guess it makes sense since they're nomads, but if you look at some of the rooms it doesn't make any sense for the thing to be moving.

I'm also curious about the Mesa in the same area, anyone know what Projects Blue, Red and Yellow are? I assume the place has something to do with bringing Hallifax back, because of all the Lucidians and Trill.

As far as the Survival Guide part, anyone have advice for handling groups of teaming mobs? The hit and run with yellow in lowmagic up keeps me alive, but I'm wondering if there are any trickier strategies.
Unknown2004-11-22 01:01:17
I suppose you can bring someone along, if you need help fighting teaming mobs. Otherwise, hit-and-run works fine.
Unknown2004-12-06 15:33:41
Don't get caught wink.gif
Unknown2004-12-06 15:41:52
Yes, very much don't get caught. Will have a new enemy status and some unhappy hunters on you Im sure.
Qaletaqa2004-12-07 01:33:27
What a splendid idea. Enemy people and have them get hit by your statues!
Unknown2004-12-07 04:34:43
dry.gif Qaletaqa..
Akraasiel2004-12-08 08:35:25
You see, the Guardians and the Seekers will both kill you the instant they know youre in the desert if youre confirmed to be killing Nomads or Mesans. As well as giving you the pleasure of being blasted by statues.
Unknown2004-12-08 09:30:50
Gee. Maybe we do need the pointless areas to bash.. that or kill those who support Gaudiguch and Hallifax while we hunt the other things.

Probably likely to come in groups though. dry.gif
Shiri2004-12-08 16:46:11
We DO have pointless bashing areas. *eye elemental plane and astral...ignoring minor powerry things*