Want to make less PK - fix Avenger?

by Unknown

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Unknown2004-12-24 06:23:04
I watched my brother help kill Mitch earlier by webbing, putting to sleep. No damage (as he's a novice). He got PK Suspect.

Rexali gets killed by a large group hacking and slashing, only the death dealer gets Suspect. Want to fix Avenger? Make group combat affect it, fairly. I don't mean get suspect on EVERYONE in the group (picking them off, one by one, would be too easy later on). I'll try brainstorming this.
Unknown2004-12-24 08:50:08
I agree. I can run into a room, and let a dozen people hit me and kill me. I now have suspect on all of them. When I return, none of them can attack me, and so what I can do, is pick the weakest one, and kill him/her. Once they are dead, I just pick the next weakest, and so on. Meanwhile everyone has to just watch, since they are all on my suspect list.
Roark2004-12-24 12:11:02
QUOTE(Anonymous @ Dec 24 2004, 04:50 AM)
I agree. I can run into a room, and let a dozen people hit me and kill me. I now have suspect on all of them. When I return, none of them can attack me, and so what I can do, is pick the weakest one, and kill him/her. Once they are dead, I just pick the next weakest, and so on. Meanwhile everyone has to just watch, since they are all on my suspect list.
21435


So everyone died once. That sounds like an evenly settled score. No one forced that dozen to attack you. They did so of their own choice. If you're too weak to fight then it's generally a bad idea to fight, even in teams.
Roark2004-12-24 12:17:28
QUOTE(SirVLCIV @ Dec 24 2004, 02:23 AM)
I watched my brother help kill Mitch earlier by webbing, putting to sleep. No damage (as he's a novice). He got PK Suspect.

Rexali gets killed by a large group hacking and slashing, only the death dealer gets Suspect. Want to fix Avenger? Make group combat affect it, fairly. I don't mean get suspect on EVERYONE in the group (picking them off, one by one, would be too easy later on). I'll try brainstorming this.
21413


It uses what could possibly qualify as AI to detect teams. It's not perfect in that it is possible for some teammers to slip past unnoticed. Excepting a recently fixed bug with vitae double-deaths, it should only include people in the team, even if the team moves or some teamers try to leave at the last second of combat. I know sometimes people slip through, but that will always be unavoidable. The problem here is not what happened to Mitch but what happened to Rexali's foes. I see no problem with the picking everyone off issue because if you are not capable of standing fighting on your own then it is not a good idea to PK in teams. (As a mortal in other realms who stinks at PK, I don't need the avenger to tell me that. I've had plenty of bad experiences where the victim of a team picked me off later when I was alone, knowing I was an easy revenge worth lots of XP.)
Sylphas2004-12-24 15:03:09
I have a quick question about teaming:

When you kill someone with Rage, they get suspect on everyone in the coven. That's fine. What I was wondering, though, was what would happen if I were to have someone with suspect on me killed by my coven, without me doing anything, would they get vengeance on me? I assume they would, and that it would go through pk careful, but I thought I'd ask so I know for sure to leave the coven if it ever comes up.
Kaileigh2004-12-24 15:32:18
QUOTE(SirVLCIV @ Dec 24 2004, 12:23 AM)
Rexali gets killed by a large group hacking and slashing, only the death dealer gets Suspect. Want to fix Avenger? Make group combat affect it, fairly. I don't mean get suspect on EVERYONE in the group (picking them off, one by one, would be too easy later on). I'll try brainstorming this.
21413



And how many of that group did Rexali already kill? Or how many people who could not defend themselves did he kill and they were getting revenge for?

Unlike most Magnagorians, it seems, Celestians aren't afraind to kill twice and wait for the Avenger. Magnagorians kill once and send a new person out to kill again. I guess if we waited for all of Magnagora to kill all celestians we might be safe for a months time.


QUOTE
(As a mortal in other realms who stinks at PK, I don't need the avenger to tell me that. I've had plenty of bad experiences where the victim of a team picked me off later when I was alone, knowing I was an easy revenge worth lots of XP.)

Been there.
Roark2004-12-24 15:39:03
QUOTE(Sylphas @ Dec 24 2004, 11:03 AM)
I have a quick question about teaming:

When you kill someone with Rage, they get suspect on everyone in the coven.  That's fine.  What I was wondering, though, was what would happen if I were to have someone with suspect on me killed by my coven, without me doing anything, would they get vengeance on me?  I assume they would, and that it would go through pk careful, but I thought I'd ask so I know for sure to leave the coven if it ever comes up.
21531


Yes. Covens are an exception to the PK careful thing since it would be too complicated to make your contribution to the coven size dynamically count when someone rages against a safe target and not count when someone rages against an unsafe target. Don't join a coven you don't trust to only hit targets you want them to hit.
Shiri2004-12-24 15:55:14
QUOTE(roark @ Dec 24 2004, 04:39 PM)
Don't join a coven you don't trust to only hit targets you want them to hit.
21540



Although technically, now that joining is forced, it's possible for someone also with coven to force you to participate in a rage using this, if you're not quick enough to leave. I really can't see this happening, but it's possible. tongue.gif
Sylphas2004-12-24 18:55:40
QUOTE(Shiri @ Dec 24 2004, 10:55 AM)
Although technically, now that joining is forced, it's possible for someone also with coven to force you to participate in a rage using this, if you're not quick enough to leave. I really can't see this happening, but it's possible. tongue.gif
21543



Which is why I think joining should have an AGREE prompt. Also, you should be able to join a coven, and have them agree whether or not to accept you, instead of having to get an invite. I don't think it'll be abused, but it could be.
Shiri2004-12-24 18:59:03
Well, it would be nice if you could join someone's coven, too. I really don't think it'd make much different to the skill, just be a tiny weeny little shortcut.
Unknown2004-12-24 20:53:57
QUOTE(roark @ Dec 24 2004, 02:11 AM)
So everyone died once. That sounds like an evenly settled score. No one forced that dozen to attack you. They did so of their own choice. If you're too weak to fight then it's generally a bad idea to fight, even in teams.
21498


Well, me getting to kill 12 people because I died once doesn't sound evenly settled, but that works for me.
Thorgal2004-12-24 20:59:28
Heh, there HAS to be a price to being able to kill someone without any effort or any risk to be harmed at all...all over the continent.
Unknown2004-12-25 02:32:26
QUOTE(Kaileigh @ Dec 24 2004, 10:32 AM)
And how many of that group did Rexali already kill? Or how many people who could not defend themselves did he kill and they were getting revenge for?

Unlike most Magnagorians, it seems, Celestians aren't afraind to kill twice and wait for the Avenger.  Magnagorians kill once and send a new person out to kill again. I guess if we waited for all of Magnagora to kill all celestians we might be safe for a months time.
Been there.
21539



Btw, I love how players tend to demonize the players on opposition sides like this.

Most of the Serenwilders, I've never spoken to, let alone killed. Reason? Not an enemy of Serenwilde, and frankly don't care. I got killed by a large group, and only one gained Bully status. that's my complaint.
Shamarah2004-12-25 13:02:03
QUOTE(SirVLCIV @ Dec 24 2004, 01:23 AM)
I watched my brother help kill Mitch earlier by webbing, putting to sleep. No damage (as he's a novice). He got PK Suspect.
21413



That's strange, because I was scouting Angkrag (while it was uninfluenced) and Erion attacked me by webbing/sleeping but not with damage. So naturally I killed him, but he got suspect on me although he attacked me first with webbing.
Unknown2004-12-25 18:10:55
It doesn't matter at all if they attack you first, I don't believe. The person who kills the other gets the Bully status, irregardless of who started the fight.
Shamarah2004-12-25 21:04:27
I know, I was saying that web should count as an attack. I can't very well just stand there and let him web me, can I?
Davrick2004-12-26 04:11:03
If you were on Erion's suspect list and he webbed you, it should have removed you from his suspect list and made it safe for you to counter attack. If he was on your bullies list and webbed you, it would have given you vengeance. If neither of you are on each other's lists, then it doesn't care who initiated it, just who the ultimate killer was. The killer goes on the opposing players bullies list. At least that's what I've been noticing in regards to it.