Zhaine2005-01-06 17:21:59
Damn you people and your lack of using this client! I'm about ready to cry.
I don't want your systems, assuming there are those of you out there that use it, just an acknowledgement that there are indeed people out there that use it and allow me to exploit their knowledge via an endless barrage of questions.
...Er I mean, ask a couple of questions....yes.....a couple....
Only a few, I promise
I don't want your systems, assuming there are those of you out there that use it, just an acknowledgement that there are indeed people out there that use it and allow me to exploit their knowledge via an endless barrage of questions.
...Er I mean, ask a couple of questions....yes.....a couple....
Only a few, I promise
Eldanien2005-01-06 19:58:20
What are your questions? I've used it quite a bit. Still do sometimes.
Unknown2005-01-06 20:02:31
wow , there are other people that uses MM.. i thought i was the only one
Zhaine2005-01-06 21:50:03
Eldanien, I hereby declare my undying love for you, but only in a suitably manly fashion.
I can't get targetting to work on the damn thing for starters. Since I've had next to no experience with coding in IRE games and used JAVA before this (no system to speak of outside alias's for curing) you can't hit me with three pages of code and then say "That's how it works". However, I possess at least a limited amount of general intelligence and can work stuff out on my own if given an example as a template to work with. That's really all I need, is examples of how the code is put together, and what the basics of the code means, so I can then fiddle with it myself for a few hours, without having to say to myself "WTF am I doing?"
And I thank you in advance for any assistance you can lend.
I can't get targetting to work on the damn thing for starters. Since I've had next to no experience with coding in IRE games and used JAVA before this (no system to speak of outside alias's for curing) you can't hit me with three pages of code and then say "That's how it works". However, I possess at least a limited amount of general intelligence and can work stuff out on my own if given an example as a template to work with. That's really all I need, is examples of how the code is put together, and what the basics of the code means, so I can then fiddle with it myself for a few hours, without having to say to myself "WTF am I doing?"
And I thank you in advance for any assistance you can lend.
Unknown2005-01-07 01:48:39
Action - Variable - Procedures - Alias and Macro
If you want an alias for an attack , like cosmicfire to be targetted at your enemy.
/alias {cos %5} {abjure cosmicfire $5} {}
You could also stock your target in a variable named target with an alias t , per instance
/alias {t %0} {/var {target} {$0}} {}
so everytime you'll type $target, it will be remplaced by the target stocked in the variable tar. If you type .. kick $target will send to the mud
If you want an alias for an attack , like cosmicfire to be targetted at an enemy which has previously been stocked in a variable target.
/alias {cos} {abjure cosmicfire $target} {}
Now if you want this alias to target your enemy by default in the variable tar and also target who you want, you'll have to use the procedure @IsEmpty() which is case sensitive. @isempty() won't work..
/alias {cos %8} {/if {@IsEmpty($8) == 1} {abjure cosmicfire $tar} {abjure cosmicfire $8}} {}
@IsEmpty() is bolean with 1 for true and 0 for false.
If you want an alias for an attack , like cosmicfire to be targetted at your enemy.
/alias {cos %5} {abjure cosmicfire $5} {}
You could also stock your target in a variable named target with an alias t , per instance
/alias {t %0} {/var {target} {$0}} {}
so everytime you'll type $target, it will be remplaced by the target stocked in the variable tar. If you type
If you want an alias for an attack , like cosmicfire to be targetted at an enemy which has previously been stocked in a variable target.
/alias {cos} {abjure cosmicfire $target} {}
Now if you want this alias to target your enemy by default in the variable tar and also target who you want, you'll have to use the procedure @IsEmpty() which is case sensitive. @isempty() won't work..
/alias {cos %8} {/if {@IsEmpty($8) == 1} {abjure cosmicfire $tar} {abjure cosmicfire $8}} {}
@IsEmpty() is bolean with 1 for true and 0 for false.
Shoshana2005-01-07 07:50:51
I use MM2K as well! *bounce* But I use Lusternia's internal system for targetting, because I'd rather be able to use my stuff wherever I am (Not that I play from other computers very often, but just in case). It's as simple if not simpler than MM2K's system anyway, just read help alias and it explains it pretty well .
Zhaine2005-01-07 10:36:06
Assuming the help files were usable *mutter*
And I hereby declare my undying love for Freya, but again, only in a suitably manly fashion.
I feel like such a hussy.
And I hereby declare my undying love for Freya, but again, only in a suitably manly fashion.
I feel like such a hussy.
Unknown2005-01-07 10:58:49
download the very old 16bit MM console version..which is the MM i use. the help files are usable..
It's probably somewhere on the website of mud-master.com
It's probably somewhere on the website of mud-master.com
Shoshana2005-01-07 14:57:11
I was talking about Lusternia's helpfiles, which as far as I know are useable *duck*.
Anyways, MM2K helpfiles are useable, just right-click and open them in notepad and you can see them fine . They're very useful too!
Anyways, MM2K helpfiles are useable, just right-click and open them in notepad and you can see them fine . They're very useful too!
Eldanien2005-01-07 20:19:46
I've had no trouble using MM2K's helps, or is there something I'm going to bang my head against a wall for not seeing?
/help
Seems to work fine for me.
In any case, it looks like Freya beat me to it.
/help
Seems to work fine for me.
In any case, it looks like Freya beat me to it.