Thorgal2005-01-16 11:43:04
I've been getting tons of complaints of newbies and novice knights having a hard time in Newton, cause unlike the magic-users, they can't kill finks and gnomes in one blow, so they have to use health vials, they can't use market yet, and since Bob charges 400 gold for 30 sips, that isn't working out for them...so my suggestion is to have a shop in Newton that sells special vials, full elixirs at a low price, but as soon as they are carried out of newton, they immediately decay, so it can't be abused. Lots of my proteges were getting discouraged, so I thought this up, think it'd be a good idea?
Kayde2005-01-16 11:47:53
They can always get elixers from Alchemists, or other shops in their particular city/commune. Perhaps your organization should give out newbie packs like the Serenguard does with their novices. These packs include alchemist made health, mana vials, a pack, a pair of clubs and a few other things that novice knights need. The magic-using classes might not need health, but they run through the mana vials or have to med every 2 secs in newton, so it really all works out the same.
Thorgal2005-01-16 11:52:56
Nope, they can't get elixirs from alchemists, and they can't get elixirs from shops, first of all they can't use market to ask for them, and even if they could, no alchemists would respond, not a single shop in Magnagora sells alchemist made elixirs, and all the shops in Serenwilde refuse Magnagorans, my suggestion still stands.
Shiri2005-01-16 11:55:46
I think the Serenwilde shops got changed (at least, a couple have) after the war.
But you still have a point. If a tradeban was placed again, the poor Maggy novices'd be buggered. (There's always sleeping and meditating for Newton though, 'tisn't so bad.)
But you still have a point. If a tradeban was placed again, the poor Maggy novices'd be buggered. (There's always sleeping and meditating for Newton though, 'tisn't so bad.)
Unknown2005-01-16 11:56:56
Not a bad suggestion, really.
Unknown2005-01-16 12:05:52
Sell full sip cheap vials to novices at a shop in Newton. Make them instantly decay if they are handed, dropped, or leave their inventory in any way or form, and have them decay when they reach level 21? Sound viable? Bob isn't THAT expensive, though I wasn't aware that novices couldn't use the market channel, and I see that being a pain.
Kayde2005-01-16 12:11:22
I think a better and easier idea would be to simply let novices use the Market channel.
As far as Mag not having access to elixers, they made that bed themselves, now they must lie in it. If you want access to Alchemists, then don't go around pissin em off.
Bob isn't that expensive, if the guilds older members stocked a shop or whatnot with the items the novices needed, then the novices wouldn't need the market channel. They can walk around the various cities easier than anyone else with the handy dandy use of Portals. Elixers are also sold in Celest, and as far as I know, Celest doesn't auto-enemy novices of Mag. so they can go there and paruse the shops.
You wanna promote lazy novices, make em get out there and learn their way around like all of us oldies had to.
As far as Mag not having access to elixers, they made that bed themselves, now they must lie in it. If you want access to Alchemists, then don't go around pissin em off.
Bob isn't that expensive, if the guilds older members stocked a shop or whatnot with the items the novices needed, then the novices wouldn't need the market channel. They can walk around the various cities easier than anyone else with the handy dandy use of Portals. Elixers are also sold in Celest, and as far as I know, Celest doesn't auto-enemy novices of Mag. so they can go there and paruse the shops.
You wanna promote lazy novices, make em get out there and learn their way around like all of us oldies had to.
Richter2005-01-16 12:23:51
We don't have novices using the market channel for the same reason we don't let them shout till a certain level. It filters out some of the stupidity. Also, then we don't get 300 people able to talk, just the people who put more than a few seconds into the game.
Aebrin2005-01-16 12:30:44
Newbie vials and stuff are good idea however...
There are so many quests in this realm to gain gold. Comm quests. I know that Magnagorans are encouraged to do comm quests. This is good gain for gold and sometimes exp.
Celest kiddies are encouraged to raise the power of the Star which gives brilliant exp and good gold.
Serenwilders are encouraged to pixie up the Mother Tree and also comm quests.
Ratting and Weeviling isn't that hard anyways. Newton mini-quests give gold as well.
Most novices that I know earn more gold than I do. Vials can be bought from Bob. By the time they need those refilled, since Newton's NPCs are not that tough, they can access the Market channel for refills.
Besides most novices are not enemied to any of the cities/commune and I know New Celest and Serenwilde sells vials at possibly cheaper than the Trading Post.
Having little newbies allowed to use Market is pointless. 1) How much things do they have to sell? You might get some new newbie wanting to sell the newbie clothes which no one would buy. 2) Until they get to level 11, how much gold do they have to purchase things and ask for services? 3) I can just see it, 20 newbies at any one time asking people to take them places for 10gp or something.
There are so many quests in this realm to gain gold. Comm quests. I know that Magnagorans are encouraged to do comm quests. This is good gain for gold and sometimes exp.
Celest kiddies are encouraged to raise the power of the Star which gives brilliant exp and good gold.
Serenwilders are encouraged to pixie up the Mother Tree and also comm quests.
Ratting and Weeviling isn't that hard anyways. Newton mini-quests give gold as well.
Most novices that I know earn more gold than I do. Vials can be bought from Bob. By the time they need those refilled, since Newton's NPCs are not that tough, they can access the Market channel for refills.
Besides most novices are not enemied to any of the cities/commune and I know New Celest and Serenwilde sells vials at possibly cheaper than the Trading Post.
Having little newbies allowed to use Market is pointless. 1) How much things do they have to sell? You might get some new newbie wanting to sell the newbie clothes which no one would buy. 2) Until they get to level 11, how much gold do they have to purchase things and ask for services? 3) I can just see it, 20 newbies at any one time asking people to take them places for 10gp or something.
Thorgal2005-01-16 17:13:51
Hmm, people keep forgetting there's another way to stop someone from buying from shops besides enemying, never saw the shop attendant glare angrily at you when trying to do WARES in a shop? All mag novices get that wether they try it in celest or in serenwilde. It's when the shopkeeper sets his shop to not sell to Magnagorans, including novices... hope I've been more clear on that subject now....
so, it still stands, our novices come out of Newton completely broke, cause they had to pay 400 gold for 30 measly sips, while other novices come out with 20K or more, 30 sips do NOT last long, it's barely enough for 5-10 gnomes in the ur'guard novices' case.
so, it still stands, our novices come out of Newton completely broke, cause they had to pay 400 gold for 30 measly sips, while other novices come out with 20K or more, 30 sips do NOT last long, it's barely enough for 5-10 gnomes in the ur'guard novices' case.
Unknown2005-01-16 17:35:55
How about they sell vials for 200 gold at Bob that are filled with 'Newbie Juice'? When sipped by someone below level 21 it heals health, mana, ego, and one random affliction, all at once. The health, mana, and ego gains would only be 1/3 to 1/2 as much as if you had sipped a health, bromide, ect.
If sipped by someone level 21 or above it hits them with a random venom, and maybe takes away a few %'s of their level.
If sipped by someone level 21 or above it hits them with a random venom, and maybe takes away a few %'s of their level.
Shiri2005-01-16 17:43:18
*give newbiejuice to Daevos*
*order Daevos drink newbiejuice*
Always gotta be careful with those things.
*order Daevos drink newbiejuice*
Always gotta be careful with those things.
Unknown2005-01-16 18:06:18
Newbie juice should just do nothing for those about 21.
Unknown2005-01-16 18:16:32
Gotta love the magic users.
Aebrin2005-01-18 00:56:55
I think it needs another name...
I never like the word "newbie" as an RP thing. It is especially in Lusternia since people are not new, they come out of the Portal of Fates with a big amnesia.
Perhaps... totally riding on the Innocence thingy, Elixir of Innocence. Or Rememberance Sauce.
Promise to make you grow up big and strong like our Shiroliciousnesstastical Sugar Plum Honey Cake.
I never like the word "newbie" as an RP thing. It is especially in Lusternia since people are not new, they come out of the Portal of Fates with a big amnesia.
Perhaps... totally riding on the Innocence thingy, Elixir of Innocence. Or Rememberance Sauce.
Promise to make you grow up big and strong like our Shiroliciousnesstastical Sugar Plum Honey Cake.
Shoshana2005-01-18 04:28:16
Just out of curiosity, shouldn't Paladin and Ur'Guard novices have puella? Surely they can quite easily use it between fights instead of using health vials, and seeing as they aren't exactly going to be faelings it shouldn't be hard for them to go one or two fights without even having to use that. And Serenguard can ask on commune channel for refills if they really have to...
Unknown2005-01-18 12:23:26
Def. have vials and stuff in Newton. Medding and sleeping takes a long time, and some of us prefer to do things faster.
Graal2005-01-19 03:27:10
QUOTE(Shoshana @ Jan 18 2005, 01:28 PM)
Just out of curiosity, shouldn't Paladin and Ur'Guard novices have puella? Surely they can quite easily use it between fights instead of using health vials, and seeing as they aren't exactly going to be faelings it shouldn't be hard for them to go one or two fights without even having to use that. And Serenguard can ask on commune channel for refills if they really have to...
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Well a good chunk of em have enough mana fer maybe 2 puella tops, not to mention then yer standing around even longer medding waitin fer mana to regen after, then sleepin, there should be no-drop, no-give vials in newton, i was thinkin that myself seein how the novices are gettin kinda crippled, lets face it we wanna make novicehood damn easy so they get addicted , then get outta novie and realize how screwed they might be in regards to some of the alchemy items *smirk*
Aebrin2005-01-19 13:49:08
I thought one idea from Achaea which is really good was to place a Stone of Healing at Portals.
What happens for those who don't know is that a newbie afflicted with bleh, can portal into the Portals and touch the stone healing them.
Good idea for those who does not have the system yet.
What happens for those who don't know is that a newbie afflicted with bleh, can portal into the Portals and touch the stone healing them.
Good idea for those who does not have the system yet.
Shoshana2005-01-19 15:56:33
Good point about puella, figured there had to be a reason...
I think it would be better if there were a stone or something that would tell you what you were afflicted with (and maybe give a short description, especially for the less obvious afflictions like dementia) and what cures it, so that they still learn about the affliction system while not being as indimidated as they would be if they had no idea what was going on. IMHO, learning what just happened to you and how to cure it in case it ever happens again when you can't go to portals is far more valuable than just touching a stone and being suddenly cured.
I think it would be better if there were a stone or something that would tell you what you were afflicted with (and maybe give a short description, especially for the less obvious afflictions like dementia) and what cures it, so that they still learn about the affliction system while not being as indimidated as they would be if they had no idea what was going on. IMHO, learning what just happened to you and how to cure it in case it ever happens again when you can't go to portals is far more valuable than just touching a stone and being suddenly cured.