Akraasiel2005-01-28 09:03:24
Allow a miniature greenhouse to be set inside a manse. Due to the intense cultivation, a greenhouse can be modified to suit up to six species of plant. It can grow double the number of plants than wild terrain. Any thoughts?
Elryn2005-01-28 10:45:04
QUOTE(Elryn @ Jan 24 2005, 12:11 PM)
... being able to grow herbs in the aetherways ... would change the dynamic of what a manse is. Remember, all those expensive tradeskill artifacts that already exist don't actually give you your own supply, only increase your output.Â
Being able to grow and control your own herbs would give an enormous market advantage, and here ... it would have to be far more expensive than the current 300-500cr trade artifacts.
Being able to grow and control your own herbs would give an enormous market advantage, and here ... it would have to be far more expensive than the current 300-500cr trade artifacts.
35063
It's a good idea, but it won't be cheap.
Aebrin2005-01-28 11:00:09
Ack! Can we keep the manse improvement stuff in the manse improvement thread?
A suggestion of having a garden or similar has been noted there.
I am in a very pissy mode so I will crash down on all! Muahahahah!
A suggestion of having a garden or similar has been noted there.
I am in a very pissy mode so I will crash down on all! Muahahahah!
celahir2005-01-28 13:15:52
I think places like manses should be allowed to grow plants but they cant be harvested say or if they do they get destroyed......
I remember we tried to fill the guild garden with plants but it didnt work as since it was still urban territory the plants just decayed... I think that should also be changed along with manses
I remember we tried to fill the guild garden with plants but it didnt work as since it was still urban territory the plants just decayed... I think that should also be changed along with manses
Unknown2005-01-28 13:51:47
Yeah.. but then.. horehound sparkleberry merbloom etc... baaad.
Ialie2005-01-28 13:59:00
What if instead of herbs we were able to harvest food commodities.
Like a farming skillset?
Like a farming skillset?
Typhus2005-01-28 17:29:34
That would be really... Nice.
Aebrin2005-01-28 23:51:57
food comms... I can't see it except veg and fruit... maybe milk too if you can get a cow in there.
Buho2005-01-29 06:06:40
What about just a garden, maybe it could grow flowers in the same manner as a flower pot.
Vesar2005-01-29 06:10:19
Growing herbs and commodities will upset the herb market and/or village comm markets.