Topic degeneration into bitching about forestals

by Amphitrite

Back to Common Grounds.

Amphitrite2005-02-08 14:11:57
It seems that almost every topic seems to degenerate into a sort of cat fight between everyone against the commune of Serenwilde and the moon dancer guild in particular.

Its either moaning about the fact that we have a monopoly on alchemy or moaning about our supposedly overpowering skills.

Yes I understand it must be annoying being enemied and unable to get potions. That will change soon and its an acknowledged issue.

But do the same arguments have to be repeated again and again and again ad nauseum?

Im sure i'm not the only person getting annoyed by this.
glare.gif
Shiri2005-02-08 14:18:18
It used to be like this with Magnagora and their skills, too, but that's quietened down a bit. I assume it will pass when people begin to acknowledge that half the time they're agreeing with each other, just to different degrees. (The amount of people that think I'm saying Serenwilde's alchemy monopoly shouldn't be changed in the slightest...eesh.)
Unknown2005-02-08 15:25:32
People love to bitch about forestals, it is a trend I have noticed from Imperian, Achaea and now here. Sadly I think it is because those type guilds/cities draw the idiots.

Jello will complain about anything though if you give him long enough. I love you Jello Cakes! *g*
Auseklis2005-02-08 16:04:45
From experience it's because forestals don't tend to fight back, and when they do it's almost always with 'we're better than you so screw you' arguments.
Terenas2005-02-08 16:12:17
Hmm, I actually had always thought it was because the forestals are nearly always the most popular guilds for new and old players so they receive the most attention. Everyone usually have the pre-conception that forestals are neutral and don't involve in conflicts as much as any other more defined factions such as 'good' or 'evil' organizations. This makes the guilds more attractive to people who doesn't want to get involved in as many conflicts between cities.
Unknown2005-02-08 16:58:33
I wasn't trying to offend anyone, it is just my opinion. This character is the first forestal I have ever played, and some of the people I've come in contact with have led me to the previously stated conclusion.
Thorgal2005-02-08 17:31:31
There's more forestals in Lusternia than Magnagorans and Celestians combined, and constantly more people are leaving Celest and Magnagora for Serenwilde...so there has to be some sort of reason people bitch about forestals, other than "leafiness".
Gregori2005-02-08 17:34:15
No the reason they are leaving to join us is because, we're better than you so screw you. *shifty*
Desdemona2005-02-08 17:48:16
People leaving Magnagora and Celest for Serenwilde? That is news to me smile.gif

I mean, it would be the opposite of what was going on. Maybe the commune should have a festival welcoming the hordes of newcomers.

Personally, this is the first time I play as a forestal, though I still notice the same feeling towards forestals that can be felt in the other realms. It is just here that I notice more complaints against the tree-huggers... Maybe in other realms they are already used to the forestal's ways.
Ixion2005-02-08 17:52:07
QUOTE(Thorgal @ Feb 8 2005, 12:31 PM)
There's more forestals in Lusternia than Magnagorans and Celestians combined, and constantly more people are leaving Celest and Magnagora for Serenwilde...so there has to be some sort of reason people bitch about forestals, other than "leafiness".
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A couple serenwilders came to me wanting inguilding in the same day. blink.gif I was shocked, to say the least.
Shiri2005-02-08 18:01:03
Odd. We're actually experiencing the reverse.
Thorgal2005-02-08 18:25:17
Nah, take a peek at topguilds now and topguilds a month ago to see proof.
Shiri2005-02-08 18:28:43
That includes novices stepping up from the portal though, which's already been explained. I was talking strictly about conversions.
Olan2005-02-08 20:09:11
It happens because the game has an entirely player run economy, largely economically driving forces, and the single most powerful slice of the economic pie is controlled by one party for the 'accidental' reason that there just wasn't time or need for a second commune. The only long-term solution is a second commune of at least marginally different alignment, and although I don't remember hearing timelines, if it is still in building and planning stages, my guess is we're measuring in real life MONTHS until that is ready.

Keep in mind also that Bob is not supposed to be a permanent fixture in the realms. He was there ostensibly to jumpstart the economy and provide essential items until sufficient tradespeople were available. I think he is well passed the time he was expected to depart. Yet, Bob is the PRIMARY ARGUMENT for those who defend the alchemy monopoly, and many are asking for NPC tradespeople to provide them with goods.

I hope more tradespeople aren't added. No NPC enchanters or alchemists. I think Bob is around mostly because a) the player base stabilized lower then expected given wars and the apparently rampant PK, and 2) without at least Bob's elixers, a tradeban could drive even more people away from the game, or at least away from Celest and Magnagora.

I've tried to explain why I think that BECAUSE of the complex nature and brilliance of the game design as a whole, this alchemy monopoly is a very, very, very bad thing on a theoretical and practical level, and how it effects politics on a huge level, but They don't seem partial to the theory. Then again, didn't Schopenhauer say that was the first stage of every revolutionary theory? tongue.gif

/edit stupid cool.gif smiley dry.gif
Thorgal2005-02-08 20:30:27
QUOTE(Olan @ Feb 8 2005, 10:09 PM)
The only long-term solution is a second commune of at least marginally different alignment, and although I don't remember hearing timelines, if it is still in building and planning stages, my guess is we're measuring in real life MONTHS until that is ready.
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I'm guessing 20 months. At least loads of people think so, and told me so...that's why we can't wait on Glomdoring as a solution to this impasse.
Unknown2005-02-08 20:35:59
That's because Serenwilde sucks angry.gif

they SUCK damn it explode.gif
Unknown2005-02-08 20:37:25
QUOTE(Jello @ Feb 8 2005, 08:35 PM)
That's because Serenwilde sucks  angry.gif 

they SUCK damn it explode.gif
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What did I tell you? laugh.gif ninja.gif laugh.gif I heart Jello!
Desdemona2005-02-08 20:39:07
Who knows if Glomdoring will act differently than Serenwilde. They can be the Tainted forest and all... but they only care about themselves, spreading nothing more than blight on the other communities.

I think Ackleberry would be a better choice than Glomdoring. Acklberry for instance, should dislike Serenwilde for making them eject from reality and then not following. Hate Celest for bringin the Taint and dislike Magnagora for being the tainted. In any case, every forestal commune has reasons to hate cities or simply don't care about them. The difference between Glomdoring and Serenwilde (besides the obvious), is that Glomdoring wishes to expand uncontrolled while Serenwilde is trying to preserve itself...
Thorgal2005-02-08 20:46:03
QUOTE(Desdemona @ Feb 8 2005, 10:39 PM)
I think Ackleberry would be a better choice than Glomdoring.
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Hope you don't expect us to take that serious, we want an interesting organization bringing balance into the Basin, forming a natural enemy to Serenwilde, just like Magnagora is to Celest and Hallifax is to Gaudiguch, just form a clan if ya want more snuggling.
Olan2005-02-08 20:52:18
QUOTE(Desdemona @ Feb 8 2005, 01:39 PM)
I think Ackleberry would be a better choice than Glomdoring. Acklberry for instance, should dislike Serenwilde for making them eject from reality and then not following. Hate Celest for bringin the Taint and dislike Magnagora for being the tainted.
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Modern Serenwilde has already shown that you can't predict the actions of an organization based on its history. Maybe Acklebery SHOULD act as you've described, but it is at least as likely it would become a snuggle-haven for the peace doves currently in Serenwilde, and would only survive as a sort of vassal state to the more militant forest. Glomdoring is suggested because it is a polar balance to Serenwilde, instead of just having another commune that will act similarly to the current one.

Its been a long time since I read that part of the history I guess, but I don't recall Serenwilde MAKING Ackleberry 'eject from reality...'