Declaring

by Murphy

Back to Mechanic's Corner.

Murphy2005-02-18 02:49:09
#ALIAS decall {@enemynum = 1;@enemy_list_score = %numitems( @enemy_list);@temp_enemy_list = @enemy_list;#loo @enemy_list_score {@declaring = %pop( temp_enemy_list);declare @declaring}}
#ALIAS en {#ADDITEM enemy_list {%1}}
#VAR enemy_list {tuek|narsrim|amaru|ceres}
#VAR enemy_list_score {4}
#VAR temp_enemy_list {}


EN tuek <- it will add him as an enemy to your enemy_list, do this to all your enemies.

before a group combat just DECALL and it will declare everyone in your enemy list.

-bow-

For Zmud only. I'll add a defendall one in a sec as soon as ive done it
Unknown2005-02-18 02:51:32
You should make your enemynum variable as enemy_num, as so to be consistent with the naming with your other variables.
Terenas2005-02-18 02:55:56
Might want to add unenemying as well to remove them off your enemied list.
Murphy2005-02-18 03:01:21
yeah ignore enemynum, I shouldn't have been in there
Unknown2005-02-18 03:08:12
That may be bad. You want to always try to defend your allies first, then attack those who declared you second, then declare those who have done neither third. Build your system around that.

Basically, you want to set it up to maximize the number of people you can kill in group combat, while simultaneously limiting the amount of people who gain you as a suspect.
Murphy2005-02-18 03:13:35
check my other post Tuek....

Its got a defending thing too
Unknown2005-02-18 03:16:45
QUOTE(Murphy @ Feb 17 2005, 05:13 PM)
check my other post Tuek....

Its got a defending thing too
53565


But what I'm saying is, it is a very bad idea to declare all your enemies at once. Why would you want them to get suspect on you, when by possibly doing things a different way, they wouldn't gain suspect on you.
Murphy2005-02-18 03:18:08
Yeah ive done up a script like your idea. But I'm keeping that to myself.

I don't mind declaring on all my enemies, cause If i attack one, and the have defend up, then i may as well have them declared. I dont really care too much for avenger.
Amaru2005-02-18 10:53:39
I just changed my t alias to do target=%1;declare %1.

*ponder*
Unknown2005-02-18 11:18:44
QUOTE(Amaru @ Feb 18 2005, 12:53 AM)
I just changed my t alias to do target=%1;declare %1.

*ponder*
53723


Bad idea.
Terenas2005-02-18 17:34:22
QUOTE(Amaru @ Feb 18 2005, 10:53 AM)
I just changed my t alias to do target=%1;declare %1.

*ponder*
53723


That's a bad idea, especially if you're defending someone. If someone jumps your ally, and you didn't defend but went straight to targetting/declaring the aggressor, and you kill the aggressor, you will get suspect on you. But if you defended the person being attacked, you won't.