Unknown2005-03-03 02:32:32
It surely isn't the best, or most efficent, but it certainly works for me. It's also very easy to edit.
To use this make sure the class "autoharvest" is on and then SNATCH ## herbtype
so for example, to harvest 20 arnica do SNATCH 20 ARNICA (all caps are not necessary).
For the very last trigger, the only things in the list are what I can harvest. It highlights it red and writes in green text. To change this in the #cw green,red the green is the text and the red is the highlight colour. To add more just insert a
be sure you have the " | " before it and that there is a } to close the pattern to be matched.
For the first trigger on your prompt it will display something like this:
If you have more than one herb it will be like this:
I'd look at this as more of a building block
Suggestions appreciated!
To use this make sure the class "autoharvest" is on and then SNATCH ## herbtype
so for example, to harvest 20 arnica do SNATCH 20 ARNICA (all caps are not necessary).
CODE
#CLASS {autoharvest}
#TRIGGER {(%1)h, (%2)m, (%3)e, (%4)p, (%5)en, (%6)w (*)-} {#sayp %ansi( white) **%time( hh:nn:ss)** The following herbs are inseason @inseason}
#ALIAS snatch {
 #var herbamount %1
 #var herbtype %2
 pickplant
 }
#ALIAS checkseason {
 #var inseason " "
 #if (@currentmonth=estar) {#additem inseason Sparkleberry}
 #if (@currentmonth=urlachmar) {
  #additem inseason sargassum
  #additem inseason reishi
  }
 #if (@currentmonth=kianai) {
  #additem inseason arnica
  #additem inseason pennyroyal
  }
 #if (@currentmonth=dioni) {
  #additem inseason coltsfoot
  #additem inseason faeleaf
  }
 #if (@currentmonth=vestian) {
  #additem inseason marjoram
  #additem inseason galingale
  #additem inseason rosehips
  }
 #if (@currentmonth=avechary) {
  #additem inseason yarrow
  #additem inseason chervil
  }
 #if (@currentmonth=dvarsh) {
  #additem inseason weed
  #additem inseason myrtle
  #additem inseason merlbloom
  #additem inseason flax
  }
 #if (@currentmonth=Tzarin) {#additem inseason kafe}
 #if (@currentmonth=Klangiary) {#additem inseason colewort}
 #if (@currentmonth=juliary) {
  #additem inseason juniper
  #additem inseason kombu
  #additem inseason sage
  #additem inseason calamus
  }
 #if (@currentmonth=shanthin) {
  #additem inseason horehound
  #additem inseason wormwood
  }
 #if (@currentmonth=roarkian) {#additem inseason mistletoe}
 }
#ALIAS pickplant {
 #IF {@herbamount > 0} {harvest @herbtype} {
  #CR
  #ECHO ALL DONE HARVESTING
  #CR
  plantreset
  }
 }
#ALIAS plantreset {
 #var herbtype unset
 #var herbamount 0
 }
#VAR herbamount {0}
#VAR herbtype {unset}
#VAR inseason { |kafe}
#TRIGGER {You have recovered balance on all limbs.} {
 inr 1 @herbtype
 #sa %ansi( white) Only @herbamount @herbtype left to harvest!
 pickplant
 }
#TRIGGER {Today is the (%d)th of (%w), (%d) years after the Coming of Estarra. The phase} {
 #var currentmonth %2
 checkseason
 }
#TRIGGER {You reach down and carefully harvest} {#add herbamount -1}
#TRIGGER {The plant refuses to release its bounty.} {plantreset}
#TRIGGER {Hmm, that wasn't the herb you thought after all. It was some rare spices!} {#temp {You have} {inr 1 spices}}
#TRIGGER {{flax|arnica|chervil|weed|yarrow|galingale|sargassum|reishi|sage|marjoram|colewort|rosehips|kombu|myrtle}} {#cw green,red}
#CLASS 0
#TRIGGER {(%1)h, (%2)m, (%3)e, (%4)p, (%5)en, (%6)w (*)-} {#sayp %ansi( white) **%time( hh:nn:ss)** The following herbs are inseason @inseason}
#ALIAS snatch {
 #var herbamount %1
 #var herbtype %2
 pickplant
 }
#ALIAS checkseason {
 #var inseason " "
 #if (@currentmonth=estar) {#additem inseason Sparkleberry}
 #if (@currentmonth=urlachmar) {
  #additem inseason sargassum
  #additem inseason reishi
  }
 #if (@currentmonth=kianai) {
  #additem inseason arnica
  #additem inseason pennyroyal
  }
 #if (@currentmonth=dioni) {
  #additem inseason coltsfoot
  #additem inseason faeleaf
  }
 #if (@currentmonth=vestian) {
  #additem inseason marjoram
  #additem inseason galingale
  #additem inseason rosehips
  }
 #if (@currentmonth=avechary) {
  #additem inseason yarrow
  #additem inseason chervil
  }
 #if (@currentmonth=dvarsh) {
  #additem inseason weed
  #additem inseason myrtle
  #additem inseason merlbloom
  #additem inseason flax
  }
 #if (@currentmonth=Tzarin) {#additem inseason kafe}
 #if (@currentmonth=Klangiary) {#additem inseason colewort}
 #if (@currentmonth=juliary) {
  #additem inseason juniper
  #additem inseason kombu
  #additem inseason sage
  #additem inseason calamus
  }
 #if (@currentmonth=shanthin) {
  #additem inseason horehound
  #additem inseason wormwood
  }
 #if (@currentmonth=roarkian) {#additem inseason mistletoe}
 }
#ALIAS pickplant {
 #IF {@herbamount > 0} {harvest @herbtype} {
  #CR
  #ECHO ALL DONE HARVESTING
  #CR
  plantreset
  }
 }
#ALIAS plantreset {
 #var herbtype unset
 #var herbamount 0
 }
#VAR herbamount {0}
#VAR herbtype {unset}
#VAR inseason { |kafe}
#TRIGGER {You have recovered balance on all limbs.} {
 inr 1 @herbtype
 #sa %ansi( white) Only @herbamount @herbtype left to harvest!
 pickplant
 }
#TRIGGER {Today is the (%d)th of (%w), (%d) years after the Coming of Estarra. The phase} {
 #var currentmonth %2
 checkseason
 }
#TRIGGER {You reach down and carefully harvest} {#add herbamount -1}
#TRIGGER {The plant refuses to release its bounty.} {plantreset}
#TRIGGER {Hmm, that wasn't the herb you thought after all. It was some rare spices!} {#temp {You have} {inr 1 spices}}
#TRIGGER {{flax|arnica|chervil|weed|yarrow|galingale|sargassum|reishi|sage|marjoram|colewort|rosehips|kombu|myrtle}} {#cw green,red}
#CLASS 0
For the very last trigger, the only things in the list are what I can harvest. It highlights it red and writes in green text. To change this in the #cw green,red the green is the text and the red is the highlight colour. To add more just insert a
QUOTE
|herbname
be sure you have the " | " before it and that there is a } to close the pattern to be matched.
For the first trigger on your prompt it will display something like this:
QUOTE
888h, 272m, 708e, 10p, 3340en, 2260w elrx- **20:30:04** The following herbs are inseason |kafe
If you have more than one herb it will be like this:
QUOTE
888h, 272m, 708e, 10p, 3340en, 2260w elrx- **20:30:04** The following herbs are inseason |chervil|galingale|herb|herb|galore
I'd look at this as more of a building block
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Summer2005-03-03 13:45:50
It isn't illegal?
Raan2005-03-03 14:51:04
As far as I have heard it is. Just like auto ratters.
Unknown2005-03-03 16:05:43
Last I heard from any admin, this doesn't qualify as breaking the "auto" rules. It's triggered by a manual command, as opposed to someone who has completely automated the process of walking through an entire region, looking for plants and harvesting them all. If herbalists (or any other tedious trade, for that matter) had to do every single command manually, prices would be considerably higher than they are, I think. Heh.
Alger2005-03-04 05:50:22
we all do harvest manually... honest...
now herbalist time to raise prices minimum 15 gold each galingale is 30 sprakles is 30 and horehound is 150 each...
now herbalist time to raise prices minimum 15 gold each galingale is 30 sprakles is 30 and horehound is 150 each...
Unknown2005-03-06 18:05:48
hrm, I read HELP TRIGGERS and assumed it was the same as Achaea (same file pretty much) so went ahead. I guess I never saw auto harvesting was illegal. Sorry then!
Unknown2005-03-06 21:29:15
Interesting, you were told it doesn't violate the policy 'cause there's a manual command that starts the process?
Hmm.
Whereas I personally don't really oppose autoharvesting 'cause it's honestly one of the most boring things to do in the game, except forging maybe, I do think it violates that helpscroll's definition of automation... I mean, it doesn't say anywhere that it makes any difference whether you have anything manual in there or whether it only works if it's all 100% automatic...
The two items listed are met, you automate via triggers and what you does generates (indirectly) gold.
I doubt anyone will ever find the perfect solution for this though... I mean, if you stick to that definition to the extreme you couldn't even have a health sipper while bashing, 'cause it automates an aspect of your generating gold and experience.(The "keeping yourself from dying due to lack of health" aspect
)
Hmm.
QUOTE
(HELP TRIGGERS)
15.8 Triggers, Automation, and Auto (auto rat, auto weevil, etc)
Triggers and automation are allowed in most cases as long as they are not used
for gaining gold or experience, whether you are AFK or not.
What is not allowed?
Auto ratting, auto weeviling, auto questing, auto bashing, (and auto
pretty much everything else). This is any activity:
1) that you automate via triggers, and
2) that you use to gain gold or experience.
Auto anything is a very serious violation of our rules punishable by permanent
destruction or shrubbing of the relevant adventurer.
Just don't do it! Auto rat, auto weevil, auto bash, auto ANYTHING and you
can kiss your adventurer goodbye forever.
15.8 Triggers, Automation, and Auto (auto rat, auto weevil, etc)
Triggers and automation are allowed in most cases as long as they are not used
for gaining gold or experience, whether you are AFK or not.
What is not allowed?
Auto ratting, auto weeviling, auto questing, auto bashing, (and auto
pretty much everything else). This is any activity:
1) that you automate via triggers, and
2) that you use to gain gold or experience.
Auto anything is a very serious violation of our rules punishable by permanent
destruction or shrubbing of the relevant adventurer.
Just don't do it! Auto rat, auto weevil, auto bash, auto ANYTHING and you
can kiss your adventurer goodbye forever.
Whereas I personally don't really oppose autoharvesting 'cause it's honestly one of the most boring things to do in the game, except forging maybe, I do think it violates that helpscroll's definition of automation... I mean, it doesn't say anywhere that it makes any difference whether you have anything manual in there or whether it only works if it's all 100% automatic...
The two items listed are met, you automate via triggers and what you does generates (indirectly) gold.
I doubt anyone will ever find the perfect solution for this though... I mean, if you stick to that definition to the extreme you couldn't even have a health sipper while bashing, 'cause it automates an aspect of your generating gold and experience.(The "keeping yourself from dying due to lack of health" aspect
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Unknown2005-03-07 16:11:19
It really should be clarified better. We understand the spirit of what they're trying to say, I think, but who in their right mind is going to harvest the thousands of herbs required for others to enjoy the game without automating it to at least this level? They'd quickly quadruple in price if the no automation thing were enforced. It'd also affect enchanters who "auto-charge" jewelry or warriors who "auto-forge" weapons and armor, etc.
Summer2005-03-07 16:24:19
QUOTE(Zarquan @ Mar 8 2005, 12:11 AM)
but who in their right mind is going to harvest the thousands of herbs required for others to enjoy the game without automating it to at least this level?
67827
Those who haven't got a choice
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Unknown2005-03-07 18:14:44
You always have a choice. Spending every second of your time online harvesting herbs to keep up with the huge demand is not fun for most people, I'd imagine. If there's absolutely no level of automation allowed for harvesting or any other trade, folks will just find themselves something else to do besides playing Lusternia. I know I would, and I love the game.
Yrael2005-03-11 10:03:06
QUOTE(Zarquan @ Mar 4 2005, 03:05 AM)
Last I heard from any admin, this doesn't qualify as breaking the "auto" rules. It's triggered by a manual command, as opposed to someone who has completely automated the process of walking through an entire region, looking for plants and harvesting them all.
64696
Gee, I wonder whoever you could be talking about. Heh.
Ekard2005-03-15 09:16:00
Sugar, I changed your script a bit. It show now not only what herb have peak month but also what herbs are in hibernation and what herbs are one month before hibernation.
Just check date and you will see something like this:
3654h, 3186m, 4122e, 10p elrx-
date
Today is the 12th of Juliary, 112 years after the Coming of Estarra. The phase
of the moon is that of the Waxing Gibbous.
In your world it is Thursday, the 17th of March, in the year 2005.
The following herbs are inseason: Juniper|Kombu|Sage|Calamus
The following herbs are one month before hibernation: Galingale|Marjoram|Rosehips - leave 10 herbs in spot!
The following herbs are after hibernation: Arnica|Pennyroyal - go and replant them!!!
The following herbs are in hibernation: Coltsfoot|Faeleaf
3654h, 3186m, 4122e, 10p elrx-
And here it is code :
EDIT: I added line that shows what herbs are after hibernation. And reminder to replant them.
Just check date and you will see something like this:
3654h, 3186m, 4122e, 10p elrx-
date
Today is the 12th of Juliary, 112 years after the Coming of Estarra. The phase
of the moon is that of the Waxing Gibbous.
In your world it is Thursday, the 17th of March, in the year 2005.
The following herbs are inseason: Juniper|Kombu|Sage|Calamus
The following herbs are one month before hibernation: Galingale|Marjoram|Rosehips - leave 10 herbs in spot!
The following herbs are after hibernation: Arnica|Pennyroyal - go and replant them!!!
The following herbs are in hibernation: Coltsfoot|Faeleaf
3654h, 3186m, 4122e, 10p elrx-
And here it is code :
CODE
#CLASS {check_herbs}
#ALIAS check_herbs {#var inseason ""
#var before ""
#var hiber ""
#var after ""
#if (@currentmonth="Estar") {#additem inseason Sparkleberry
#additem before Kafe
#additem hiber Flax
#additem hiber Merbloom
#additem hiber Myrtle
#additem hiber Weed
#additem after Chervil
#additem after Yarrow}
#if (@currentmonth="Urlachmar") {#additem inseason Sargassum
#additem inseason Reishi
#additem before Colewort
#additem hiber Kafe
#additem after Flax
#additem after Merbloom
#additem after Myrtle
#additem after Weed}
#if (@currentmonth="Kiani") {#additem inseason Arnica
#additem inseason Pennyroyal
#additem hiber Colewort
#additem before Calamus
#additem before Juniper
#additem before Kombu
#additem before Sage
#additem after Kafe}
#if (@currentmonth="Dioni") {#additem inseason Coltsfoot
#additem inseason Faeleaf
#additem hiber Calamus
#additem hiber Juniper
#additem hiber Kombu
#additem hiber Sage
#additem before Horehound
#additem before Wormwood
#additem after Colewort}
#if (@currentmonth="Vestian") {#additem inseason Marjoram
#additem inseason Galingale
#additem inseason Rosehips
#additem hiber Horehound
#additem hiber Wormwood
#additem before Mistletoe
#additem after Calamus
#additem after Juniper
#additem after Kombu
#additem after Sage}
#if (@currentmonth="Avechary") {#additem inseason Yarrow
#additem inseason Chervil
#additem hiber Mistletoe
#additem before Sparkleberry
#additem after Horehound
#additem after Wormwood}
#if (@currentmonth="Dvarsh") {#additem inseason Weed
#additem inseason Myrtle
#additem inseason Merlbloom
#additem inseason Flax
#additem hiber Sparkleberry
#additem before Reishi
#additem before Sargassum
#additem after Mistletoe}
#if (@currentmonth="Tzarin") {#additem inseason Kafe
#additem hiber Reishi
#additem hiber Sargassum
#additem before Arnica
#additem before Pennyroyal
#additem after Sparkleberry}
#if (@currentmonth="Klangiary") {#additem inseason Colewort
#additem hiber Arnica
#additem hiber Pennyroyal
#additem before Coltsfoot
#additem before Faeleaf
#additem after Reishi
#additem after Sargassum}
#if (@currentmonth="Juliary") {#additem inseason Juniper
#additem inseason Kombu
#additem inseason Sage
#additem inseason Calamus
#additem hiber Coltsfoot
#additem hiber Faeleaf
#additem before Galingale
#additem before Marjoram
#additem before Rosehips
#additem after Arnica
#additem after Pennyroyal}
#if (@currentmonth="Shanthin") {#additem inseason Horehound
#additem inseason Wormwood
#additem hiber Galingale
#additem hiber Marjoram
#additem hiber Rosehips
#additem before Chervil
#additem before Yarrow
#additem after Coltsfoot
#additem after Faeleaf}
#if (@currentmonth="Roarkian") {#additem inseason mistletoe
#additem hiber Chervil
#additem hiber Yarrow
#additem before Flax
#additem before Merbloom
#additem before Myrtle
#additem before Weed
#additem after Galingale
#additem after Marjoram
#additem after Rosehips}}
#VAR currentmonth {Juliary} { }
#VAR inseason {Juniper|Kombu|Sage|Calamus} {}
#VAR hiber {Coltsfoot|Faeleaf} {}
#VAR before {Galingale|Marjoram|Rosehips} {}
#VAR after {Arnica|Pennyroyal} {}
#TRIGGER {^Today is the (*) of (*), (*) years after the Coming of Estarra.} {#var currentmonth %2
check_herbs}
#TRIGGER {^In your world it is (*), the (*), in the year (*).$} {#echo %ansi( 2)The following herbs are inseason: @inseason
#echo %ansi( 14)The following herbs are one month before hibernation: @before %ansi( 4)- leave 10 herbs in spot!
#echo %ansi( 3)The following herbs are after hibernation: @after %ansi( 4)- go and replant them!!!
#echo %ansi( 4)The following herbs are in hibernation: @hiber}
#CLASS 0
#ALIAS check_herbs {#var inseason ""
#var before ""
#var hiber ""
#var after ""
#if (@currentmonth="Estar") {#additem inseason Sparkleberry
#additem before Kafe
#additem hiber Flax
#additem hiber Merbloom
#additem hiber Myrtle
#additem hiber Weed
#additem after Chervil
#additem after Yarrow}
#if (@currentmonth="Urlachmar") {#additem inseason Sargassum
#additem inseason Reishi
#additem before Colewort
#additem hiber Kafe
#additem after Flax
#additem after Merbloom
#additem after Myrtle
#additem after Weed}
#if (@currentmonth="Kiani") {#additem inseason Arnica
#additem inseason Pennyroyal
#additem hiber Colewort
#additem before Calamus
#additem before Juniper
#additem before Kombu
#additem before Sage
#additem after Kafe}
#if (@currentmonth="Dioni") {#additem inseason Coltsfoot
#additem inseason Faeleaf
#additem hiber Calamus
#additem hiber Juniper
#additem hiber Kombu
#additem hiber Sage
#additem before Horehound
#additem before Wormwood
#additem after Colewort}
#if (@currentmonth="Vestian") {#additem inseason Marjoram
#additem inseason Galingale
#additem inseason Rosehips
#additem hiber Horehound
#additem hiber Wormwood
#additem before Mistletoe
#additem after Calamus
#additem after Juniper
#additem after Kombu
#additem after Sage}
#if (@currentmonth="Avechary") {#additem inseason Yarrow
#additem inseason Chervil
#additem hiber Mistletoe
#additem before Sparkleberry
#additem after Horehound
#additem after Wormwood}
#if (@currentmonth="Dvarsh") {#additem inseason Weed
#additem inseason Myrtle
#additem inseason Merlbloom
#additem inseason Flax
#additem hiber Sparkleberry
#additem before Reishi
#additem before Sargassum
#additem after Mistletoe}
#if (@currentmonth="Tzarin") {#additem inseason Kafe
#additem hiber Reishi
#additem hiber Sargassum
#additem before Arnica
#additem before Pennyroyal
#additem after Sparkleberry}
#if (@currentmonth="Klangiary") {#additem inseason Colewort
#additem hiber Arnica
#additem hiber Pennyroyal
#additem before Coltsfoot
#additem before Faeleaf
#additem after Reishi
#additem after Sargassum}
#if (@currentmonth="Juliary") {#additem inseason Juniper
#additem inseason Kombu
#additem inseason Sage
#additem inseason Calamus
#additem hiber Coltsfoot
#additem hiber Faeleaf
#additem before Galingale
#additem before Marjoram
#additem before Rosehips
#additem after Arnica
#additem after Pennyroyal}
#if (@currentmonth="Shanthin") {#additem inseason Horehound
#additem inseason Wormwood
#additem hiber Galingale
#additem hiber Marjoram
#additem hiber Rosehips
#additem before Chervil
#additem before Yarrow
#additem after Coltsfoot
#additem after Faeleaf}
#if (@currentmonth="Roarkian") {#additem inseason mistletoe
#additem hiber Chervil
#additem hiber Yarrow
#additem before Flax
#additem before Merbloom
#additem before Myrtle
#additem before Weed
#additem after Galingale
#additem after Marjoram
#additem after Rosehips}}
#VAR currentmonth {Juliary} { }
#VAR inseason {Juniper|Kombu|Sage|Calamus} {}
#VAR hiber {Coltsfoot|Faeleaf} {}
#VAR before {Galingale|Marjoram|Rosehips} {}
#VAR after {Arnica|Pennyroyal} {}
#TRIGGER {^Today is the (*) of (*), (*) years after the Coming of Estarra.} {#var currentmonth %2
check_herbs}
#TRIGGER {^In your world it is (*), the (*), in the year (*).$} {#echo %ansi( 2)The following herbs are inseason: @inseason
#echo %ansi( 14)The following herbs are one month before hibernation: @before %ansi( 4)- leave 10 herbs in spot!
#echo %ansi( 3)The following herbs are after hibernation: @after %ansi( 4)- go and replant them!!!
#echo %ansi( 4)The following herbs are in hibernation: @hiber}
#CLASS 0
EDIT: I added line that shows what herbs are after hibernation. And reminder to replant them.
silimaur2005-03-15 10:06:55
well if these systems arent ilegal i may try them...
Ekard2005-03-15 14:11:46
This litle script that i posted isn't for harvesting.
It will just show what herbs you can harvest and what you shouldn't harvest.
For harvesting and replanting i have few triggers to put herbs in rift or pocketbelt but it's nothing special.
So this one mine isn't ilegal.
It will just show what herbs you can harvest and what you shouldn't harvest.
For harvesting and replanting i have few triggers to put herbs in rift or pocketbelt but it's nothing special.
So this one mine isn't ilegal.
Unknown2005-03-15 14:12:11
I'd just like to point out that Kianai should be Kiani. Looks like a nice script, though. Very useful, especially for those who are either new to Herbs or too lazy to look up hibernation times until it's too late and they've picked them all.
Ekard2005-03-15 16:14:33
Thanks Zaquan.
I corrected this mistake.
I corrected this mistake.
Akraasiel2005-03-17 01:07:20
QUOTE(Yrael @ Mar 11 2005, 06:03 AM)
Gee, I wonder whoever you could be talking about. Heh.
70873
Hes not talking about anyone in particular, I dont think, since its kinda impossible to code all that crap (well you could, but itd take a hella lotta time/work)
Aebrin2005-03-17 07:41:35
This didn't work for me so I went with this:
#alias gherb {@number = %1;@herb = %2;ggherb} {harvesting}
#alias ggherb {harvest @herb;#add number (-1)} {harvesting}
#trigger {you have recovered balance on all limbs} {#if {@number > 0} {ggherb}} {harvesting}
#alias hoff {#var number {0}} {harvesting}
#var number {0}
#trigger {Hmm, that wasn't the herb you thought after all.} {#ADD number 1}
Got it off an Aetolia forum but I added the spices line.
Basically you do Plants, figure out how many you want to harvest, and then
GHERB numberofherbsyouwanttoharvest typeofherbyouwanttoharvest
Easier than fiddling around with complex script.
There was one I had ages back when I was a Druidy on Imperian, which was pretty cool and all you had to do is to walk into a room and do checkplants and it'll check how many of the plants is available in the room, harvest it down to 5, until you reach your herb quota.
#alias gherb {@number = %1;@herb = %2;ggherb} {harvesting}
#alias ggherb {harvest @herb;#add number (-1)} {harvesting}
#trigger {you have recovered balance on all limbs} {#if {@number > 0} {ggherb}} {harvesting}
#alias hoff {#var number {0}} {harvesting}
#var number {0}
#trigger {Hmm, that wasn't the herb you thought after all.} {#ADD number 1}
Got it off an Aetolia forum but I added the spices line.
Basically you do Plants, figure out how many you want to harvest, and then
GHERB numberofherbsyouwanttoharvest typeofherbyouwanttoharvest
Easier than fiddling around with complex script.
There was one I had ages back when I was a Druidy on Imperian, which was pretty cool and all you had to do is to walk into a room and do checkplants and it'll check how many of the plants is available in the room, harvest it down to 5, until you reach your herb quota.
Ekard2005-03-17 09:46:21
I added line that shows what herbs are after hibernation. And reminder to replant them.
Script is in posts above.
Script is in posts above.
Unknown2005-03-17 14:10:37
QUOTE(Aebrin @ Mar 17 2005, 02:41 AM)
#alias gherb {@number = %1;@herb = %2;ggherb} {harvesting}
Just a quick tip: it's not a good idea to use the @ when assigning to variables. I think zMUD translates @var = value into just var = value, but doing #var @var value will definitely translate into what you didn't expect.
QUOTE(Aebrin @ Mar 17 2005, 02:41 AM)
There was one I had ages back when I was a Druidy on Imperian, which was pretty cool and all you had to do is to walk into a room and do checkplants and it'll check how many of the plants is available in the room, harvest it down to 5, until you reach your herb quota.
That's what my harvesting script does now.
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