Richter2005-11-20 23:33:44
QUOTE
3020h, 3970m, 3186e, 10p ex-ql
An indoor garden.
You see exits leading north, east, southeast, and northwest.
3020h, 3970m, 3186e, 10p ex-look
An indoor garden.
A beautiful, lush garden grows here.
You see exits leading north, east, southeast, and northwest.
3020h, 3970m, 3186e, 10p ex-
An indoor garden.
You see exits leading north, east, southeast, and northwest.
3020h, 3970m, 3186e, 10p ex-look
An indoor garden.
A beautiful, lush garden grows here.
You see exits leading north, east, southeast, and northwest.
3020h, 3970m, 3186e, 10p ex-
Can we have the garden line show in the QL desc as well?
QUOTE
Grand Plaza of Deepnight.
You feel hidden powers in this room. The shadowy outline of a twisted forest
casts a dark gloom here. A sign here suggests you READ SIGN! Lying flat on the
ground is a key-shaped sigil. A black direwolf is here, blending in with the
shadows. A sigil in the shape of a small, rectangular monolith is on the ground.
A blue roan ambles about here, tail swishing. A powerful stallion stands firm
here, head held proudly. Lycosa stands alert here, eyes glimmering. Mushrooms
are growing here in a perfect circle. A shimmering black morphling is here,
pulsing gently.
You see exits leading north, northeast (open door), east, southeast, south,
southwest, northwest, and up (open door).
3020h, 3970m, 3186e, 10p ex-look
Grand Plaza of Deepnight.
You feel hidden powers in this room. The shadowy outline of a twisted forest
casts a dark gloom here. Perpetually bathed in moonlight, this wonder has become
somewhat of a meeting place for those that reside here. The beauty of the scene
is enhanced by the silver street lamps that surround the circular plaza, and the
fountain that throws water into the air every so often. This fountain is quite
large, and the short stone wall that surrounds it allows for a multitude of
people to sit around it at any given time. Red brick covers the ground of the
plaza, spiraling outward in concentric circles, and the spray from the fountain
coats the adjacent bricks with sparkles that reflect the lamplight. The great
Merchant's Guild tradehall is visible to the east, a large and beautiful
structure. Stairs weave upwards in a spiral to the stone archway above, housing
some citizen or family, and offering a spectacular view. The quiet beauty that
is Deepnight stretches in all directions, and the vision of the sky is only
limited by the mysterious haze on the outskirts of the community. A sign here
suggests you READ SIGN! Lying flat on the ground is a key-shaped sigil. A black
direwolf is here, blending in with the shadows. A sigil in the shape of a small,
rectangular monolith is on the ground. A blue roan ambles about here, tail
swishing. A powerful stallion stands firm here, head held proudly. Lycosa stands
alert here, eyes glimmering. Mushrooms are growing here in a perfect circle. A
shimmering black morphling is here, pulsing gently. You see a sign here
instructing you to use the PORTAL command to enter the aetherplex system. You
see a sign here instructing you that WARES is the command to see what is for
sale.
You see exits leading north, northeast (open door), east, southeast, south,
southwest, northwest, and up (open door).
You feel hidden powers in this room. The shadowy outline of a twisted forest
casts a dark gloom here. A sign here suggests you READ SIGN! Lying flat on the
ground is a key-shaped sigil. A black direwolf is here, blending in with the
shadows. A sigil in the shape of a small, rectangular monolith is on the ground.
A blue roan ambles about here, tail swishing. A powerful stallion stands firm
here, head held proudly. Lycosa stands alert here, eyes glimmering. Mushrooms
are growing here in a perfect circle. A shimmering black morphling is here,
pulsing gently.
You see exits leading north, northeast (open door), east, southeast, south,
southwest, northwest, and up (open door).
3020h, 3970m, 3186e, 10p ex-look
Grand Plaza of Deepnight.
You feel hidden powers in this room. The shadowy outline of a twisted forest
casts a dark gloom here. Perpetually bathed in moonlight, this wonder has become
somewhat of a meeting place for those that reside here. The beauty of the scene
is enhanced by the silver street lamps that surround the circular plaza, and the
fountain that throws water into the air every so often. This fountain is quite
large, and the short stone wall that surrounds it allows for a multitude of
people to sit around it at any given time. Red brick covers the ground of the
plaza, spiraling outward in concentric circles, and the spray from the fountain
coats the adjacent bricks with sparkles that reflect the lamplight. The great
Merchant's Guild tradehall is visible to the east, a large and beautiful
structure. Stairs weave upwards in a spiral to the stone archway above, housing
some citizen or family, and offering a spectacular view. The quiet beauty that
is Deepnight stretches in all directions, and the vision of the sky is only
limited by the mysterious haze on the outskirts of the community. A sign here
suggests you READ SIGN! Lying flat on the ground is a key-shaped sigil. A black
direwolf is here, blending in with the shadows. A sigil in the shape of a small,
rectangular monolith is on the ground. A blue roan ambles about here, tail
swishing. A powerful stallion stands firm here, head held proudly. Lycosa stands
alert here, eyes glimmering. Mushrooms are growing here in a perfect circle. A
shimmering black morphling is here, pulsing gently. You see a sign here
instructing you to use the PORTAL command to enter the aetherplex system. You
see a sign here instructing you that WARES is the command to see what is for
sale.
You see exits leading north, northeast (open door), east, southeast, south,
southwest, northwest, and up (open door).
And here, WARES doesn't show in the QL description as wel.
silimaur2005-11-23 12:15:33
some shops wares doesnt show up in either i noticed thin in serenwilde mainly