Knight accuracy

by Murphy

Back to Common Grounds.

Murphy2005-03-14 03:35:09
Combatstyle defensive and stancing makes most knight almost impossible to hit, I vote it rely more on dexterity, and less on the stance.

It should be like combat + dexterity, cause I have high to hit weapon and I miss people like terenas who isn't trans combat, and isn't stanced and has like 10 dex, 50-60% of the time. Its rediculous, there should be a mastery skill like in achaea, or something. Even with my champion helm i still miss far too much. I may as well just shieldstun-strike whore as my main attack since I miss so much.
Malicia2005-03-14 04:56:17
Are you sure Terenas wasn't stanced? I have high to-hit weapons, transed combat, and using combatstyle concentrated and I miss stanced individuals ALOT. More often than one would expect. Bring in aura, shieldriposte, and it becomes truly #@$#ed for a knight. Mastery was great, but this isn't achaea. Fresh ideas!
Murphy2005-03-14 07:09:25
even if he were stanced, I was hitting all over his body and missing, It should be more to do with dex+combat rather than combat alone.

I want my 17 dex to count damnit!

Fighting as a knight is totally random, the afflicitons are random on occurance, damage is random, charybdon is random, contagion is random, afflictions coming off is random.

Actually hitting them is random. You can't do -anything- reliably as a knight you just have to get lucky and give yourself the best chance you can get. I want some good reliable moves and breaks.
Hajamin2005-03-14 08:05:53
Actually damage is pretty much the same each swing. Buho and I will be looking into some things concerning them, and I can tel you atleast one change is coming that knights will enjoy.
Murphy2005-03-14 08:26:54
That will be great! top stuff
Malicia2005-03-14 08:28:15
unsure.gif !!!!!!!!!!!!

Change? What change?
Yrael2005-03-14 10:07:03
Horrible thought.. If Murphy and Hajamin combined into ONE. Mujamin, an unstoppable coding/murdering juggernaut - that is suprisingly huggable.
Unknown2005-03-14 10:45:51
1,221! 1,221 nanoseconds after said changes introduced there will be thirty thousand threads bitching about said changes...

HA-HA-HA-HA!
Nokraenom2005-03-14 11:02:28
QUOTE(The_Count @ Mar 14 2005, 04:45 AM)
1,221! 1,221 nanoseconds after said changes introduced there will be thirty thousand threads bitching about said changes...

HA-HA-HA-HA!
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.... doh.gif
Ekard2005-03-14 11:11:51
I like Murphy idea.

Dexterity should count in to-hit. It's almoust useless stat if it is only for faster writhing. And if dext haven't only count why you want to duck before sword, it should count to when i swing this sword and i should hit more often.
Erion2005-03-14 12:44:46
Yees. It makes sense if Dex counted more. Give the knights a leg to stand on!

So they can knock yours off. >.>
Unknown2005-03-14 13:02:14
QUOTE(Ekard @ Mar 14 2005, 12:11 PM)
Dexterity should count in to-hit. It's almoust useless stat if it is only for faster writhing.
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Actually, dexterity doesn't even affect writhing speed (I think). But yes, it should affect the to-hit ratio.
Roark2005-03-14 14:28:57
DEX impacts dodging and parrying ability. It is a defensive stat. Size impacts your writhe speed. Small people can wriggle out of rope faster than large people.
Ceres2005-03-14 14:30:43
QUOTE(The_Count @ Mar 14 2005, 10:45 AM)
1,221! 1,221 nanoseconds after said changes introduced there will be thirty thousand threads bitching about said changes...

HA-HA-HA-HA!
72865


roflmao.gif Love you, count! wub.gif

Another Sesame Street fan, I see ninja.gif
Gwylifar2005-03-14 16:50:00
Okay, two is enough. If I see a giant yellow trill moping around, I'm going to scream.
Asarnil2005-03-14 17:01:55
Wasn't that Jelaludin? tongue.gif
Asarnil2005-03-14 17:06:27
Stupid double post.

So I will chime in with: Anything that even looks like its going to make blademasters good has my thumbs up, though its going to scare the hell out of me what the bonecrushers are getting out of these changes that they like.
Terenas2005-03-14 17:18:53
QUOTE(Hajamin @ Mar 14 2005, 08:05 AM)
Actually damage is pretty much the same each swing.  Buho and I will be looking into some things concerning them, and I can tel you atleast one change is coming that knights will enjoy.
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I sincerely hope it won't be another upgrade to the Bonecrusher, god know they do not need their abilities upgraded.
Typhus2005-03-16 17:06:37
Yeah... Perma stun locked by one awhile back on a alt.

*sees he is in stun lock and will soon die*

GRAGHHHHHHHHHHHHHHH

*throws keyboard against wall and rips out his mouse*

*curses obsenities*

*Turns off Lusternia and settles into a corner, sucking his thumb and whimpering about nasty maces*