Random Ideas

by Nyla

Back to Ideas.

Nyla2005-03-29 15:20:35
1. Remove faeling experience penalty or give level 3 experience gain from influencing

2. Cutting arteries in arms havles to-hit till cured.

3. Once faelings reach level 50 they can purge themselves of elfen blood and become fae.

+6 int
level 3 equilibrium recover
level 2 cutting damage
find it harder to clot blood

4. After 5 years of no attacks on a village enemy status is removed.

5. Hartstone demesnes should go through shield

6. Each Elder God have a quest that bestows a blessing unto some of the basin while cursing others.

7. Actually having to rebond to totems after a year and a day like the ab file says

Ialie2005-03-29 15:26:20
Oh God Nyla if circumstances were different I would totally kidnap you and force you to marry me!

Those Ideas are awesome!!!! Just the thought of them comming true is absolutely orgasmic!!!!!!


Gwylifar2005-03-29 15:32:24
Why on earth should any demesne go through shields?
Ialie2005-03-29 15:34:18
Well that one was weird.
I was mostly talking about the faeling stuff.
Nyla2005-03-29 15:44:48
QUOTE(Gwylifar @ Mar 29 2005, 10:32 AM)
Why on earth should any demesne go through shields?
84375



Cause I am a faeling and by the time I break someone shield I get pounded by a Haymaker or Pulped
Unknown2005-03-29 16:11:58
+6 intelligence and level 3 equilibrium? Are you INSANE? That wouldn't make any sense.

I'd have 23 (with drawdown) and 24 (with a hero fete) intelligence as a Faeling... hell imagine an Aquamancer with that sort of intelligence and a level 3 equilibrium speed? That staff would do like.. 2k to anyone easy.
Shiri2005-03-29 16:13:37
He's not serious, I think.

Actually he might be serious about the artery thing. It's gotta do SOMETHING.
Nyla2005-03-29 16:19:58
QUOTE(Anonymous @ Mar 29 2005, 11:11 AM)
+6 intelligence and level 3 equilibrium? Are you INSANE? That wouldn't make any sense.

I'd have 23 (with drawdown) and 24 (with a hero fete) intelligence as a Faeling... hell imagine an Aquamancer with that sort of intelligence and a level 3 equilibrium speed? That staff would do like.. 2k to anyone easy.
84388



This was meant for non changling faelings. It would bring it up to 21 max I believe
Unknown2005-03-29 16:29:09
The only Idea I agree with, is the one with the divine quests. The others.. No!
Gwylifar2005-03-29 16:58:57
QUOTE(Shiri @ Mar 29 2005, 12:13 PM)
Actually he might  be serious about the artery thing. It's gotta do SOMETHING.
84390



Doesn't make much sense though. That's what severing a nerve does. Severing an artery should cause major bleeding; that's what the description says it does. It's just, someone must have slipped and thought 5-20 was "major". If it was something that actually was major, that'd be nice.
Nyla2005-03-29 17:08:44
QUOTE(Gwylifar @ Mar 29 2005, 11:58 AM)
Doesn't make much sense though.  That's what severing a nerve does.  Severing an artery should cause major bleeding; that's what the description says it does.  It's just, someone must have slipped and thought 5-20 was "major".  If it was something that actually was major, that'd be nice.
84441



I didnt know thats what severing nerves did. Oh yeah squirrels cause more bleeding than severing arteries.
Typhus2005-03-29 18:25:42
Heh.. That is true. And sad.
Gwylifar2005-03-29 18:49:34
Well, that's not precisely what it does, but close. It slows the balance of that arm. But it's the same general idea.

Daganev2005-03-29 19:37:31
lowering the to-hit and slowing balance are very differnt. firstly, people may not notice the lowering of the to-hit abilities.
Unknown2005-03-29 19:51:27
the faeling stuff...no..i agree it would make damage dealt insane for something like a faeling...the experience gain..i can believe getting rid of it, but not replacing it with level 3 gain from influencing...if you can't deal with the experience, reincarnate into something else. the divine quests do sound like a good idea though
Gwylifar2005-03-29 20:08:54
-sigh-

It's the same in terms of, it makes sense for a nerve to do it, but not an artery. Context is so important.
Richter2005-03-29 20:53:48
QUOTE(Guardian_Shiro @ Mar 29 2005, 08:29 AM)
The only Idea I agree with, is the one with the divine quests. The others.. No!
84407



Good old Shiro. Posting something, not giving any evidence to back it up, and then the only person that doesn't ignore him is the one that taunts him.

Right.

Anyway.

I think most of those are decent ideas.

I like number four especially. It makes sense (I mean, five years is a long time), and it would reduce the horrible cost. IRE cities have traditionally been something like a few years and 5k gold. Forever and 150k is a bit steep perhaps.
Shiri2005-03-29 21:20:20
It's been said that the costs are MEANT to be super steep, though. sad.gif So I don't think that one's happening.
Faethan2005-03-29 21:33:36
Faelings have 14 int, +6 is 20, +2 from karmic blessing is 22, +1 from herofete is 23, +1 from fortune is 24. With level 3 fast EQ. Think about that for a second. 24 int and level 3 fast EQ. At my level (76) that's over 6k mana. With level 3 fast EQ. Holy f---ing s--t. Changling or not, that's the most ridiculously overpowered race I've ever heard suggested.
Asarnil2005-03-29 21:53:15
Not when you still die in one haymaker.

And when you die in one haymaker (unless you are Shamarah) you know your health really sucks.