Unknown2005-04-21 14:44:28
A personal peeve of mine is not knowing when things are changed/fixed by the Gods. Not to sound ungrateful, of course. I'm glad they do fix things! But life is so much better when everyone knows about changes.
As it stands, a lot of bugfixes seem to sort of slide by until one day someone goes "oh hey it works" or a God mentions it in one place or another. That is, unless it's a major bug, and it gets some announce board attention.
Perhaps a changes command could be added, where Divine can put in quick one-line blurbs with information when they fix/alter something? Minor things like typos/really obscure bugs aren't important, but when it comes to fixing quests/completely broken skills, balance changes, or altering skills.
like..
(prompt)- changes
In the past month, the Great Tapestry has been rewoven in the following ways:
-The Chateau D'Amore in Delport is much less prone to becoming unsolvable
-Puella equilibrium time doubled
-The Plough in Grey Moors is once again fully operational.
-Scan is no longer a tree-oriented skill. Check AB DISCERNMENT SCAN for more info.
As it stands, a lot of bugfixes seem to sort of slide by until one day someone goes "oh hey it works" or a God mentions it in one place or another. That is, unless it's a major bug, and it gets some announce board attention.
Perhaps a changes command could be added, where Divine can put in quick one-line blurbs with information when they fix/alter something? Minor things like typos/really obscure bugs aren't important, but when it comes to fixing quests/completely broken skills, balance changes, or altering skills.
like..
(prompt)- changes
In the past month, the Great Tapestry has been rewoven in the following ways:
-The Chateau D'Amore in Delport is much less prone to becoming unsolvable
-Puella equilibrium time doubled
-The Plough in Grey Moors is once again fully operational.
-Scan is no longer a tree-oriented skill. Check AB DISCERNMENT SCAN for more info.
Hajamin2005-04-21 14:51:03
1. Just writing(or remembering to write) such little things takes away from time we could be spending fixting/researching other bugs.
2. I never liked such idea's, for the simple matter of, if you don't see alot of bug fixes repoted that probably means we're working on a big project. Such methods would defeat the purpose of keeping things secret, and making it a suprise. Yes, ofcourse you might not know what we're working on, but the fact that we are working on something still takes away from the effect. This one is ofcourse my personal feelings on it.
When big things get fixed, ofcourse we announce it. But there are so many little things fixed everyday that there is really no need to be reporting them all. I almost fell alsleep reading Imperian's announces, the announce everything...
2. I never liked such idea's, for the simple matter of, if you don't see alot of bug fixes repoted that probably means we're working on a big project. Such methods would defeat the purpose of keeping things secret, and making it a suprise. Yes, ofcourse you might not know what we're working on, but the fact that we are working on something still takes away from the effect. This one is ofcourse my personal feelings on it.
When big things get fixed, ofcourse we announce it. But there are so many little things fixed everyday that there is really no need to be reporting them all. I almost fell alsleep reading Imperian's announces, the announce everything...
Unknown2005-04-21 14:55:53
Meh I don't want every change scribbled down, just think of the extra whinging it would cause on the forums!
Gwylifar2005-04-21 15:33:25
We had a whole big thread about this back while you were off doing whatever it is when you're not doing whatever it is you do here.
Terenas2005-04-21 16:52:26
QUOTE(Visaeris Maeloch @ Apr 21 2005, 02:44 PM)
In the past month, the Great Tapestry has been rewoven in the following ways:
-Puella equilibrium time doubled
-Puella equilibrium time doubled
104080