Ability timing

by Shiri

Back to Ideas.

Shiri2005-06-05 07:57:37
Abilities that work better in the day than in the night:
Sun totem, Lucidian regen.
Abilities that work better in the night than in the day:
Drawdown, Nightkiss, Rage, Terror, Lichdom, Moon totem. Maybe a couple others.

Noticing a difference? Yes, it's true that the day is longer, but it means we have to wait like 40 minutes to def up properly when we log in, etc., get our best regen/INT/STR only at night, and so forth. Maybe not for our guild specifically, but could some abilities either utilise or depend upon the sunshine? It'd be fun, if nothing else.
Unknown2005-06-05 08:30:06
Or make day/night a 50/50 thing
Shiri2005-06-05 08:33:43
A simpler change, but one I don't think the designers are going to make, because they tweaked Lich to make it stronger rather than make day even with night.

It'd just be nice if day was a shift in things rather than three factions going "d'oh!" simultaneously.