Blademaster skill - HEAD IMPALE!

by Unknown

Back to Ideas.

Unknown2005-06-21 05:07:46
We need a skill that only happens at 0 wounding damage and if you're prone/entangled. What happens is, it being passive like the rest, we'll jump to you, plunge our blade through your head and skewer it, burrowing the other end into the ground - backing off you without the blade.

:

Rafael leaps forward at you and viciously skewers a gleaming ivory-handled rapier through your head, piercing it and burrowing it into the ground before you. Stepping back, Rafael takes his other sword in both hands.

It'd rock, no doubt, and considering you MIGHT survive it, then you need to writhe out.. of course. Totally overpowered, but it'd be fun. SHould be a big endurance cost, too, just for kicks.

Now, onto my next thought.. If we're wielding only one item, and that items is a sword/flail, it should be taken in both hands and do damage and a half.
Athalas2005-06-21 05:13:30
So as soon as they writhe out we're left with our weapon lying on the ground for anyone to pick up?
Unknown2005-06-21 05:20:43
Right. Or if they die.

Murphy falls to the ground, his head split asunder, and a gleaming ivory-handled rapier clatters to the ground.

Murphy drags a gleaming ivory-handled rapier from his head, sheer agony crossing his features as blood spews forth in inhuman amounts. He throws a gleaming ivory-handled rapier to the ground. Damn, tank.
Alger2005-06-21 05:28:18
it should also leave you blind and deaf if you survive.... and dizzy too... blacking out sporadically for a minute or two.
Unknown2005-06-21 05:35:14
Totally. Head impale should be the end of your existance, and if it's not - something is messed up and it should be YOU.
Unknown2005-06-21 05:37:27
I wonder if I can HEAD IMPALE with my Athame...hmm.
Murphy2005-06-21 05:37:59
Change behead to work like this, but it always fires off at 0 or less head wounds
Xenthos2005-06-21 05:42:07
Just great- another skill that drops your weapons to the ground? No thanks... unless it's only artifact weapons that will return to you that are able to do this.
Unknown2005-06-21 05:48:29
QUOTE(Murphy @ Jun 20 2005, 11:37 PM)
Change behead to work like this, but it always fires off at 0 or less head wounds
142303



No way. Newb, don't slaughter my cool skill with this hogwash.
Xenthos2005-06-21 05:50:18
Yes, another cool skill that can vanish thousands of gold in a moment if someone with acquisitio is present before you regain balance. How very exciting.
Unknown2005-06-21 06:59:52
Acquisitio is queer. It needs to be removed all together.
silimaur2005-06-21 09:06:38
just make it so you pick up mobs automatically when you kill them then take away acquisitio
Unknown2005-06-21 11:44:36
QUOTE(silimaur @ Jun 21 2005, 08:06 PM)
just make it so you pick up mobs automatically when you kill them then take away acquisitio
142381



I don't think this is a very good idea. This is still meant to be a roleplaying game and we should do somet things for ourselves.
Suhnaye2005-06-21 13:08:48
How about take away acquisitio and not make mobs auto picked up, and let people acctually use the GET command for once while hunting... Its not a terribly hard thing to do to set up a simple macro or alias to get anything you have targetted
Suhnaye2005-06-21 13:10:24
Oh, By the way.... hijack.gif Get back on topic
Malicia2005-06-21 13:13:57
I hate acquisito. On topic: Overpowered, Rafael! As if everyone needs another vulnerable bodypart that can be impaled. Gut and legs are enough.
celahir2005-07-01 09:07:41
This skill wouldn't work as by the time you get to use it you would have decapitated them anyway. Unless they get rid of that which they shouldn't