Unknown2005-08-13 17:40:16
Alright, capture the flag! The name and the object being captured could be changed to make it fit more with Lusternia's theme, but I'll refer to it as a flag here.
When you join the event you are placed on team 1 or team 2, depending on which has less members. When you ES from outside the event you can't see who is on what team.
Each team would have a flag, team 1's at the top of the mountain and team 2's at the top of the hill (the one with the statue). In other arenas, flag areas would have to be selected. In the Magnagora one, or example, team 1 would likely be on the top level and team 2 on the bottom.
Every time you pick up your opponent's flag and bring it back to your flag room your team is awarded 25 points.
To make it fair, normal combat rules would not apply. Each participant would be given a special weapon, which would be much like the wand used in a freezetag game. They can be fired at those in the room or into adjancent rooms. After getting hit 3 times you die, any flag you are holding is reset to the owner's room, and you have to wait 10 or so seconds to respawn. Also, the team that killed you earns 1 or 2 points. At the end of, say, 15 minutes, the team with the most points is declared the winner.
When you join the event you are placed on team 1 or team 2, depending on which has less members. When you ES from outside the event you can't see who is on what team.
Each team would have a flag, team 1's at the top of the mountain and team 2's at the top of the hill (the one with the statue). In other arenas, flag areas would have to be selected. In the Magnagora one, or example, team 1 would likely be on the top level and team 2 on the bottom.
Every time you pick up your opponent's flag and bring it back to your flag room your team is awarded 25 points.
To make it fair, normal combat rules would not apply. Each participant would be given a special weapon, which would be much like the wand used in a freezetag game. They can be fired at those in the room or into adjancent rooms. After getting hit 3 times you die, any flag you are holding is reset to the owner's room, and you have to wait 10 or so seconds to respawn. Also, the team that killed you earns 1 or 2 points. At the end of, say, 15 minutes, the team with the most points is declared the winner.