About Trade Skills

by Ialie

Back to The Polling Place.

Ialie2005-08-17 03:15:29
I ask this because of my recent topic of asking if there are to many trades. I honestly think it is getting a bit hard to find what you need. As the trades are now spread a bit thin. I think it would be a good idea to allow some Trade Skills to be chosen as secondary with some limitations.
Unknown2005-08-17 03:52:53
From what I've seen, not quite.

I support the idea of being able to pick 'secondary' tradeskills that can only be raised to a certain level and perhaps have other penalties.
Shiri2005-08-17 04:22:09
I don't have a problem getting anything. I do books, Vix/Asmodea do my refills, I buy my gems from you and neuf, I get my clothes from the Moonlace shop, food from Ibaesha, enchantments from Anarias and very occasionally Rhysus and Acrune, herbs from Niara's shop or Tsuki, armour from one of a billion Serenguard, poisons from...nowhere. And I don't have a manse for artisan stuff.

So it's not that bad, is it? Is Serenwilde the only one without problems here?
Unknown2005-08-17 04:54:49
I did have problems finding enchantments for a little bit and just not too long ago I couldn't find refills, but it is late so I figure that might be it. I should've kept my alchemy.. ninja.gif
Terenas2005-08-17 05:27:22
Only trades I have a hard time finding are Tailoring and Poisons, but I expect Tailoring will be much more popular now with the changes to Splendor.
Shiri2005-08-17 05:38:07
And poisons might be once Estarra's whateveritis comes out...igetit.gif
Richter2005-08-17 06:21:02
I voted no.
Hajamin2005-08-17 06:58:20
If you don't think there are enough people for the trade skills, I have a solution... Get more friends to play, if you don't have friends... go bother people on the street. tongue.gif
Bau2005-08-17 07:41:37
I'm a tailor, pick me, pick me.

Except for you Serens, but you chose your Moonlace TM, and you can deal with that. By the bye, I believe you still owe Jelani several credits for it. wink.gif
Gorokan2005-08-17 12:41:51
I voted no, but that's not to say that there won't eventually be enough people to fill in the gaps.

It can be pretty damn hard getting things you need when there's essentially only a handful of active and willing tradesmen in the trade you're after.
Sylphas2005-08-17 15:04:21
I miss having alchemy, as I know how hard it can be to find one when you need them, but I'm loving bookbinding (even if I'm too poor to do much more with it then design). Only problem I've ever really had is finding enchantments.
Richter2005-08-17 15:55:38
QUOTE(Hajamin @ Aug 16 2005, 10:58 PM)
If you don't think there are enough people for the trade skills, I have a solution...  Get more friends to play, if you don't have friends... go bother people on the street.  tongue.gif
167625



Oh believe me, I'm trying. More players = more possible cartel members.

I tell friends, post on random message boards, etc.
Daevos2005-08-18 01:00:23
I think they should allow people to buy a second tradeskill slot with credits.
Tsakar2005-08-18 01:22:02
While I from an ic standpoint would be happy to be able to have two trades (I personally enjoyed enchantments, and I like bookbinding now), I personally have a problem with it from an 'best for the game' mindset. Lusternia has never been a 'one person can do everything' mindset, look at the third paragraph from the bottom on 'help whatnow' for instance, the way it is now and was designed, is that players will have to interact between a group of other players in order to get what they want. Be that directly themself such as going to a enchanter to get enchantments, and a herbalist or alchemist to get herbs or vials, or indirectly buy buying from a shop in which case the shop would have to have been stocked by a variety of people that can stock the different things people would want to buy. Personally in my opinion allowing secondary trade skills would degrade the interaction and rp between the different people of the realm, as they have less focus on interacting with someone else to get what they want then getting what they want from their second tradeskill. Also interactions would limited slightly more in a different way as well, to use a probably poor example: Person a has enchantments, they chose cooking as their secondary skill, but they need hebs so they contact Person b who has herbs and tailoring, now they might just decide to make use of that, instead of contacting another person who has tailoring as their main.

Now I know that the other threat about it talks about cutting the secondary off at certain skill levels or restricting what it can do. But no matter how its restricted it would cause less interaction between people, maybe not alot from the small picture, but overtime and as more and more people had more then one tradeskill if it was implemented? But anyhow thats just my personal thoughts, sorry for rambling on
Bau2005-08-18 04:51:45
I don't know, personally some people are very attached to their tailors/jewellers/herbalists/whatever. I don't care if someone else I was dealing with had it, I'd rather go back to the one I usually buy from. Like Athana and Ialie for gems, and, um... well whoever for herbs, but that's not the point.
Veonira2005-08-18 06:01:20
Yeah, kind of what Bau said. I tend to go back to the people I always go to for things. Except herbs, because I have yet to find an herbalist. I think there are some in Magnagora that I know, but yeah. I can never find one when I need one! Most of my herbs were just people unloading their huge stockpiles on me, especially marjoram and reishi.

But anyways, back on subject. I think if it was made possible to buy a second trade, there should either be a REALLY high cost on it, so not just anyone who saves up a few credits can get it, or it should have some restrictions.
Acrune2005-08-18 06:19:59
I think there are enough people to support the tradeskills. I don't mind having to look around a little bit to find someone I need. And keep in mind, the fewer tradeskills out there, the less money you make. A few more Aquamancer enchanters might make business hard on me soon, so more tradeskills makes me happy biggrin.gif
Unknown2005-08-18 14:28:59
Well, In my opinion, I like that we cannot have more than one tradeskill. I like to be different; to stand out. If everyone has bookbinding or alchemy or whatever, then I'm not special anymore. Also, in my opinion it can add RP. For example, if only a few people are tailors and all of them are your enemies, looks like you have to do at least a little bit of RP to do in order get that person to make you something.

I know its hard to pick just one though. But, I like it this way.
Archthron2005-08-18 17:54:37
Personally I love the lack of people because it lets those of us who are serious trade skill users get more customers and not have to undercut until we no longer make money because if we're the only one there when someone asks then as long as our price is reasonable then people will want to buy our products. That's my perspective at least.
Richter2005-08-18 18:41:45
QUOTE(Endlessnite @ Aug 18 2005, 06:28 AM)
Well, In my opinion, I like that we cannot have more than one tradeskill. I like to be different; to stand out. If everyone has bookbinding or alchemy or whatever, then I'm not special anymore. Also, in my opinion it can add RP.  For example, if only a few people are tailors and all of them are your enemies, looks like you have to do at least a little bit of RP to do in order get that person to make you something.

I know its hard to pick just one though. But, I like it this way.
168111



Well yeah, but remember, if more than one tradeskill was allowed, it doesn't mean everyone that has a tradeskill is going to trans both. Two would have little effect on the economy, etc.