More spiders

by Unknown

Back to Ideas.

Unknown2005-10-04 15:49:24
Let's discover some tropical spiders in the hills somewhere, or in Serenwilde, or in the mountains, or something.
Shorlen2005-10-04 15:58:11
QUOTE(Avaer @ Oct 4 2005, 11:49 AM)
Let's discover some tropical spiders in the hills somewhere, or in Serenwilde, or in the mountains, or something.
198566



I agree. I argued this before, about how the Tosha quest is nearly impossible for many people now, but noone cared about it sad.gif
Nyla2005-10-04 16:15:49
NO..


fight.gif
Unknown2005-10-04 16:19:09
Just fix Glomdoring to reflect its commune status. No monopoly on spiders, no huntable trees, -weak- huntable creatures.
Nyla2005-10-04 16:21:26
There is nothing to fix.. you have all the frogs for that poison and you dont hear anyone complaining.
Thorgal2005-10-04 16:32:46
Ya, Serenwilde has a monopoly on tetrodin.

Then again, Glomdoring has monopolies on mactans, anerod and niricol.
Unknown2005-10-04 16:57:43
Just make spiders elsewhere, so we don't have to die in enemy territory trying to complete a neutral quest.

And it has to be the kind of enemies that go to great lengths to sadistically destroy bodies. dry.gif
Xenthos2005-10-04 17:06:41
QUOTE(Avaer @ Oct 4 2005, 12:57 PM)
Just make spiders elsewhere, so we don't have to die in enemy territory  trying to complete a neutral quest.

And it has to be the kind of enemies that go to great lengths to sadistically destroy bodies. dry.gif
198606



Well, we can't EAT them, and you guys nearly instantly resurgem... we have to find *something* to do. *spore to Ravenwood, offer*

We're just envious that we have no resurgem-like skill. unsure.gif

And if you want spiders so badly... hire a novice to kill them for you? The spiders aren't that difficult, and those out of newton can take a good chunk of 'em (though probably not the widows). As for weakening the other critters... please. The Glomdoring isn't supposed to be composed of happy little deer prancing about with garlands of flowers strung round their necks. It's meant to be dangerous creatures that have every intention of eating us first if we give them the chance. Our home is basically a proving grounds-- if you can't survive there, you're going to have trouble anywhere else.
Unknown2005-10-04 17:09:23
QUOTE(Xenthos @ Oct 4 2005, 05:06 PM)
We're just envious that we have no resurgem-like skill.  unsure.gif
198612


You do have a bashing area with free conglutinate, though.
Xenthos2005-10-04 17:18:18
QUOTE(Avaer @ Oct 4 2005, 01:09 PM)
You do have a bashing area with free conglutinate, though.
198614



Yes, we do.

If only I had had that conglutinate back when I actually hunted there. happy.gif
Unknown2005-10-04 17:41:08
Just put some spiders outside Glom. Leave them bats, and leave us frogs - everyone'll be happy. cookie.gif
Xenthos2005-10-04 17:41:41
QUOTE(Ye of Little Faith @ Oct 4 2005, 01:41 PM)
Just put some spiders outside Glom.  Leave them bats, and leave us frogs  - everyone'll be happy. cookie.gif
198628



Viravain would just tell all the spiders to come back home anyways, so... tongue.gif
Shorlen2005-10-04 19:13:20
I'm NOT saying 'nerf Glom!' but Glom has a monopoly on five poisons (clumsiness, withered arms, chills, weakness, blindness), two commodity quest items (wood, silk), and quest items for a completely neutral quest (spiders for Tosha). Serenwilde has a monopoly on one poison (deafness). Magnagora has a monopoly on nothing. Celest has a monopoly on nothing.

This just doesn't seem right to me.
Nyla2005-10-04 19:39:50
QUOTE(Shorlen @ Oct 4 2005, 02:13 PM)
I'm NOT saying 'nerf Glom!' but Glom has a monopoly on five poisons (clumsiness, withered arms, chills, weakness, blindness), two commodity quest items (wood, silk), and quest items for a completely neutral quest (spiders for Tosha). Serenwilde has a monopoly on one poison (deafness). Magnagora has a monopoly on nothing. Celest has a monopoly on nothing.

This just doesn't seem right to me.
198667




Serenwilde, Magnagora, and Celest's power quest also give gold, but Glomdorings doesnt.
Xenthos2005-10-04 21:13:39
I'm also curious about that sleep poison from leeches, as well as crotamine and senso.
Jasper2005-10-04 21:35:31
QUOTE(nyla @ Oct 4 2005, 07:39 PM)
Serenwilde, Magnagora, and Celest's power quest also give gold, but Glomdorings doesnt.
198674



Have you forgotten that we have a quest which gives us more gold than their power quests? At least, I am pretty sure it gives more - Serenwilde has 50 gold per pixie, we get 500 gold per pus-thing.
Xenthos2005-10-04 21:37:07
QUOTE(Jasper @ Oct 4 2005, 05:35 PM)
Have you forgotten that we have a quest which gives us more gold than their power quests? At least, I am pretty sure it gives more - Serenwilde has 50 gold per pixie, we get 500 gold per pus-thing.
198744



How many oozes does it take for each of those, though? And how much harder is it to kill an ooze than to give a leaf to a pixie? (Not that the oozes are all that tough.)
Nyla2005-10-04 22:10:13
QUOTE(Jasper @ Oct 4 2005, 04:35 PM)
Have you forgotten that we have a quest which gives us more gold than their power quests? At least, I am pretty sure it gives more - Serenwilde has 50 gold per pixie, we get 500 gold per pus-thing.
198744




I was the one who suggested thats why ours doesnt give gold. Pixies appear faster than oozes.
Unknown2005-10-04 22:13:27
QUOTE(Xenthos @ Oct 4 2005, 04:37 PM)
How many oozes does it take for each of those, though?  And how much harder is it to kill an ooze than to give a leaf to a pixie?  (Not that the oozes are all that tough.)
198745



10 oozes a pustule.
Jasper2005-10-04 22:17:06
QUOTE(Ye of Little Faith @ Oct 4 2005, 10:13 PM)
10 oozes a pustule.
198759



Really? I thought it was four. sleep.gif