Saran2005-10-17 04:07:35
Anyone know how to create this:
You have a "game" window which can generate "player" windows each have a roll button that (i've done this bit i think) when rolled check if it's a new high score then changes the players high score and if appropriate the game high score of all other player windows aswell as the game window. BUT!
the game window can also generate a new game window with its own set of player windows and both game windows need to be indepentant.
any ideas?
*various begging emotes*
You have a "game" window which can generate "player" windows each have a roll button that (i've done this bit i think) when rolled check if it's a new high score then changes the players high score and if appropriate the game high score of all other player windows aswell as the game window. BUT!
the game window can also generate a new game window with its own set of player windows and both game windows need to be indepentant.
any ideas?
*various begging emotes*
Saran2005-10-17 04:54:05
ugh i swear my teacher is a soul-less for setting this, i've got it so that the game high in the game window will update and so will the player but every time you create a new one only the two newest windows are updated (though any of the previous ones can cause the update)