Unknown2005-10-22 02:55:28
QUOTE
AB (CROW/NIGHT) BLOODSACRIFICE
Syntax: ENACT BLOODRITES FOR me/(target)
SHADOWCAST FEAR (target)
SHADOWCAST LEECH (target)
SHADOWSPEAK (message)
Power: 10 (Ravenwood Tree)
By drawing on the dark rituals of (Crow/Night) you are able to bargain for the restoration of your soul upon death. Those who follow Crow or Night and have offered themselves in the blood rites will be granted undeath as a Shade should they fall in combat. This spectral form will offer great power over the living, but will quickly fade without a new body being ensouled beside the Ravenwood Tree.
Syntax: ENACT BLOODRITES FOR me/(target)
SHADOWCAST FEAR (target)
SHADOWCAST LEECH (target)
SHADOWSPEAK (message)
Power: 10 (Ravenwood Tree)
By drawing on the dark rituals of (Crow/Night) you are able to bargain for the restoration of your soul upon death. Those who follow Crow or Night and have offered themselves in the blood rites will be granted undeath as a Shade should they fall in combat. This spectral form will offer great power over the living, but will quickly fade without a new body being ensouled beside the Ravenwood Tree.
Ok, that probably isn't very clear or well-written, but basically this a resurrection skill for Night and Crow followers. It requires a defense to be given before it will work, and activates on death, shifting the person to a phased form, like ghost or dreambody. While they are there, they can do a couple of things for cost of willpower, but willpower drains like both ghost & dreamform, and if they run out they die. They need to get back to the Ravenwood Tree on either the prime or Ethereal planes to get back to the physical world, so they should probably be able to transverse.
They can cast fear in shade form, which costs 300 willpower and causes someone to get a fear affliction at random, leech costs 500 mana and drains a small portion of health and willpower from a target, and shadowspeak allows them to speak to the room, like
An eerie, haunting voice moans, "Hah, I'm not dead!"
Anyway, that would be my suggestion.
Ixion2005-10-22 02:57:59
Or they could pay me to rezz them every hour!
Narsrim2005-10-22 02:59:10
QUOTE(Avaer @ Oct 21 2005, 10:55 PM)
Ok, that probably isn't very clear or well-written, but basically this a resurrection skill for Night and Crow followers. It requires a defense to be given before it will work, and activates on death, shifting the person to a phased form, like ghost or dreambody. While they are there, they can do a couple of things for cost of willpower, but willpower drains like both ghost & dreamform, and if they run out they die. They need to get back to the Ravenwood Tree on either the prime or Ethereal planes to get back to the physical world, so they should probably be able to transverse.
They can cast fear in shade form, which costs 300 willpower and causes someone to get a fear affliction at random, leech costs 500 mana and drains a small portion of health and willpower from a target, and shadowspeak allows them to speak to the room, like
An eerie, haunting voice moans, "Hah, I'm not dead!"
Anyway, that would be my suggestion.
They can cast fear in shade form, which costs 300 willpower and causes someone to get a fear affliction at random, leech costs 500 mana and drains a small portion of health and willpower from a target, and shadowspeak allows them to speak to the room, like
An eerie, haunting voice moans, "Hah, I'm not dead!"
Anyway, that would be my suggestion.
210015
This sounds like lichdom - but better. Heh. No
Unknown2005-10-22 03:00:18
I think we already have plenty of ress skills.
This would have to stoppable by eye sigils, of course, and shades would be attackable with Kether and all that good stuff.
This would have to stoppable by eye sigils, of course, and shades would be attackable with Kether and all that good stuff.
Unknown2005-10-22 03:00:33
Bah, I desperately didn't want the amulet to fall into Magnagoran hands. As if it wasn't easy enough.
Anyway, ignoring your nifty artifact.
Anyway, ignoring your nifty artifact.
Unknown2005-10-22 03:05:46
QUOTE(Temporary_Guido @ Oct 22 2005, 03:00 AM)
I think we already have plenty of ress skills.
This would have to stoppable by eye sigils, of course, and shades would be attackable with Kether and all that good stuff.
This would have to stoppable by eye sigils, of course, and shades would be attackable with Kether and all that good stuff.
210021
Attackable by kether/violet/psionics/dreamweavers.
Not blocked in moving by eye sigils, otherwise dropping an eye at the ravenwood would sort of screw them all over.
Maybe doesn't work if you die on an eye sigil, I don't know.
I just feel sorry for Glomdoring because they have no resurrection skill other than transmigration. Celest has resurrection, Magnagora has lich, Serenwilde has resurgem.
Narsrim2005-10-22 03:15:10
And Glomdoring has as skill that blocks any power using feat in a local area. I don't feel too sorry.
Astraea2005-10-22 03:15:18
Yes! Feel bad! I really want a resurrection thing. I *hate* *hate* *Haaaaate* having to pray. That sounds awesome, I'll even go for just a simple resurrection, no neato form thing included. I'm desperate!
Unknown2005-10-22 03:18:49
Yeah, that power blocking skill? We pulled it off once. And that was when I had to CALL PEOPLE on a weekend because I was bored witless and made them come online. Oh, and we randomly got someone off novicehood to take Night and then join. Like that's really going to be a HUGE THREAT OMFG.
Unknown2005-10-22 03:22:18
And yes, we really do need a rezz skill. I don't care if it makes you bob around as a shade for thirty seconds before you repop at the Ravenwood or something.
Narsrim2005-10-22 03:23:02
QUOTE(Etanru @ Oct 21 2005, 11:18 PM)
Yeah, that power blocking skill? We pulled it off once. And that was when I had to CALL PEOPLE on a weekend because I was bored witless and made them come online. Oh, and we randomly got someone off novicehood to take Night and then join. Like that's really going to be a HUGE THREAT OMFG.
210035
We have 13 Moon users on 50% of the thing. We'd rock with that ability. If only your commune was a populated.
Unknown2005-10-22 03:25:58
It is populated. Just not with enough Night People all around at once.
Unknown2005-10-22 03:26:45
I think you could come up with enough limitations to make this skill balanced, but is the concept unique enough to be acceptable by the Glomdoring players?
There would be a delay that really isn't present in any other resurrection skill from having to walk back to the Ravenwood. With a high powercost, it wouldn't be able to be used indiscriminately and often. Being vulnerable to attack, and also to willpower drain are significant disadvantages. Being unable to use it if you die somewhere from which you can't return to Glomdoring is another.
There would be a delay that really isn't present in any other resurrection skill from having to walk back to the Ravenwood. With a high powercost, it wouldn't be able to be used indiscriminately and often. Being vulnerable to attack, and also to willpower drain are significant disadvantages. Being unable to use it if you die somewhere from which you can't return to Glomdoring is another.
Xenthos2005-10-22 03:26:57
I sent an idea to Melanchthon for a Glomdoring "resurgem-esque" type of skill.
Wraithdance, or something. Name's not set in stone.
Requires a Nightcoven of five, and the soul of the victim (body not required). If that soul begins to pray, however, they have in essence "given up," losing their connection and ability to be called-- you need to have faith in the power of Glomdoring to save you!
As it takes the soul, you are not resurgemed into a body, but instead into a misty form. A wraith, in essence. This lasts for 2 minutes (not enough time to really get into any trouble), or you can COALESCE with a hefty eq-loss (~30 seconds). This wraith form has its constitution halved, but it is non-corporeal. With half-health and no defences, it's really not going to be getting up to anything. The wraith can't pass over eye sigils, but it can coalesce on them (sorta has to, or it's stuck if the coven's standing at the Ravenwood).
Wraithdance, or something. Name's not set in stone.
Requires a Nightcoven of five, and the soul of the victim (body not required). If that soul begins to pray, however, they have in essence "given up," losing their connection and ability to be called-- you need to have faith in the power of Glomdoring to save you!
As it takes the soul, you are not resurgemed into a body, but instead into a misty form. A wraith, in essence. This lasts for 2 minutes (not enough time to really get into any trouble), or you can COALESCE with a hefty eq-loss (~30 seconds). This wraith form has its constitution halved, but it is non-corporeal. With half-health and no defences, it's really not going to be getting up to anything. The wraith can't pass over eye sigils, but it can coalesce on them (sorta has to, or it's stuck if the coven's standing at the Ravenwood).
Unknown2005-10-22 03:31:27
Can you be 'wraithed' from anywhere, or does it have to have the soul physically present?
Both cities have ways of destroying bodies, I'd think it would be a bit overpowered to grant a remote resurrection skill that ignored those advantages.
Other than that, your idea sounds good.
Edit: Actually, now that I think about it, I would have a problem with it even if the soul had to walk to the coven. The drawback of Resurgem (aside from not always having five moon users present) is that it takes time to form, and in that time the body can be destroyed.
If your suggestion bypasses that limitation, then it needs something else significant in its place.
Both cities have ways of destroying bodies, I'd think it would be a bit overpowered to grant a remote resurrection skill that ignored those advantages.
Other than that, your idea sounds good.
Edit: Actually, now that I think about it, I would have a problem with it even if the soul had to walk to the coven. The drawback of Resurgem (aside from not always having five moon users present) is that it takes time to form, and in that time the body can be destroyed.
If your suggestion bypasses that limitation, then it needs something else significant in its place.
Xenthos2005-10-22 03:35:00
QUOTE(Avaer @ Oct 21 2005, 11:31 PM)
Can you be 'wraithed' from anywhere, or does it have to have the soul physically present?
Both cities have ways of destroying bodies, I'd think it would be a bit overpowered to grant a remote resurrection skill that ignored those advantages.
Other than that, your idea sounds good.
Both cities have ways of destroying bodies, I'd think it would be a bit overpowered to grant a remote resurrection skill that ignored those advantages.
Other than that, your idea sounds good.
210050
Yes, it was meant to be from anywhere... disadvantages being that you've got a *forced* downtime of 30 seconds to 2 minutes before you can even start redeffing and that you can't pray- the moment you start to pray, you lose all chance. (Resurgem allows you to start praying, giving the coven a chance to get together during that time, reducing your downtime if the coven isn't able to be formed). Obviously, this would only work if you follow crow/night as well. Also has increased loss if you wait too long before praying. The soul would have to be on the same plane, and souls can't transverse, which is another added disadvantage.
Cwin2005-10-22 03:43:49
A res might be an option for poor Glom, but it shouldn't be something similar to Lich for diversity's sake.
Perhaps something like this:
After completing a rite, when a follower of Crow has died, their body will be enveloped into the soul (leaving no corpse). This act allows them to bind another corpse and enter into it, morphing it's form and..well, they resurrect right there. Denizens won't work so they need to find a player corpse to take over. They are a soul in the meanwhile, not a ghost or lich or whatever other form.
So basicly, if you can reach another corpse when dead, you can revive with little exp loss. Now 'how to find a corpse?':
A night coven rite of Preservation. When an player dies (either an enemy or a sacrifice of some sort) a coven in the local area can preserve the corpse, creating a statue of sorts (it'll be standing, perhaps with it's face a frozen mask of mortal pain). It's similar to Last Rite and others that stop Reses and the corpse can be pushed (probably similar to that plow, turn, push, turn, push).
Such a corpse will last for a longer time and can be used by members of Crow to possess.
There, a Res skill not like the others. It links two skills together and follows the 'no merciness' of the Glomdoring. It also means they can have nifty statues of killed raiders (and will have to, unless they resort to ceremonial killings of their own kind, which may not be a bad thing).
If not that, then something that sounds Glomdoring and not like Resergem, Lich, ext..
Perhaps something like this:
After completing a rite, when a follower of Crow has died, their body will be enveloped into the soul (leaving no corpse). This act allows them to bind another corpse and enter into it, morphing it's form and..well, they resurrect right there. Denizens won't work so they need to find a player corpse to take over. They are a soul in the meanwhile, not a ghost or lich or whatever other form.
So basicly, if you can reach another corpse when dead, you can revive with little exp loss. Now 'how to find a corpse?':
A night coven rite of Preservation. When an player dies (either an enemy or a sacrifice of some sort) a coven in the local area can preserve the corpse, creating a statue of sorts (it'll be standing, perhaps with it's face a frozen mask of mortal pain). It's similar to Last Rite and others that stop Reses and the corpse can be pushed (probably similar to that plow, turn, push, turn, push).
Such a corpse will last for a longer time and can be used by members of Crow to possess.
There, a Res skill not like the others. It links two skills together and follows the 'no merciness' of the Glomdoring. It also means they can have nifty statues of killed raiders (and will have to, unless they resort to ceremonial killings of their own kind, which may not be a bad thing).
If not that, then something that sounds Glomdoring and not like Resergem, Lich, ext..
Genos2005-10-22 03:44:02
I had an idea for a self rezz type skill for Crow users (since that skill is rather useless now) where you use 10 power and create a crow egg which you carry around. When you die the egg drops out of your inventory, it can then be destroyed through attacks (probably requiring more than one person) or some other way I haven't thought of to destroy it. Then after the time limit is up the egg hatches and you move around as a murder of crows and must fly back to your nest to return to your body. Also, you would have to be able to transverse in this form but it would still take longer than some of the other rezz skills since you have to manually move back to your nest. The only problem is most Crow users are Druids and they already have Transmigrate. So maybe a skill in Night where you store your shadow in your cauldron and it's released when you die? So you have to go back to Rowena and form at her cauldron. Just some ideas that a bit different than the other rezz abilties in the game.
Narsrim2005-10-22 03:44:14
QUOTE(Xenthos @ Oct 21 2005, 11:35 PM)
Yes, it was meant to be from anywhere... disadvantages being that you've got a *forced* downtime of 30 seconds to 2 minutes before you can even start redeffing and that you can't pray- the moment you start to pray, you lose all chance. (Resurgem allows you to start praying, giving the coven a chance to get together during that time, reducing your downtime if the coven isn't able to be formed). Obviously, this would only work if you follow crow/night as well. Also has increased loss if you wait too long before praying. The soul would have to be on the same plane, and souls can't transverse, which is another added disadvantage.
210053
I can like not pray for 3 minutes and still have enough mana to pray and be fine. big deal.
Unknown2005-10-22 03:44:26
Ok, I would hate to be facing Glomdoringers with that ability behind them.
I'm sticking with bloodrites.
I'm sticking with bloodrites.