Djarrakh

by Daevos

Back to Common Grounds.

Daevos2005-11-01 00:14:39
Intersection of corridors.
This area is lit by the same sourceless orange light as elsewhere, though it is fainter here than elsewhere in the basements. Upon the eastern wall, a carving has been made in the stone. From the floor to the ceiling some twenty-five feet above, a massive but basic representation of a stylised Krokani watches over the corridor, dominating the space. Mosses and lichens have made their homes in some of the impressions, emphasising the form of the carving. Shuffling footprints can just about be made out in the disturbed dust covering the floor. The air here is a little fresher than elsewhere, apparently due to the large cracks in the ceiling providing a little ventilation.
You see exits leading north, south, southwest, and west.
7021h, 1496m, 3820e, 10p, 24599en, 12716w ex-
The ghost of Rashaala yells, "Finally! He has weakened enough that the Castle may be sealed once more!"
7021h, 1496m, 3820e, 10p, 24599en, 12716w ex-
Your health is quickly deteriorating.
6319h, 1472m, 3820e, 10p, 24600en, 12716w ex-
Two spectral figures appear momentarily in the air above the Grey Moors, before swooping down towards the ruins of Castle Djarrakh.
6677h, 1520m, 3820e, 10p, 24600en, 12720w ex-south
Rubble filled room.
The stonework of the ceiling above has collapsed almost completely, and rubble fills this small room. The southern and eastern parts of the ceiling have collapsed most dramatically, leading to large piles of rubble against the walls to the south and east. Upon the western wall, several shelves are set into the stone, rotten with age. A strange musty smell fills the corridor, the air getting stale this far along.
You see a single exit leading north.
7174h, 1495m, 3820e, 10p, 24599en, 12715w ex-
Your health is quickly deteriorating.
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A silver energy sparkles across the walls of Castle Djarrakh.
6457h, 1495m, 3820e, 10p, 24600en, 12720w ex-
Suddenly, you drop to your knees as the ground beneath you begins to shake violently.
6457h, 1498m, 3820e, 10p, 24600en, 12720w exp-
As the ground shakes, huge boulders are dislodged from the ceiling above, to come crashing down on you.
6140h, 1498m, 3820e, 10p, 24600en, 12720w exp-
You bleed 10 health.
6377h, 1495m, 3820e, 10p, 24600en, 12715w exp-
Silver light arcs across the walls, the potent energies blasting into your body.
6047h, 1495m, 3820e, 10p, 24600en, 12715w exp-
You bleed 10 health.
6293h, 1498m, 3820e, 10p, 24600en, 12720w exp-
Silver light arcs across the walls, the potent energies blasting into your body.
5976h, 1476m, 3820e, 10p, 24600en, 12716w exp-
Twisted, ghostly shapes rake at your flesh, chilling you to the bone.
5714h, 1476m, 3820e, 10p, 24600en, 12720w exp-
You bleed 37 health.
6035h, 1520m, 3820e, 10p, 24600en, 12720w exp-
You take a drink from a ruby vial.
The potion heals and soothes you.
6891h, 1520m, 3820e, 10p, 24600en, 12720w exp-
The ground beneath you shakes violently, knocking you from your feet.
6581h, 1520m, 3820e, 10p, 24600en, 12720w exp-
Rubble and stone showers down from the cracked ceiling above, smashing into you.
6312h, 1520m, 3820e, 10p, 24600en, 12720w exp-
Twisted, ghostly shapes rake at your flesh, chilling you to the bone.
6071h, 1498m, 3820e, 10p, 24600en, 12716w exp-
As the ground shakes, huge boulders are dislodged from the ceiling above, to come crashing down on you.
(Bellator Societas): Murphy says, "What was that?"
5818h, 1498m, 3820e, 10p, 24600en, 12720w ex-
Munsia2005-11-01 00:16:52
the point of this thread.. is?
Murphy2005-11-01 00:19:15
point is...ouch

Munsia tells you, "I'll die if they nerf rustling."
5070h, 1552m, 3611e, 7p elrxkdb-
(Bellator Societas): Lyco says, "Hmm?"
5070h, 1552m, 3611e, 7p elrxkdb-
You teleport along the aether strands to Daevos.
Active mode.
Intersection of corridors.
Ur'Warlord Daevos Feyranti, Dragon of Midnight is here, giving off a truly
ghastly stench. He wields a vicious katana in his left hand. You see exits
leading north, south, southwest, and west.
5070h, 1529m, 3611e, 7p elrxkdb-
5070h, 1529m, 3611e, 7p elrxkdb-
Rubble and stone showers down from the cracked ceiling above, smashing into you.
4421h, 1529m, 3611e, 8p elrxkdb-
You bleed 21 health.
4400h, 1529m, 3611e, 8p elrxkdb-
4400h, 1529m, 3611e, 8p elrxkdb-
4400h, 1529m, 3611e, 8p elrxkdb-
4400h, 1469m, 3611e, 8p elrxkdb-
The ground beneath you shakes violently, knocking you from your feet.
3799h, 1469m, 3611e, 8p elrxkdbp-sip health

You take a drink from an opal vial.
The potion heals and soothes you.
4789h, 1469m, 3611e, 8p elrxkdbp-
You stand up and stretch your arms out wide.

4789h, 1469m, 3611e, 8p elrxkdb-
4789h, 1469m, 3611e, 8p elrxkdb-
Hideous shapes emerge from the walls, striking out at you with dripping fangs
and claws before vanishing once more.
4245h, 1469m, 3611e, 8p elrxkdb-evoke pentagram

Daevos takes a drink from a ruby vial.
4245h, 1469m, 3611e, 8p elrxkdb-
Daevos takes a drink from a coral vial.
4245h, 1469m, 3611e, 8p elrxkdb-
Muttering words of power, you trace a cobalt blue pentagram in the air that
remains hovering before you, protecting against assault.
4245h, 1414m, 3611e, 8p lrxkdb-
As the ground shakes, huge boulders are dislodged from the ceiling above, to
come crashing down on you.
3638h, 1414m, 3611e, 8p lrxkdb-
Daevos takes a drink from a coral vial.
3638h, 1414m, 3611e, 8p lrxkdb-
Daevos takes a drink from a coral vial.
3638h, 1414m, 3611e, 8p lrxkdb-
Hideous shapes emerge from the walls, striking out at you with dripping fangs
and claws before vanishing once more.
2940h, 1414m, 3611e, 8p lrxkdb-ql

Daevos eats a sparkleberry.
2940h, 1414m, 3611e, 8p lrxkdb-
Intersection of corridors.
Ur'Warlord Daevos Feyranti, Dragon of Midnight is here, giving off a truly
ghastly stench. He wields a vicious katana in his left hand. You see exits
leading north, south, southwest, and west.
2940h, 1414m, 3611e, 8p lrxkdb-
Daevos takes a drink from a coral vial.
2940h, 1414m, 3611e, 8p lrxkdb-
Rubble and stone showers down from the cracked ceiling above, smashing into you.
2386h, 1414m, 3611e, 8p lrxkdb-
You bleed 198 health.
2188h, 1414m, 3611e, 8p lrxkdb-clot
outr chervil
eat chervil

Daevos takes a drink from a coral vial.
2188h, 1414m, 3611e, 8p lrxkdb-
2188h, 1354m, 3611e, 8p lrxkdb-
2188h, 1294m, 3611e, 8p lrxkdb-
2188h, 1234m, 3611e, 8p lrxkdb-
2188h, 1174m, 3611e, 8p lrxkdb-
2188h, 1114m, 3611e, 8p lrxkdb-
You remove 1 chervil, bringing the total in the Rift to 859.
2188h, 1114m, 3611e, 8p lrxkdb-
You eat a sprig of chervil.
Your bleeding slows as your blood clots.
2188h, 1114m, 3611e, 8p lrxkdb-
You may drink another health, mana, or bromide potion.
2188h, 1114m, 3611e, 8p lrxkdb-
The ground beneath you shakes violently, knocking you from your feet.
1507h, 1114m, 3611e, 8p lrxkdbp-sip health

Daevos takes a drink from a coral vial.
1507h, 1114m, 3611e, 8p lrxkdbp-
You take a drink from an opal vial.
The potion heals and soothes you.
2384h, 1093m, 3611e, 8p lrxkdbp-stand

You must possess equilibrium in order to do that.
2637h, 1168m, 3611e, 8p lrxkdbp-
You have recovered equilibrium.
2637h, 1168m, 3611e, 8p elrxkdbp-
You may eat or smoke another herb.
outr chervil
eat chervil
2637h, 1168m, 3611e, 8p elrxkdbp-
Hideous shapes emerge from the walls, striking out at you with dripping fangs
and claws before vanishing once more.
2102h, 1168m, 3611e, 8p elrxkdbp-
Daevos takes a drink from a coral vial.
2102h, 1168m, 3611e, 8p elrxkdbp-
You stand up and stretch your arms out wide.

2102h, 1168m, 3611e, 8p elrxkdb-
2102h, 1168m, 3611e, 8p elrxkdb-
2102h, 1168m, 3611e, 8p elrxkdb-
2102h, 1168m, 3611e, 8p elrxkdb-
You remove 1 chervil, bringing the total in the Rift to 858.
2102h, 1168m, 3611e, 8p elrxkdb-
You eat a sprig of chervil.
Your bleeding slows as your blood clots.
2102h, 1168m, 3611e, 8p elrxkdb-
2102h, 1168m, 3611e, 8p elrxkdb-
Twisted, ghostly shapes rake at your flesh, chilling you to the bone.
1450h, 1168m, 3611e, 8p elrxkdb-get monolith
climb up
get monolith
snort spore
evoke pentagram

You may eat or smoke another herb.
outr chervil
eat chervil
1450h, 1168m, 3611e, 9p elrxkdb-
Twisted, ghostly shapes rake at your flesh, chilling you to the bone.
A surge of rejuvenating energy floods your system, healing your wounds.

outr sparkleberry
eat sparkleberry
2832h, 1168m, 3611e, 9p elrxkdb-
I see no "monolith" to take.
2832h, 1168m, 3611e, 9p elrxkdb-
There are no trees from which to climb.
2832h, 1168m, 3611e, 9p elrxkdb-
I see no "monolith" to take.
2832h, 1168m, 3611e, 9p elrxkdb-
You place some iridescent spores on the back of your hand and snort them up your nose.
2832h, 1168m, 3611e, 9p elrxkdb-
Muttering words of power, you trace a cobalt blue pentagram in the air that remains hovering before you, protecting against assault.
2832h, 1138m, 3611e, 9p lrxkdb-
You remove 1 chervil, bringing the total in the Rift to 857.
2832h, 1138m, 3611e, 9p lrxkdb-
You eat a sprig of chervil.
Your bleeding slows as your blood clots.
2832h, 1138m, 3611e, 9p lrxkdb-
You remove 1 sparkleberry, bringing the total in the Rift to 1173.
2832h, 1138m, 3611e, 9p lrxkdb-
You eat a sparkleberry.
You feel your health, mana and ego replenished.
3339h, 1307m, 3611e, 9p lrxkdb-
As the ground shakes, huge boulders are dislodged from the ceiling above, to come crashing down on you.
2710h, 1307m, 3611e, 9p lrxkdb-
Tickling that area just behind your eyes, you suddenly let out a sneeze of tremendous force that causes the world to momentarily spin with bright colours.
Before the Master Ravenwood Tree.
Daevos2005-11-01 00:20:15
It was to show what happens when the castle is sealed while someone is inside. I also personally find Djarrakh to be a interesting place, that people should be more curious about. The whole castle attacking me was a aspect of the place that I was unaware of as well. I think it was a extremely nice touch on the part of the admins. Though I still wish it was possible to go deeper in the castle, after all that effort to open it.
Munsia2005-11-01 00:21:27
Next time put that in the first post so some of us arent staring going huh.gif
Singollo2005-11-01 06:31:54
No, the real purpose of the thread is to show how much more tanky a viscanti necromancy knight is over a faeling Night knight.

I give it two thumbs up.
Daevos2005-11-01 11:01:36
Djarrakh is tainted, thus I had level 3 regen, which allowed me to actually maintain putre. Also cut out some stuff to reduce the spam of the log while keeping all the unique attack messages.
Kaervas2005-11-01 13:15:01
Stupid castle forced me to pray when it shut me in a few months ago, damn thing. tongue.gif
Jack2005-11-01 21:50:27
QUOTE(Singollo @ Nov 1 2005, 06:31 AM)
No, the real purpose of the thread is to show how much more tanky a viscanti necromancy knight is over a faeling Night knight.

I give it two thumbs up.
215395


Shadowlords with Night have less con, a sip bonus and nightkiss, broods have more con, a sip penalty, putre and taint regen. Both have plate armour.

Don't see the imbalance. We all know faelings aren't that tanky, outside of high-level faeling Telekinetics. They're not meant to be. That's where the level 3 balance comes into play.
Unknown2005-11-01 21:59:15
I think it would be amusing if it became an off-plane, distortioned-esque area. The only way out is if someone unseals the Castle. It'd be amusing, anyway.

"THE WARLORD'S BEEN TRAPPED INSIDE DJARRAKH!!" "Oh no! We must free him!"

XD