Unknown2005-11-25 19:18:05
Now this may seem like a crazy stupid question, but how the heck does a wiccan kill people? Nature curse them to death? Or toadcurse insta-frog? I don't know why, but I don't see much.
Vix2005-11-25 19:19:58
It's either moonburst/nightkiss to death while they're crippled or toadcurse. Toadcurse is hard to pull off because the room needs to be icewalled so the toad doesn't escape. There's a couple other strategies but those are the big two. Well, they're all I can think of really.
Unknown2005-11-25 19:49:18
But what if it isn't night, so you can't drawdown? Very slowly wittle down his health while trying to maintain a hex lock and vines? We've got no insta-kill?
Vix2005-11-25 19:49:53
Simple, you don't fight until you have drawdown/nightkiss.
We die rather easily many times without it.
EDIT: Of course, this doesn't apply to the super-wiccans like Narsrim or Ethelon (when he was one).
We die rather easily many times without it.
EDIT: Of course, this doesn't apply to the super-wiccans like Narsrim or Ethelon (when he was one).
Unknown2005-11-25 19:52:50
That makes us rather impractical. How much does can a nature curse deal, anyway. Maybe that plus the banshee would be enough if you could render the person incapable of doing anything.
Arix2005-11-25 19:56:11
Nature curse probably does about as much as blast or cosmicfire, but I could be wrong
Anumi2005-11-25 19:58:54
It doesn't have to be nighttime to use the nightkiss/moonburst attack. It just has to be nighttime to do the drawdown in order to be able to use the attack. After that, you've got the defense the same as any other defense (i.e. until you die, logoff, use the arena, whatever).
Unknown2005-11-25 19:59:01
Soo, how much is that ? Or try to draw the fight out until nighttime?
EDIT: that's enlightening. Looks like I need to trans moon and hexes fast.
EDIT: that's enlightening. Looks like I need to trans moon and hexes fast.
Vix2005-11-25 20:00:21
I'd say that's about right. I'm not that great of a source on wiccan combat though. :/
You generally want to aeon them (especially if they're a warrior) with choke/waning/astrology and just chip away at them. If the pixie gets them sleeping you lay off on the pure damage and attack the mana. I think mana attacks don't wake them up but I'm not sure.
You generally want to aeon them (especially if they're a warrior) with choke/waning/astrology and just chip away at them. If the pixie gets them sleeping you lay off on the pure damage and attack the mana. I think mana attacks don't wake them up but I'm not sure.
Unknown2005-11-25 20:01:56
Asthma/Anorexia/Paralysis/Impatience then vines then lash then toadcurse. Then lay the beating on? Maybe I'll make my signature WWND - What Would Narsrim Do?
Vix2005-11-25 20:03:50
Vines only if you're in a forest. Get a web enchantment if not. And what's the point of toadcursing and then beating? You just STOMP TOAD a few times to kill him since he can't attack back. And you have to get the person below half mana to pull of toadcurse so it'll be a few more lashes.
In regards to waiting for night, spore away until nighttime would be what I would do. At least until I figure out the ins and outs of combat.
In regards to waiting for night, spore away until nighttime would be what I would do. At least until I figure out the ins and outs of combat.
Unknown2005-11-25 20:09:01
Cosmicfire deals less damage than blast. I think blast and nature curse with a talisman are on par, with an improved talisman (sickle, athame) dealing more, but still less than a mage staff.
Mage Staff > Sickle, Athame > Blast, Talisman > Cosmicfire
Mage Staff > Sickle, Athame > Blast, Talisman > Cosmicfire
Unknown2005-11-25 20:12:57
So nature cursing wouldn't be THAT bad until I get moonburst.
Unknown2005-11-25 20:19:05
Completely forgot about Moonburst...
Unknown2005-11-25 20:32:04
I'm quite sure curse, blast and cosmicfire used to be exactly the same. I think cosmicfire was changed to deal 50% fire damage so it could be either better or worse depending on target's resistances. Guardian is the only class that doesn't get better damage skill so it was probably the reason, though it's still too weak.
Unknown2005-11-25 20:47:36
Damage type aside, Cosmicfire very obviously deals less than any mage, wiccan, or druid ability.
Ceren2005-11-25 21:38:11
QUOTE(Kashim @ Nov 25 2005, 02:32 PM)
Guardian is the only class that doesn't get better damage skill so it was probably the reason, though it's still too weak.
228129
We get better damage skills (radiance and torture), but they are often impractical.
Anumi2005-11-25 21:56:28
Guardians also have the least need to do more damage, being as they have several instakills, especially if they take Tarot. Well, not so much nihilists, cause their instakills are a bit gimped, but celestines certainly.
Hajamin2005-11-25 22:03:08
Nature curse, Blast, and Cosmicfire are all 100% the same damage. The only difference is what skills adjust that damage, and the damage types. Ie. someone trans in all the right skills(look at the skill tree to find out what those are), from each of those archtypes against an undeffed human will do exactly the same amount of damage.
Unknown2005-11-25 22:24:14
Torture requires setup and costs 3 power. It's certainly not feasible as a damage skill, especially it's not that great anyway.