Ialie2005-12-04 11:38:00
Why I think they should be secondary trade skills that everyone can have. Sort of like ARTS
1) Most imporrant wares cannot be sold in shops.
2) Very hard to make descent money because of the high commodity cost in both skillsets. Not something that little newbies will go for. Their trade only targets the richer community. Because of this there are few Artisans and Bookbinders.
3)THere are too many tradeskills for the small playerbase.
Thoughts? Questions? Concerns?
1) Most imporrant wares cannot be sold in shops.
2) Very hard to make descent money because of the high commodity cost in both skillsets. Not something that little newbies will go for. Their trade only targets the richer community. Because of this there are few Artisans and Bookbinders.
3)THere are too many tradeskills for the small playerbase.
Thoughts? Questions? Concerns?
Sylphas2005-12-04 11:42:17
Bookbinding secondary would be a bit much, with the advantages it gives.
The rest I agree with, more or less.
The rest I agree with, more or less.
Ialie2005-12-04 11:43:21
But if the skill were open to everyone, that advantage would also be open to everyone.
Unknown2005-12-04 11:44:16
*smack* Leave my artisan alone, yes it costs a lot in comms, but it's not worth a seconday skill, i mean, it's actually quite hard to make a decent piece of furniture. Herbs would be more like a secondary skill, i mean how hard is it to pick flowers.
Saran2005-12-04 12:53:22
but herbs would be only communes and people would complain that we get it and cities don't.
Artisan and Bookbinder as secondaries make sense, but perhaps as a skillchoice? still restricting their use somewhat while allowing people to have a more commonly used skill. (and i've had both artisan and bookbinding they can be horrid as most purchases are random unlike potions or clothes)
Artisan and Bookbinder as secondaries make sense, but perhaps as a skillchoice? still restricting their use somewhat while allowing people to have a more commonly used skill. (and i've had both artisan and bookbinding they can be horrid as most purchases are random unlike potions or clothes)
Unknown2005-12-04 22:56:57
They make -no- sense what so ever to be a secondary skill choice. They're exactly the same as any other tradeskill, they're just that, a trade, yes they cost alot, but in the long run, with astral coming back, artisan and bookbinding will become worth it because people will be getting decent amounts of gold.
Also herbs is a -low- magic tradeskill, thus any warrior, wiccan, druid can take it.
Also herbs is a -low- magic tradeskill, thus any warrior, wiccan, druid can take it.
Richter2005-12-04 22:59:29
Yeah, I wish we could have two tradeskills...
Sylphas2005-12-04 23:01:40
QUOTE(tenqual @ Dec 4 2005, 06:56 PM)
They make -no- sense what so ever to be a secondary skill choice. They're exactly the same as any other tradeskill, they're just that, a trade, yes they cost alot, but in the long run, with astral coming back, artisan and bookbinding will become worth it because people will be getting decent amounts of gold.
Also herbs is a -low- magic tradeskill, thus any warrior, wiccan, druid can take it.
Also herbs is a -low- magic tradeskill, thus any warrior, wiccan, druid can take it.
232773
Artisan and Bookbinder will sell to the same people they do now, those people will just have more gold. With Astral back, and stronger, it just reinforces the rich/poor divide. Most people will never be able to have most goods from either trade, and the market will stay the same.
Unknown2005-12-04 23:02:36
Yeah, but with bookshelves, there will be a sort of rush, for guilds to get their own libraries.
Richter2005-12-04 23:04:21
And then the rush will die down. I think we actually need two skillsets (or more!). I always wondered why I wasn't smart enough to learn anything than pounding metal...
Unknown2005-12-04 23:06:25
Because it's a more precise skill, i mean, it's quite hard or takes quite a long time to make a decent piece of furniture. That looks good as well as doesn't break. I severly doubt that there will ever be secondary tradeskills, since art is already a secondary tradeskill.
Sylphas2005-12-04 23:09:01
Bookbinding and Artisan will never make you money. Alchemy is consistent (if you have a shop to keg for. My business is shot since they came in. ) and cheap, as is Herbs. Forging is almost in the same situation as Bookbinding and Artisan, but is required by 4 guilds, so it still has some business. Enchanting is probably feeling the same effects Alchemy is, with cubes out. Tailoring I can't see being too profitable because of not being able to wear clothes with armor. No clue about cooking or Jewelry.
Mostly, you're not going to see much profit, I think, without a shop. Bookbinders and Artisans can't have shops, and there's no urgent need to seek them out like there was with Alchemy and Enchanting.
Mostly, you're not going to see much profit, I think, without a shop. Bookbinders and Artisans can't have shops, and there's no urgent need to seek them out like there was with Alchemy and Enchanting.
Unknown2005-12-04 23:11:45
Well that's true, there are some stuff in artisan you can sell, kegs, baskets.
There is actually a market for artisan anyway, i basically see 5 or so people on market per day asking for an artisan. Usually for a throne, but yeah, there's still a market.
There is actually a market for artisan anyway, i basically see 5 or so people on market per day asking for an artisan. Usually for a throne, but yeah, there's still a market.
Daganev2005-12-04 23:11:59
I think it makes perfect sense to give a secondary skill of bookbinder OR artisan, but not both, and make it that you require highmagic to get bookbinding.
Either that, or allow Artisans and bookbinders to sell things in shops.
Either that, or allow Artisans and bookbinders to sell things in shops.
Unknown2005-12-04 23:16:32
If I can get my lessons back, sure!
Unknown2005-12-04 23:18:09
Bookbinding will always have a market because the libraries, private and public will always need more books. I'm pretty sure you will be allowed more then one bookshelf per manse/guildhall so there will be a market for bookshelves as well. Kegs will always been needed because people will always want a quick refill. Thrones are always in demand though they're costly.
There's always a demand for them, you just need to know where to look. But i mean, fine if the admin want to put artisan and bookbinding as secondary tradeskill, i really hope they refund all the lessons people put into them so we can get better tradeskills.
Also what's giving the tradeskills to everyone going to accomplish, it will just mean instead, of those who put their lessons and time into the tradeskill actually geting and money out of it, people will just be able to make their own furniture. Putting them as secondary tradeskills will make it even worse, not better.
There's always a demand for them, you just need to know where to look. But i mean, fine if the admin want to put artisan and bookbinding as secondary tradeskill, i really hope they refund all the lessons people put into them so we can get better tradeskills.
Also what's giving the tradeskills to everyone going to accomplish, it will just mean instead, of those who put their lessons and time into the tradeskill actually geting and money out of it, people will just be able to make their own furniture. Putting them as secondary tradeskills will make it even worse, not better.
Daganev2005-12-04 23:20:37
Why would you refund costs just because a skill is moved into a new "category"?
The real issue though is the items not being sold in stores, because too often you need something and there is just nobody around to do it, which delays your whole process and ruins your workflow.
For example, I never seem to be able to find an artisan or bookbinder who can make me something for -just- gold. I always seem to need to do the comm finding for them.
The real issue though is the items not being sold in stores, because too often you need something and there is just nobody around to do it, which delays your whole process and ruins your workflow.
For example, I never seem to be able to find an artisan or bookbinder who can make me something for -just- gold. I always seem to need to do the comm finding for them.
Unknown2005-12-04 23:25:35
I highly doubt, unless someone bought 1K cr sold them at 4K each, they would be able to have the comms you need, bookshelves the only design so far, needs 1K wood, which is 270K by magnagoran prices.
Ohhh and for the no artisan around, i do believe theres a thing called messages, but that could just be me, aaand CLANHELP CRAFTWORK.
Ohhh and for the no artisan around, i do believe theres a thing called messages, but that could just be me, aaand CLANHELP CRAFTWORK.
Daganev2005-12-05 00:10:44
If you it was possible to sell items in a shop I could paid with just gold, and I've played cat and mouse with people enough to know that it takes DAYS to get what I would need instead of just hours.
Unknown2005-12-05 00:43:00
QUOTE(daganev @ Dec 4 2005, 06:20 PM)
Why would you refund costs just because a skill is moved into a new "category"?
232807
Because Bookbinding is a tradeskill and could easily be moved into various other skills. It has no real value like Alchemy/Herbs/Enchantment/etc other than the fact that someone may need a protection scroll.
Aside from that.. it's a purely RP governed skill in a world where combat is the main strength.