Unknown2005-12-13 17:58:47
Ok, got a batch of questions. Whoo.
1. Ok, I've heard that cosmicfire will increase in power with higher highmagic and planar skills. I've also heard that its all theoretical. Which is it?
2. I was wondering what all the guardian champion ents do, also what are the glom champion arties? Not in the help files. Also, which champion ent is the best? Or are the some what equal? ( go grimy! )
3. On hexes and shieldstun. Was wondering if it would be possible to shieldstun/draw hex ( or even doublewhammy w/e ) /shieldstun/draw hex etc rinse and repeat in certain situations. Is shieldstun eq based or balanced based?
4. More hexes. The trans hex skill, allhex. I dont see the big deal. If you are mugwump you can allhex with push somewhat effectively. In all of the skill sets, there isn't really a trans skill that can be used like a lower-level skill ( push equals allhex without trans in my eyes ). Just seems... imbalanced to me. Do any hexers out there really use allhex?
5. Focus Mind. Once locked with anorexia/asthma/impatience/paralyse, how long does it take to work? Immediatly? How does it work? Also, does it take any power? Im curious to hear how hexers deal with it.
Just a curious little bugger. Help me out.
1. Ok, I've heard that cosmicfire will increase in power with higher highmagic and planar skills. I've also heard that its all theoretical. Which is it?
2. I was wondering what all the guardian champion ents do, also what are the glom champion arties? Not in the help files. Also, which champion ent is the best? Or are the some what equal? ( go grimy! )
3. On hexes and shieldstun. Was wondering if it would be possible to shieldstun/draw hex ( or even doublewhammy w/e ) /shieldstun/draw hex etc rinse and repeat in certain situations. Is shieldstun eq based or balanced based?
4. More hexes. The trans hex skill, allhex. I dont see the big deal. If you are mugwump you can allhex with push somewhat effectively. In all of the skill sets, there isn't really a trans skill that can be used like a lower-level skill ( push equals allhex without trans in my eyes ). Just seems... imbalanced to me. Do any hexers out there really use allhex?
5. Focus Mind. Once locked with anorexia/asthma/impatience/paralyse, how long does it take to work? Immediatly? How does it work? Also, does it take any power? Im curious to hear how hexers deal with it.
Just a curious little bugger. Help me out.
Terenas2005-12-13 18:18:16
Ok, got a batch of questions. Whoo.
1. Ok, I've heard that cosmicfire will increase in power with higher highmagic and planar skills. I've also heard that its all theoretical. Which is it?
Highmagic isn't a parent skill so it wouldn't affect cosmicfire anyway. If you look at the skillweb diagram here on in game, Planar is the parent skillset for Cosmic so if it does improve damage it would be Planar.
2. I was wondering what all the guardian champion ents do, also what are the glom champion arties? Not in the help files. Also, which champion ent is the best? Or are the some what equal? ( go grimy! )
Search around in combat forums, lots of talk about them.
3. On hexes and shieldstun. Was wondering if it would be possible to shieldstun/draw hex ( or even doublewhammy w/e ) /shieldstun/draw hex etc rinse and repeat in certain situations. Is shieldstun eq based or balanced based?
Shieldstun is arm-balance base and you can only shieldstun once per round but you can shieldstun/slash with a weapon at the same time.
4. More hexes. The trans hex skill, allhex. I dont see the big deal. If you are mugwump you can allhex with push somewhat effectively. In all of the skill sets, there isn't really a trans skill that can be used like a lower-level skill ( push equals allhex without trans in my eyes ). Just seems... imbalanced to me. Do any hexers out there really use allhex?
Push Hex has an eq recovery of up to 15 seconds for a normal race, about 10-12 for a Mugwump. Allhex is a lot faster as well as its afflictions are now masked.
5. Focus Mind. Once locked with anorexia/asthma/impatience/paralyse, how long does it take to work? Immediatly? How does it work? Also, does it take any power? Im curious to hear how hexers deal with it.
Focus mind is about 1.5-2 seconds recovery and works instantly but it will always cure impatience first and randomly chooses between any other mind-related afflictions.
1. Ok, I've heard that cosmicfire will increase in power with higher highmagic and planar skills. I've also heard that its all theoretical. Which is it?
Highmagic isn't a parent skill so it wouldn't affect cosmicfire anyway. If you look at the skillweb diagram here on in game, Planar is the parent skillset for Cosmic so if it does improve damage it would be Planar.
2. I was wondering what all the guardian champion ents do, also what are the glom champion arties? Not in the help files. Also, which champion ent is the best? Or are the some what equal? ( go grimy! )
Search around in combat forums, lots of talk about them.
3. On hexes and shieldstun. Was wondering if it would be possible to shieldstun/draw hex ( or even doublewhammy w/e ) /shieldstun/draw hex etc rinse and repeat in certain situations. Is shieldstun eq based or balanced based?
Shieldstun is arm-balance base and you can only shieldstun once per round but you can shieldstun/slash with a weapon at the same time.
4. More hexes. The trans hex skill, allhex. I dont see the big deal. If you are mugwump you can allhex with push somewhat effectively. In all of the skill sets, there isn't really a trans skill that can be used like a lower-level skill ( push equals allhex without trans in my eyes ). Just seems... imbalanced to me. Do any hexers out there really use allhex?
Push Hex has an eq recovery of up to 15 seconds for a normal race, about 10-12 for a Mugwump. Allhex is a lot faster as well as its afflictions are now masked.
5. Focus Mind. Once locked with anorexia/asthma/impatience/paralyse, how long does it take to work? Immediatly? How does it work? Also, does it take any power? Im curious to hear how hexers deal with it.
Focus mind is about 1.5-2 seconds recovery and works instantly but it will always cure impatience first and randomly chooses between any other mind-related afflictions.
Narsrim2005-12-13 18:53:26
Patchou, the Moon Cat:
- aeon
- off balance
- bleeding
- damage
- mana drain
The Handmaiden
- paralyse
- blackout
- mana drain
- raw damage (good damage)
Grim Horror
- blackout
- fear
- freeze
- damage
- mana drain?
Black Shuck
- black lung
- blinds
- mana drain
- damage
- bleeding?
- aeon
- off balance
- bleeding
- damage
- mana drain
The Handmaiden
- paralyse
- blackout
- mana drain
- raw damage (good damage)
Grim Horror
- blackout
- fear
- freeze
- damage
- mana drain?
Black Shuck
- black lung
- blinds
- mana drain
- damage
- bleeding?
Narsrim2005-12-13 18:56:39
QUOTE(B_a_L_i @ Dec 13 2005, 01:58 PM)
4. More hexes. The trans hex skill, allhex. I dont see the big deal. If you are mugwump you can allhex with push somewhat effectively. In all of the skill sets, there isn't really a trans skill that can be used like a lower-level skill ( push equals allhex without trans in my eyes ). Just seems... imbalanced to me. Do any hexers out there really use allhex?
236135
Terenas is correct. Pushing hexes is going to knock you off equilibrium for around 12-15 seconds. That's a huge off-eq cost. Allhex, however, has like ~3-4 second equilibrium cost.
I use Allhex in two situations. I find it works well in wisp traps to get runners you need to take down (like a geomancer) in group combat. I also use it against opponents who lack focus mind or in general have poor health and poor magic resistance. While not best for every situation, it can be quite useful.
Narsrim2005-12-13 18:58:53
QUOTE(B_a_L_i @ Dec 13 2005, 01:58 PM)
5. Focus Mind. Once locked with anorexia/asthma/impatience/paralyse, how long does it take to work? Immediatly? How does it work? Also, does it take any power? Im curious to hear how hexers deal with it.
236135
Focus mind is fabled Discipline. It costs no power and removes a random mental affliction on its own balance for 250 mana. It can be used every 1.5-2 seconds (as Terenas has said). You'd have to focus (always cures impatience first), focus (cures anorexia), sip melancholic, sip allheale. You could feasibly get out of the lock in as little as 3-4 seconds with perfect timing.
Torak2005-12-13 20:10:24
Grim doesn't do damage if you target, nor does he mana drain. Yes, he sucks the most out of all champ pets. (He can do damage if you hostile him on someone(not person you want to damage), run to an enemy and declare them, this only happens rarely and it is poor damage.)
Blackout
Fear
Coldtouch thing.
Blackout
Fear
Coldtouch thing.
Unknown2005-12-13 20:33:27
QUOTE(Narsrim @ Dec 13 2005, 11:58 AM)
Focus mind is fabled Discipline. It costs no power and removes a random mental affliction on its own balance for 250 mana. It can be used every 1.5-2 seconds (as Terenas has said). You'd have to focus (always cures impatience first), focus (cures anorexia), sip melancholic, sip allheale. You could feasibly get out of the lock in as little as 3-4 seconds with perfect timing.
236143
goddamit.
handmaiden and patchou seem leagues ahead... hrm, wonder if you could suggest something in an envoy torak.. *nudge* even though you would be the only one gaining anything ....
QUOTE
Focus mind is fabled Discipline. It costs no power and removes a random mental affliction on its own balance for 250 mana. It can be used every 1.5-2 seconds (as Terenas has said). You'd have to focus (always cures impatience first), focus (cures anorexia), sip melancholic, sip allheale. You could feasibly get out of the lock in as little as 3-4 seconds with perfect timing.
Dammit. How are hexes even viable with a skill like that? I thought maybe if it took some power or had a large time balance to use things might be a tad even... But its like achilles heel, seriously. The whole hexes skillset thrown off by something that isn't even a trans skill... ..
Shamarah2005-12-13 20:37:41
QUOTE(B_a_L_i @ Dec 13 2005, 04:33 PM)
Dammit. How are hexes even viable with a skill like that? I thought maybe if it took some power or had a large time balance to use things might be a tad even... But its like achilles heel, seriously. The whole hexes skillset thrown off by something that isn't even a trans skill... ..
236159
You underestimate the power of affliction combos, young one. Especially combined with aeon and stupidity, allhex can be extremely good - but Narsrim would be the one who can best explain it to you.
Terenas2005-12-13 21:19:06
Instantlock in one move with doublewhammy anorexia/asthma unless you have skill-based affliction curing or focus mind. Allhex is pretty much instant kill for most people as well, regardless if you have focus mind or not. It's very viable.
Ashteru2005-12-13 21:31:09
Green doesn't work with paralysis, for example. Not sure if the equivalent in Highmagic doesn't work, too, though.
Geb2005-12-13 21:54:44
QUOTE(Ashteru @ Dec 13 2005, 10:31 PM)
Green doesn't work with paralysis, for example. Not sure if the equivalent in Highmagic doesn't work, too, though.
236172
Paralysis stops the use of Gedulah (Highmagic equivalent) too.
Unknown2005-12-13 23:27:14
So A transed hexer could kill half the people in lusternia on thier first move, BY GOD!
Unknown2005-12-15 21:22:23
QUOTE
You underestimate the power of affliction combos, young one. Especially combined with aeon and stupidity, allhex can be extremely good - but Narsrim would be the one who can best explain it to you.
I really wish I had aeon, I really do. I am a decent fighter, and have taken out some Lusternia's big baddies. I can lock right now as a nihilist. ( I one of the only nihilists with hexes, if not thee only ) invest shackles / anorexia
hex with
vapors
impatience
paralyse
asthma
then thrown in whatever quickly, like epilepsy / stupidity / sensitivity
once I trans hexes and nihilism, I'll be in business. It was pointed out to me once, sure you can afflict like crazy, but how do you kill? omen + sensitivity plus rapid mugwump cosmicfires treat me ok. Only really sucky people die via torture. Cant wait until wrack. ...
Well Shamarah, I dont really underestimate the power of hexes, I just think there is something of a balance issue with focus mind. I just feel disheartened by the fact that it takes no power. Mmm, maybe the fact that it takes 250 mana is ok. Constant focus mind usage plus mean amissios might make my fighting reality more palatable. ( quicker wrack ) Meh.
QUOTE
Paralysis stops the use of Gedulah (Highmagic equivalent) too.
Hrm, good to know Geb. ...
QUOTE
Instantlock in one move with doublewhammy anorexia/asthma unless you have skill-based affliction curing or focus mind. Allhex is pretty much instant kill for most people as well, regardless if you have focus mind or not. It's very viable.
And Terenas, coming from you, that makes me feel a little better.
Narsrim2005-12-15 21:32:54
QUOTE(terenas @ Dec 13 2005, 05:19 PM)
Instantlock in one move with doublewhammy anorexia/asthma unless you have skill-based affliction curing or focus mind. Allhex is pretty much instant kill for most people as well, regardless if you have focus mind or not. It's very viable.
236170
Munsia can heal allhex before I regain equilibrium as can Geb, Daevos, Thorgal, Ethelon (or at least he comes very close), etc.
Narsrim2005-12-15 21:34:06
QUOTE(Torak @ Dec 13 2005, 04:10 PM)
Grim doesn't do damage if you target, nor does he mana drain. Yes, he sucks the most out of all champ pets. (He can do damage if you hostile him on someone(not person you want to damage), run to an enemy and declare them, this only happens rarely and it is poor damage.)
Blackout
Fear
Coldtouch thing.
Blackout
Fear
Coldtouch thing.
236154
Do the math, the Grim Horror has the highest chance to hit with blackout than any of the other pets do with their "best" attack. That's not sucky at all.
Unknown2005-12-15 21:36:53
QUOTE(Narsrim @ Dec 15 2005, 02:34 PM)
Do the math, the Grim Horror has the highest chance to hit with blackout than any of the other pets do with their "best" attack. That's not sucky at all.
236875
I'd thought you say that, but it also has a high chance of hitting with fear, which is more hurtful than helpful
Narsrim2005-12-15 21:39:14
QUOTE(B_a_L_i @ Dec 15 2005, 05:36 PM)
I'd thought you say that, but it also has a high chance of hitting with fear, which is more hurtful than helpful
236878
Not really. That works out very well against certain abilities like decapitate, soulless, chasm, judge, etc. However, the point is that a 33% chance to blackout is VERY nice. All a Nihilist with it has to do is charge Soulless, wait for it to hit with blackout, and fling the card while the target can't see - easy kill.
EDIT:
I specifically remember Amaru talking about how he hates the damn thing because it made fighting Thorgal (when he had it) difficult.
Unknown2005-12-15 21:39:55
QUOTE
Munsia can heal allhex before I regain equilibrium as can Geb, Daevos, Thorgal, Ethelon (or at least he comes very close), etc.
If that is correct, how do you deal with them in battle? Or do you at all? Sure, I don't think I am going to be contending with those baddies any time soon, but that is a little depressing.
Narsrim2005-12-15 21:44:10
QUOTE(B_a_L_i @ Dec 15 2005, 05:39 PM)
If that is correct, how do you deal with them in battle? Or do you at all? Sure, I don't think I am going to be contending with those baddies any time soon, but that is a little depressing.
236881
Simple, I don't use allhex
I have other abilities that do provide some leverage, but allhex isn't one of them.
Unknown2005-12-15 21:48:39
QUOTE(Narsrim @ Dec 15 2005, 02:44 PM)
Simple, I don't use allhex
I have other abilities that do provide some leverage, but allhex isn't one of them.
I have other abilities that do provide some leverage, but allhex isn't one of them.
236882
Ha! You concede you don't even use allhex against the toughies. Should I even bother transing hexes? I mean, whats the point if an opponent can get out of the effect with seconds?
And don't say I should take up tarot dammit, never!