Draconis?

by Morik

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Morik2005-12-19 14:08:32
I've been doing some testing and I fail to see what kind of damage draconis protects against. As a novice (at adept rituals) it isn't dropping the damage from Athane (magical, right?), Cosmicfire (50% heat, 50% magic - but whats its source? magical, right?) and aqua staffcast (which isn't heat damage, but its magical, right?)

So its not dropping the damage I see from magical sources, its not dropping magical damage: whats it meant to be dropping? What can I do to test how actually useful it is?
Diamondais2005-12-19 14:18:17
Physical types? The armours we get from magical sources rarely make much difference, or that I can tell anyways. It does some, probably more when youre 'smaller' than when youre 'bigger'
Shiri2005-12-19 14:42:55
QUOTE(diamondais @ Dec 19 2005, 02:18 PM)
Physical types? The armours we get from magical sources rarely make much difference, or that I can tell anyways. It does some, probably more when youre 'smaller' than when youre 'bigger'
237933



It's not to do with "more" or "less" resistance, it's to do with "none."

And the armour we get to magic is -great-, except torc, which is just buggy and unhelpful.

So I imagine draconis is just buggy too. sleep.gif
Unknown2005-12-19 14:45:27
That would be funny, a year and nobody noticed?
Soll2005-12-19 14:47:35
It's use was changed a while back, I believe. Perhaps the problem lies there. It might not work atall, or just give resistance to an odd damage type. Like psychic. Try testing each damage type, as far as you can, before/after draconis.
Diamondais2005-12-19 15:18:36
QUOTE(Shiri @ Dec 19 2005, 10:42 AM)
It's not to do with "more" or "less" resistance, it's to do with "none."

And the armour we get to magic is -great-, except torc, which is just buggy and unhelpful.

So I imagine draconis is just buggy too. sleep.gif
237940



It was just a thought.. Doesnt mean Im right or wrong, for all I knew I could be wrong. I really dont see much difference from the times I forget to put it up compared to when I do put it up
Ekard2005-12-19 21:25:39
QUOTE(Soll @ Dec 19 2005, 04:47 PM)
It's use was changed a while back, I believe. Perhaps the problem lies there. It might not work atall, or just give resistance to an odd damage type. Like psychic. Try testing each damage type, as far as you can, before/after draconis.
237943



I rember that it was changed like 9 months ago.
It was protection for magic and physical damage i belive, and when i tested it on cosmicfire it was working, less then helo (this is name for this skill in Celestialism right?) but was working. Since a change i didnt test it. And i dont remeber what protection type it gives now.
Ceren2005-12-19 22:05:19
QUOTE(morik @ Dec 19 2005, 08:08 AM)
I've been doing some testing and I fail to see what kind of damage draconis protects against. As a novice (at adept rituals) it isn't dropping the damage from Athane (magical, right?), Cosmicfire (50% heat, 50% magic - but whats its source? magical, right?) and aqua staffcast (which isn't heat damage, but its magical, right?)

So its not dropping the damage I see from magical sources, its not dropping magical damage: whats it meant to be dropping? What can I do to test how actually useful it is?
237931


After the change draconis reduces cosmicfire damage by about 7.5%, so against a pure magic attack it would be a 15% defense. Also, it wouldn't have any effect against staff because the source is in no way related to the type of damage. Staff is a magic source attack, but does no magic damage.
Vix2005-12-19 22:37:50
Then according to this the athame attack should have been reduced (unless you were talking about directly jabbing with the athame? unsure.gif ).
Ceren2005-12-19 23:06:03
As far as I know athame is 100% magic, so yes it should be reduced. I'll probably find a wiccan and see for myself or this is going start bothering me.
Morik2005-12-19 23:06:22
QUOTE(ceren @ Dec 20 2005, 06:05 AM)
After the change draconis reduces cosmicfire damage by about 7.5%, so against a pure magic attack it would be a 15% defense. Also, it wouldn't have any effect against staff because the source is in no way related to the type of damage. Staff is a magic source attack, but does no magic damage.
238123



Thats what I thought but I did the testing just to be sure.

Still, draconis at Adept Rituals isn't dropping cosmicfire damage. I know, I tested it. I'll test it with Morik (trans sacraments) today to see if it drops damage. If so, it makes draconis kinda pointless as a novice.
Ceren2005-12-19 23:09:20
How much will a novice need magic protection anyway?
Morik2005-12-19 23:22:42
All kinds of damage protection can/should be useful, even at novicehood.

Halo at the level you get it is ~7%. Trans its a bit higher, but I don't have celestialism transcendant w/ my little celestine.

morik: (trans sacraments)

Tzekelkan Cosmicfire (Gifted Celestialism, Adept Planar):
- firecloak + no defs: 588
- firecloak + draconis: 546

- no cloak + no defs: 624
- no cloak + draconis: 582

So its giving me, at transcendant celestialism/planar, roughly 7% protection in both cases.

Another thing to envoy.
Xavius2005-12-23 04:19:58
QUOTE(morik @ Dec 19 2005, 06:22 PM)
Halo at the level you get it is ~7%. Trans its a bit higher, but I don't have celestialism transcendant w/ my little celestine.
238159


blink.gif

I would double check that number. It's 20% at trans. I don't know of any skill, save for magic and resilience, that swings that wildly from master to trans.

EDIT: And also, 7% resistance against something that's only 50% magic is about 15% resistance overall, which puts it on par percentage wise with barkskin and...

QUOTE
- firecloak + no defs: 588
- no cloak + draconis: 582


...on par with proofings, which not many people gripe about.
Ceren2005-12-23 05:20:30
QUOTE(Xavius @ Dec 22 2005, 10:19 PM)
blink.gif

I would double check that number. It's 20% at trans. I don't know of any skill, save for magic and resilience, that swings that wildly from master to trans.
239346


I wish. Halo is 8% at trans.
Morik2005-12-23 06:33:52
The thing is, it might be 20% damage reduction, but its more likely going to be 20% reduction of the blockable damage (as a percentage of damage is non-blockable, iirc.)

In any case, I do believe draconis and halo are kind of sucky, at least with my testing. Celestines just can't be that tanky now.

Ceren, can you post logs showing its 8% at trans? I'd like to know the damage types.
Morik2005-12-23 06:35:16
QUOTE(Xavius @ Dec 23 2005, 12:19 PM)
blink.gif

I would double check that number. It's 20% at trans. I don't know of any skill, save for magic and resilience, that swings that wildly from master to trans.

EDIT: And also, 7% resistance against something that's only 50% magic is about 15% resistance overall, which puts it on par percentage wise with barkskin and...
...on par with proofings, which not many people gripe about.
239346



The halo skill is all damage according to AB CELESTIALISM. Draconis is the magic damage only protection.
Unknown2005-12-23 14:31:01
Rauros took about 33% damage less with Halo than without it...
Morik2005-12-23 14:57:03
QUOTE(Kashim @ Dec 23 2005, 10:31 PM)
Rauros took about 33% damage less with Halo than without it...
239489



Yeah, but if you're talking about the IRC conversation: he was bashing starsuckers with no defences, then brought them all up (incl. draconis and halo IIRC).

So yeah, he took 33% less damage from starsuckers with all his defences up. The question is: which defences did what, and at which skill level? tongue.gif
Xavius2005-12-23 16:28:11
Anyone who pegs halo at 8% at trans does math like the person who said torc reduces spell costs by 3%.