Unknown2005-12-21 04:23:17
I know this is basically stealing from Imperian, but does anyone besides me like how their deathsight is different depending upon the way you die?
Roark has been magically executed by Aranya (nature curse)
vs
Aranya convinces Roark to beat himself to death (masochism)
those obviously arent very original.
but what do ya think?
Roark has been magically executed by Aranya (nature curse)
vs
Aranya convinces Roark to beat himself to death (masochism)
those obviously arent very original.
but what do ya think?
Unknown2005-12-21 04:26:44
It's a cosmetic feature we've always wished we had, though I think justifiably other projects have come before it.
Shorlen2005-12-21 04:39:12
I'd hate it. It's make Coven resurgem triggers a pain in the butt
Unknown2005-12-21 04:52:05
QUOTE(Shorlen @ Dec 21 2005, 03:39 PM)
I'd hate it. It's make Coven resurgem triggers a pain in the butt
238579
I don't like to make triggers for it, it never seems to work well for me. I target them and use an alias (well, the two times I've done it anyway).
Hajamin2005-12-21 07:29:49
It's a cosmetic feature that would take a lot of coding time to put in, not high on the priorities.
Terenas2005-12-21 08:18:44
QUOTE(Shorlen @ Dec 21 2005, 04:39 AM)
I'd hate it. It's make Coven resurgem triggers a pain in the butt
238579
No, it won't. Achaea has this, but it only affects when players are slain by denizens, when players are slain by one another, it has the same message. Resurgem triggers is only a priority when players are engaged in combat with one another, thus it wouldn't hinder this at all.
Shorlen2005-12-21 09:48:14
QUOTE(terenas @ Dec 21 2005, 04:18 AM)
No, it won't. Achaea has this, but it only affects when players are slain by denizens, when players are slain by one another, it has the same message. Resurgem triggers is only a priority when players are engaged in combat with one another, thus it wouldn't hinder this at all.
238633
If you look at the idea, it is for players fighting players. I suppose I could trigger on the first word of something that comes in in the deathsense colour from the server, I just need to learn how to make zMUD do that...
Sylphas2005-12-21 19:03:49
It's really not hard. Just an option in the trigger properties.
I don't like resurgem triggers in the first place though. Resurgem is great, but when it turns into a bunch of people, half of them afk or something, instantly reviving anyone who dies, that's a bit much.
Anyone else think we should give Resurgem a 1 power cost per coven member or something? -duck-
I don't like resurgem triggers in the first place though. Resurgem is great, but when it turns into a bunch of people, half of them afk or something, instantly reviving anyone who dies, that's a bit much.
Anyone else think we should give Resurgem a 1 power cost per coven member or something? -duck-
Diamondais2005-12-21 20:49:19
Run far Sylphas, if that happens Ill throw something at you...
Vix2005-12-21 22:39:25
Slightly off topic, but something I'd like to see added to deathsight:
Let the Cosmic skill (and enchantment) of Deathsight show where people who bled to death, heartstopped, died to a shrine, died to misadventure, drowned, etc. died.
Let the Cosmic skill (and enchantment) of Deathsight show where people who bled to death, heartstopped, died to a shrine, died to misadventure, drowned, etc. died.
Unknown2005-12-22 02:26:59
aye, that too!