Rafael2006-01-17 21:24:50
I want to start playing here.
I have little experience from Aetolia.
My questions are:
What will be best combination of race + guild for someone who will not be able to buy OOC credits and don't have time to play a lot, to buy tons of IC credits.
I want to be able to bash to level 70-80 and be decent fighter. Not any top fighter, but i want to have skills to kill avarage fighter in 1 on 1.
Remeber no OOC credits and very little IC credits. So in what guild maybe i would need only two guild skillsets?
I would like fast answers. I want to start playing already and i don't want to waste my time on check all guilds and their skills.
And don't answer: take race or guild for RP. I will be fine with every possible combination of those two. I already have some ideas.
Thanks for all posts.
I have little experience from Aetolia.
My questions are:
What will be best combination of race + guild for someone who will not be able to buy OOC credits and don't have time to play a lot, to buy tons of IC credits.
I want to be able to bash to level 70-80 and be decent fighter. Not any top fighter, but i want to have skills to kill avarage fighter in 1 on 1.
Remeber no OOC credits and very little IC credits. So in what guild maybe i would need only two guild skillsets?
I would like fast answers. I want to start playing already and i don't want to waste my time on check all guilds and their skills.
And don't answer: take race or guild for RP. I will be fine with every possible combination of those two. I already have some ideas.
Thanks for all posts.
Unknown2006-01-17 21:34:02
QUOTE(Rafael @ Jan 17 2006, 09:24 PM)
I would like fast answers. I want to start playing already and i don't want to waste my time on check all guilds and their skills.
247462
That's gonna' screw ya' over right there, bucko.
Rafael2006-01-17 21:46:20
QUOTE(PercivalEdmundChang @ Jan 17 2006, 10:34 PM)
That's gonna' screw ya' over right there, bucko.
247465
Why?
Unknown2006-01-17 21:50:01
Knowledge is part of power in this game.
Rafael2006-01-17 21:56:34
I'm learning fast. After i start playing, i will figure out what is going on.
And maybe i should do something crazy and use random race + random guild. :>
And maybe i should do something crazy and use random race + random guild. :>
Narsrim2006-01-17 22:10:47
While not necessarily the "best" in all cases, the races that receive homeland bonuses are all quite decent:
Elfen for Serenwilde, Faeling for Glomdoring, Viscanti for Magnagora, and Merian (although not so much for Celestines) for Celest.
The race modifies depending upon class (Elfen Lord for warriors versus High Elfen for wiccans/druids) so you don't have to worry about it too much.
Elfen for Serenwilde, Faeling for Glomdoring, Viscanti for Magnagora, and Merian (although not so much for Celestines) for Celest.
The race modifies depending upon class (Elfen Lord for warriors versus High Elfen for wiccans/druids) so you don't have to worry about it too much.
Vix2006-01-17 22:20:45
Might want to change your name too. You're going to be confusing with Rafael Lenu.
Rafael2006-01-17 22:21:00
I was able to check race statistic on webiste. But what about guild. Wouldnt i need a lot of lessons as warrior? Maybe gaurdian/wiccan or mage/druid would be better.
I really wont be able to get lessons. I think i should handle combat tactics. I heard many good things about Lusternia.
It's why i want to play here now.
It's just i dotn haev much free time and can't buy OOC credits.
And artisan or bardic are out of my range.
I really wont be able to get lessons. I think i should handle combat tactics. I heard many good things about Lusternia.
It's why i want to play here now.
It's just i dotn haev much free time and can't buy OOC credits.
And artisan or bardic are out of my range.
Vix2006-01-17 22:22:21
Warriors need lots of credits.
The magic classes don't need as much.
And credits aren't that hard to get. I've transcended... four skills without buying a single credit OOC.
The magic classes don't need as much.
And credits aren't that hard to get. I've transcended... four skills without buying a single credit OOC.
Rafael2006-01-17 22:22:23
QUOTE(Vix @ Jan 17 2006, 11:20 PM)
Might want to change your name too. You're going to be confusing with Rafael Lenu.
247504
Didn't know about him and in game i won't be using this one. This is my real name.
Rafael2006-01-17 22:23:42
QUOTE(Vix @ Jan 17 2006, 11:22 PM)
And credits aren't that hard to get. I've transcended... four skills without buying a single credit OOC.
247506
I know that this is able to do. I just wont be have much time for questing bashing for gold. Bloody work and real life. :>
Narsrim2006-01-17 22:25:23
In my opinion, the Mages/Druids need the least investment of skills to fight.
With trans Druidry, Geomancy, or Aquamancy... you are better off than any other class with just a single trans ability.
With trans Druidry, Geomancy, or Aquamancy... you are better off than any other class with just a single trans ability.
Rafael2006-01-17 22:32:43
So, what race would be best for each druid mage?
Narsrim2006-01-17 22:41:55
QUOTE(Rafael @ Jan 17 2006, 06:32 PM)
So, what race would be best for each druid mage?
247516
There are two druid guilds: Hartstone (Serenwilde) and Blacktalon (Glomdoring)
I like Furrikin Hartstone or Furrikin Blacktalon. Why? Furrikin's are a "best" buy. They get roll, which is like tumble - except you don't have to learn tumble (which is a pretty high level skill in Environment). It is absolutely necessary in some situations so having it for free is super. Furthermore, the level 3 magic resistance means no worries about the Magic skillset (at least initially). Given Totems has many abilities out of Environment, a Furrikin druid basically doesn't need to learn Environment at all (though there are a few nice skills). This elimination of common skillsets makes it easier to focus on other needed abilities.
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There are two mage guilds: Aquamancers (Celest) and Geomancers (Magnagora)
I don't have much experience with either, but Merian Aquamancers and Viscanti Geomancers tend to do fairly well. Merian Aquamancers get high intelligence and regeneration in demesne. Viscanti get decent physical protections, moderate intelligence and constitution, and level 3 regeneration in demesne.
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Overall, I feel the furrikin druid combo is the single best in the game in terms of cost. You can essentially eliminate learning two common skillsets. If you go druid, take Ecology. Furrikins get decent charisma, which works well for the smudges. Desert is a relatively low smudge and pretty damn useful. Ecology also has the single best newbie-friendly pre-skillset: hunting. It will make it easy for you to gather gold initially, gain experience through quests, etc.
Rafael2006-01-17 23:14:08
Thank you Narsrim for you input.
I will think about it a bit, but i think i will go for merian Aquamancer.
But furrikin druid could be nice combo too.
Ok time for some coin throws.
I will think about it a bit, but i think i will go for merian Aquamancer.
But furrikin druid could be nice combo too.
Ok time for some coin throws.
Acrune2006-01-17 23:22:08
Problem with both of those race/guild combos is that you can't take much without crumpling. As a level 83 merian I have a bit over 3100 health, forget the stats of furrikin, but I doubt it'd be much better. The damage I do (as an Aquamancer) is pretty decent though, and hunting is nice if you can make good use of reflections, or if you get forcefield in telekinesis.
Morik2006-01-18 01:44:44
QUOTE(Acrune @ Jan 18 2006, 07:22 AM)
Problem with both of those race/guild combos is that you can't take much without crumpling. As a level 83 merian I have a bit over 3100 health, forget the stats of furrikin, but I doubt it'd be much better. The damage I do (as an Aquamancer) is pretty decent though, and hunting is nice if you can make good use of reflections, or if you get forcefield in telekinesis.
247546
If you're going to go Merian Aquamancer then i suggest you take telekinesis and aim to get Forcefield. This lets you substitute ego for health - and merians have significantly more ego than health.
Narsrim2006-01-18 01:57:16
QUOTE(Acrune @ Jan 17 2006, 07:22 PM)
Problem with both of those race/guild combos is that you can't take much without crumpling. As a level 83 merian I have a bit over 3100 health, forget the stats of furrikin, but I doubt it'd be much better. The damage I do (as an Aquamancer) is pretty decent though, and hunting is nice if you can make good use of reflections, or if you get forcefield in telekinesis.
247546
You stare deep into Munsia's soul and discern that:
Munsia's health stands at 4248/4248.
Munsia's mana stands at 5122/5122.
Munsia's ego stands at 5414/5414.
Munsia's power stands at 10/10.
Munsia is level 82 Furrikin Hartstone with Tosha blessing.
Unknown2006-01-18 02:24:09
She must have had some other buffs as well.
Narsrim2006-01-18 02:24:56
QUOTE(Kashim @ Jan 17 2006, 10:24 PM)
She must have had some other buffs as well.
247633
Not really. Yellow in Lowmagic, Tosha blessing.