Empathy

by Unknown

Back to Ideas.

Unknown2006-01-27 01:56:03
Maybe not terribly useful, but would still be cool.

QUOTE
Empathy ---- Attune yourself to the despair of your fellow man.

AB EMPATHY
Syntax: EMPATHY
            RELAX EMPATHY
Your understanding of the psyche has grown to the point where you will be able to sense the great hurt suffered by anyone who finds their spirit shattered by a complete loss of ego.


> EMPATHY
You breathe deeply and open your empathic senses to the world around you.

You feel Elryn's spirit crushed as Miakoda, Maiden of the Moonhart convinces him he is unworthy of her charity.

You feel Elryn's exasperation and despondency as he concedes all his objections to the arguments of Warlord Daevos.

You feel Geb's pain as the feedback from his telekinetic abilities sap his spirit of its former strength.

You feel Nejii's exhaustion as an overuse of his healing abilities causes him to burn out.


Thoughts?
Narsrim2006-01-27 02:00:33
I don't see how this could be remoteful useful. Is there something you had in mind?
Xenthos2006-01-27 02:01:32
QUOTE(Narsrim @ Jan 26 2006, 10:00 PM)
I don't see how this could be remoteful useful. Is there something you had in mind?
250758



You'd know instantly if someone lost during a village revolt? That's about the only use I'd see, "Hooray! So and so is out!"
Unknown2006-01-27 02:03:52
No, mainly just because it would be fun to see.

Well, a couple of things I was pondering - during influence, you would be able to easily keep track of who had been debated out; if someone is influencing your friendly denizens, and fails, you would see what they were doing and to whom; and if you had an ego kill you would be able to see anyone who is vulnerable to it.

If (not when sad.gif ) Influence becomes a part of PK, then it could be useful?

Edit: Hmm... how high in influence is divert? I can't remember, and can't log in to check.
Shamarah2006-01-27 02:06:03
It'd be useful for village revolts.

But, uh, why would influence ever be a part of PK?
Unknown2006-01-27 02:10:54
Sorry, I should have said player v player, not PK. It already is to a limited extent with debate, though everyone has it. But that's another topic.
Daganev2006-01-27 02:54:45
Why is deathsense usefull? Its the same thing.
Xavius2006-01-27 03:49:40
Because further action can be taken after a character's death to at least partially secure their well being.