Night vs. Crow

by Unknown

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Unknown2006-02-21 04:10:03
I was curious to what the general concensus(sp?) on which skill is better. I've heard that night's skills of nightkiss and steal are good, and I've barely heard anything about crow. It seems like the night/moon sets are more group based and crow/stag are more single. Is that true? Which skills are more useful for hunting?

On a -completely- unrelated note, what kinds of damage do gorgogs do? I know they hit with blunt and fire but I don't thing their room attack does fire, and it hits harder than I like glare.gif .

Anyway, thanks.
Xenthos2006-02-21 04:10:50
Night is still > Crow, imo.

EDIT: Alas, my evil twin Double Post has been summarily executed.

Edit 2: Who did edit one? huh.gif

EDIT 3: Shiri, probably. You did ask! Or implied it...
Xenthos2006-02-21 04:51:43
QUOTE(Gid @ Feb 20 2006, 11:10 PM) 260778

I was curious to what the general concensus(sp?) on which skill is better. I've heard that night's skills of nightkiss and steal are good, and I've barely heard anything about crow. It seems like the night/moon sets are more group based and crow/stag are more single. Is that true? Which skills are more useful for hunting?

On a -completely- unrelated note, what kinds of damage do gorgogs do? I know they hit with blunt and fire but I don't thing their room attack does fire, and it hits harder than I like glare.gif .

Anyway, thanks.


While I try and figure out who destroyed my double post, I'll delve into your questions a little more.

Night / Moon are definitely more group based, but they also seem to do more for a single person than Stag / Crow do (though these are slowly catching up). It's difficult to balance them for Warriors and Druids at the same time (someone with physical weapons versus someone with demesnes). Night's definitely better for hunting, Nightkiss is immensely useful.

Gorgogs seem to do blunt, fire, and poison. They have two room attacks... the poison air that makes you smell, and a room fire, and a targetted fire, and punching you.
Xavius2006-02-21 07:23:44
Crow has a few more targetted afflictions than Night, but only eyepeck is of any substantial use to them--and even then pureblades and axelords will have more fun with it than poor Xenthos does.

As I've stated elsewhere, and as I still maintain, really balancing Stag to Moon or Crow to Night would make druids overpowered.
Narsrim2006-02-21 09:03:59
As far as Moon/Stag go, both are equally up to par for Serenguard. While Stag does need a few minor tweaks, the abilities are pretty damn nice: Ancestral Curse, Stag Totem, Medicine Bag, Swiftstripes, Sunshine, Parade (which is bugged, but when fixed an active lust skill will own Mages/Druids hardcore), Bellow (which can be used as a room attack), Pacing, etc.

I'm less familiar with Crow, but I don't see how Night outranks it. Succumb, Nightkiss, Scourge, Choke, etc. are all better for Shadowdancers. The only benefit in the entire skillset I see to Ebonguard would be Nightkiss defenses and the weapon aura. Eyepeck alone stacking with regeneration cures like sliced tendon, burst organs, mangled limbs, amputated limbs, etc. seems far far more appealing to me.

Also... how effective is the disease thingie now? I believe it has a chance to hit with 2 afflictions instead of one? If I remember correctly, it takes carrion (and I must say, I actually looked at a crow nest the other day and those things are f-ing gross) and not power, which is nice.
Ashteru2006-02-21 09:11:01
Actually, I think the only reason why Night is a bit better than Crow is because it offers some protection at it's transskill, otherwise I really like Crow, and looking at Nights skills, Crow is a lot more usefull to Demesne users than to warriors. Spit is very nice to give additional afflictions, and some of the facepaints are great, for example Spiderweb and Deathmask. Eyepeck alone isn't really that good, but together with Crowform it just rocks against anyone who needs to see you to attack you...Crowform itself is really nice, especially the nice attribute-raise it gives.
I won't go too deep into Nights secrets, just 'cause I am not that experienced with them, but as I said, Crow is far more usefull to Druids than to Warriors, maybe with the exception of the two facepaints Deathmask and Spiderweb.

QUOTE(Narsrim @ Feb 21 2006, 10:03 AM) 260844

Also... how effective is the disease thingie now? I believe it has a chance to hit with 2 afflictions instead of one? If I remember correctly, it takes carrion (and I must say, I actually looked at a crow nest the other day and those things are f-ing gross) and not power, which is nice.

Nothing over some chunks of carrion in the morning.
Anyway, yeah, chance of hitting with two afflictions, and all three afflictions it can give are pretty damn nice, but you can only use it so and so often before you have to go back and fill up again, and believe me when I say that at most you can use it against two or three guys before you have to fill up again. (But that's of course not bad. Who doesn't like to run around with a bloated tummy full of delicious, rotting carrion?)
Xenthos2006-02-21 15:59:46
Narsrim, Crow is a LOT better now than it used to be, by leaps and bounds. It's not really perfect for warriors, but it's amazing for druids (could use a little more tweaking and bug fixing still, but it's a long ways from the skill that everybody was told not to put any lessons into). There have been a distinct lack of posts saying "Crow sucks!" now, because honestly, it doesn't. I just don't have as much use for it as a warrior as Druids do.

Edit: And just think about the love of being stuck in choke with a cracked skull and stupidity. Difficult to set up against someone competent? Yes, but possible if you're a bonecrusher.
Narsrim2006-02-21 16:25:57
Choke is pretty damn hard to even pull off on someone competent. If someone releases a shadow, I move a room away. We repeat this process until the person runs out of shadows. Furthermore, you have two options with cauldrons: flamed or unflamed. If flamed, you can't pick it up so you have to resummon it every room you move. If unflamed, someone else can just steal it forcing you to resummon.
Murphy2006-02-21 16:53:31
QUOTE(Xenthos @ Feb 22 2006, 01:59 AM) 260904

Narsrim, Crow is a LOT better now than it used to be, by leaps and bounds. It's not really perfect for warriors, but it's amazing for druids (could use a little more tweaking and bug fixing still, but it's a long ways from the skill that everybody was told not to put any lessons into). There have been a distinct lack of posts saying "Crow sucks!" now, because honestly, it doesn't. I just don't have as much use for it as a warrior as Druids do.

Edit: And just think about the love of being stuck in choke with a cracked skull and stupidity. Difficult to set up against someone competent? Yes, but possible if you're a bonecrusher.


I remember as a faeling bonecrusher, if i could get the person to fight me in shadows, i could mess them up substantially with stupiidty X 2 (fracture + venom) slickness and have them prone/prone with mangled leg. i managed to get it on a few people and just nightkiss em to death which was pretty fun. Apart from that though i'd rather have an active aeon ability thank you very much.
Shamarah2006-02-21 17:54:36
Don't forget that Crow also gives you the ability to fly (if you didn't have it already by virtue of being a Faeling or whatnot).
Xenthos2006-02-21 17:57:36
QUOTE(Shamarah @ Feb 21 2006, 12:54 PM) 260920

Don't forget that Crow also gives you the ability to fly (if you didn't have it already by virtue of being a Faeling or whatnot).


Come on, everyone who takes Crow wants to be cool by being a Shadowlord. wink.gif
Unknown2006-02-21 18:26:29
I enjoyed my brief stint with choke as an Ebonguard. It's not that hard to set up, block an exit, start engage, wait for them to get themselves off-balance and do it. If you're lucky the engage will stop their exit I believe even if they try to leave better than you. I stopped it because back then there were only the dual weapon uses proficiencies, but I would totally go pureblade or axelord with night today if I weren't doing my best to avoid guild hopping again tongue.gif
Unknown2006-02-21 21:51:53
So I decided to make a new character. He's a faeling and he's an ebonguard. Small, quick, full of pep, anger and angst. He's taking totems because I like totems but I need to know where to go. Night or Crow

Both paths seem interesting in the full RP potential, but what I want to know is the overall mechanics of each one.

I've heard that Night is better, but I'm not that much of a real fighter. So I don't really know.


Can you help me out?
Ashteru2006-02-21 23:24:47
'cause I am a nice and good looking boy, who's very intelligent and eloquent too, I guess I'll help you in my endless grace.




Okay, that was a joke. Sure I'll help you, though there are some other threads already about it, I'll try to sum it up a bit. smile.gif

Crow: Better fitted for Druids, some nice skills in for warriors too, but generally, it's a better choice for Druids. The RP possibilities are pretty good, a lot of interacting with the aspects I'd say, and it comes with his own language. (Which you can ignore, like me)

Night: A little better for warriors than crow simply because of the damage reduction you get from the transcendent skill, plus some other nice little things, like a little damage increase for stealing ones shadow, or some abilities like choke or succumb.


Just ask, I can explain a little more if you want. happy.gif
Shamarah2006-02-22 01:04:59
Interestingly enough, someone else started a thread on this same topic just the other day:

http://lusternia.ire-community.com/index.php?showtopic=8172

EDIT: Someone (Daganev?) merged the topics.
Unknown2006-02-22 01:39:57
QUOTE(Xenthos @ Feb 20 2006, 08:51 PM) 260781

Night's definitely better for hunting, Nightkiss is immensely useful.



What makes night better for hunting? And since everyone else already seems to know, what does nightkiss do, and is that the trans ability that people have mentioned?
Daganev2006-02-22 01:53:12
Nightkiss gives +10 to each stat for one handed weapons, and gives you a EQ based attack which works well for bashing.
Unknown2006-02-22 02:13:57
What is the bonus for 2h weapons then?

Is the EQ based attack completely unrelated to my sword, and is it better than swing? If it is inherantly better, how much more str (as compared to int) do I have to have to make it worth using?
Xenthos2006-02-22 03:43:33
QUOTE(Gid @ Feb 21 2006, 09:13 PM) 261169

What is the bonus for 2h weapons then?

Is the EQ based attack completely unrelated to my sword, and is it better than swing? If it is inherantly better, how much more str (as compared to int) do I have to have to make it worth using?


The bonus is +20 for a two handed weapon, or +10 to each blade for singlehanded blades. The EQ attack isn't actually based on int, so it doesn't matter if you're high on str and low on int. It also tends to be a fair bit more damaging to NPCs than blades are. Daganev also missed the massive resists that Nightkiss gives, reduces damage taken considerably.
Unknown2006-02-22 04:01:38
I'm a poor guy, so I won't be able to trans a skill.. so soon...

how good is Night/Crow early on...


the whole potential for Crow makes me want to choose it(and the RP for crow is awesome) but the whole Nghtkiss is really neat...