True favours

by ferlas

Back to Ideas.

ferlas2006-05-04 09:24:53
Through some weird twist of fate I managed to get a true favour so I decided to run about and do a few tests and spar a bit with it to see how effective it really was, I also asked about how much they cost and they seem pretty cheap to give out as well considering they give out +1 of every stat +2 constitution and a damage shield of 15%.

Considering I’m a wiccan and I’m kind of not meant to be tanking warrior damage, which I couldn’t do before I had a true favour the true favours seem a bit overpowering and slightly unbalancing when you consider all the other effects one can get. I can effectively get an additional 1k health with the favour and a simple life blessing pushing me up to about 4200+ health at level 81 and I could add tosha on top of that. Even without the life blessing that much health and a big damage prevention lets me near tank icarus’s artefact great axe of which I have a level 1 weakness to 1/6 of the damage.

The true favour just seems far to powerful to me especially when order members will already have some very powerful order powers to draw upon. Also in pvp I’m not suppose to be able to tank I’m supposed to mostly hinder to survive, the true favour seems just too powerful.

I just wanted to ask everyone else to see what they thought about it really and if anyone else thought it perhaps needed a new downgrade considering the new shrine changes and buffs as well.
Ashteru2006-05-04 09:26:18
I can't comment since I never got a TF....ever.


sad.gif
Diamante2006-05-04 09:55:34
to be honest I really feel that truefavours biggest potential comes about in regards to bashing. I't kinda cool in combat, but I never really noticed a difference in regards to fighting.

But yes, truefavours are perhaps a bit much, and this is coming from someone who once had a permanent tf
Murphy2006-05-04 10:10:50
whats better is that you can stack them. I had 8k health at lvl 70 once, 2 truefavours and life+knowledge blessing. mm mmmm tanky.
Diamante2006-05-04 10:16:28
You can stack the stats, but not the physical damage reduction
Murphy2006-05-04 10:25:43
TF's shoudl be replaced with something else, they are just a little bit too nice to have most of the time.
ferlas2006-05-04 10:28:30
QUOTE(Diamante @ May 4 2006, 10:55 AM) 285077

to be honest I really feel that truefavours biggest potential comes about in regards to bashing. I't kinda cool in combat, but I never really noticed a difference in regards to fighting.

But yes, truefavours are perhaps a bit much, and this is coming from someone who once had a permanent tf


Your a warrior though you probally don't get as much benefit from it in pvp as other classes like me, Im ment to have to spend a good deal of my offence upon hindering, a true favour means in a lot of cases I dont need to hinder much at all increasing my offence a ton.

They just seem like an old left from from achaea when we have so many other buffs and especially the lovely new shrine system.
Shamarah2006-05-04 10:53:56
They really are too strong. Hajamin and the old Fain used to give them out like candy and uber-buff all the fighters.
Ixion2006-05-04 12:28:27
Hajamin much moreso than Fain, but that is true.

TF's cost a lot of essence-- I don't see it as a major problem.
Unknown2006-05-04 13:14:47
QUOTE(Shamarah @ May 4 2006, 06:53 AM) 285129

They really are too strong. Hajamin and the old Fain used to give them out like candy and uber-buff all the fighters.


Both of whom are not around anymore, why is this point then even valid?

QUOTE(Diamante @ May 4 2006, 05:55 AM) 285077

to be honest I really feel that truefavours biggest potential comes about in regards to bashing.


I've got to second that, I had a TF from helping in the 'lets bring back Isune, cause her statue just exploded' event and I noticed a huge differance hunting gorgogs, even the aggro ones around at the time were easy, instead of suicidal.
Aiakon2006-05-04 13:20:21
I've never had a TF.

I think..
Soll2006-05-04 15:29:26
With the introduction of the new types of shrines, perhaps favours could also be looked at. There could be three different categories favours fit in to; War, Healing, Shield. For each category, there could be three or so levels of favour. Ie, Favour, Highfavour, Truefavour. You could only have one Favour at a time in each category, and only one Favour per God or Goddess at a time. So, to have a Favour in each category, you'd need to be Favoured by three Gods/Goddesses.

The Favour would offer blessings appropriate to the category it's in. So, War may boost some stats, or give a 5-10% boost to damage. Shield would give damage reductions, chance to resist afflictions, or a raise to dextery/constitution. Finally, Healing may give a regeneration, or a slow, repetitive cure to afflictions, or a (LOW) chance to nullify any damage taken from an attack.
Daganev2006-05-04 16:07:23
Excellent point Ferlas, I never thought about it since its just an old thing brought over from the other games, but indeed, with so many buffs in game allready, and the new shrine powers, they should be toned down.

Terenas2006-05-04 16:42:04
I agree with the notion that TFs are too powerful especially when coupled with so many other buffs in Lusternia.
ferlas2006-05-04 16:44:09
Thats the general idea of it anyway daganev they just seem like an old leftover that we dont really need considering all the other shrine things and all the other buffs. I do find them a bit overpowering to have in combat against knights though. Not that im complaining about getting one though biggrin.gif
Saran2006-05-04 16:50:43
I'd be happy if the stat bonus was just one stat that was favoured by the god.

So Terentia might give Constitution where as Lisaera might give Intelligence. perhaps having the favour of a god could also prevent being favoured by that gods enemies, though that mightn't be seen as much because that probably wouldn't happen anyway
Daganev2006-05-04 17:03:53
QUOTE(Saran @ May 4 2006, 09:50 AM) 285207

I'd be happy if the stat bonus was just one stat that was favoured by the god.

So Terentia might give Constitution where as Lisaera might give Intelligence. perhaps having the favour of a god could also prevent being favoured by that gods enemies, though that mightn't be seen as much because that probably wouldn't happen anyway



Happened all the time in the past, especially with Hajamin and Fain.
Shaeden2006-05-27 16:26:16
They really could be removed all together. Highfavours are good enough (Never realized they gave the damage resist sad.gif So much more potential bashing I would have done). Maybe we'd actually start seeing the favour and the strongfavour unsure.gif
Unknown2006-05-27 16:33:42
QUOTE(shaeden @ May 27 2006, 09:26 AM) 291593

They really could be removed all together. Highfavours are good enough (Never realized they gave the damage resist sad.gif So much more potential bashing I would have done). Maybe we'd actually start seeing the favour and the strongfavour unsure.gif


I've seen far more of the lower three than I have the True, to be honest. Except on people who are in an Order and are bashing/pking machines.
Daxera2006-06-02 20:25:36
I don't think they should be taken away, but restrictions would be nice. Things like not allowing the stats to stack up with more than one, or even only being allowed to have one at a time. But really, I don't believe truefavours SHOULD be given out that often, and the problem is more with how often they're given out. Although it is generally up to the Divine, I personally think favours should be given out for following the ideals of the Divine extremely well vs. supplying a lot of essence, for example. A Truefavour would mean that the person followed the Divine perfectly, or helped Him/Her out in some spectacular way plus followed the ideals, etc.

Or do something like make sure only pacifists get Truefavours. I like. ohyeah.gif