Powerlogs.

by Soll

Back to Common Grounds.

Soll2006-06-04 00:09:37
Yayy, more accuracy. Oh, and to those of you with Powerlogging scripts, they may not work now. chin.gif They've added seconds on to the time stamps, to stop you boggling your minds. smile.gif

While my tendencies like the new accuracy, the coding alteration in my powerlogger was a pain. sad.gif

Weird timing on the implementation, too! Half way through a weave. chin.gif
Unknown2006-06-04 00:21:30
Hrm. So is the improved time stamp the only change?
Anisu2006-06-04 00:21:48
heh I need to get a poweraid for a moment then to update my script, though it probably will still work since I use a wildcard.
Unknown2006-06-04 00:26:50
Pshh, who needs a script? I count up power the old fashioned way. happy.gif
Soll2006-06-04 00:26:57
I believe so. This is the change.

2006/06/03 20:30 - Mitch added 5 power at Pool of Stars

now looks like

2006/06/03 20:30:00 - Mitch added 5 power at Pool of Stars



@Guido: jawdrop.gif
Shiri2006-06-04 00:50:18
QUOTE(Soll @ Jun 4 2006, 01:26 AM) 293597

I believe so. This is the change.

2006/06/03 20:30 - Mitch added 5 power at Pool of Stars

now looks like

2006/06/03 20:30:00 - Mitch added 5 power at Pool of Stars
@Guido: jawdrop.gif


I always did when I was power minister, it's really not that bad. Just takes about 20 minutes per day and you're sorted.
Xavius2006-06-04 03:07:37
*/*/* *:* - %1 * %2 power at the Master Ravenwood Tree

changes to

*/*/* *:*:* - %1 * %2 power at the Master Ravenwood Tree.

Oh darn?
Terenas2006-06-04 03:09:42
I'd use %d instead of * for those numbers.
Unknown2006-06-04 18:03:52
QUOTE(Soll @ Jun 3 2006, 08:09 PM) 293583

Weird timing on the implementation, too! Half way through a weave. chin.gif

I'm glad I'm not the only one who noticed that, it makes me feel less like a geek. biggrin.gif