Unknown2006-06-16 12:50:08
Okay. I've been trying to make an autosipper for a while. I set up a group that I can turn off and on whenever, but what should I put for the actual autosip thing? I don't want to have to sip first, because that's a waste. How would I set it up so that it sips automaticly? Or is that not possible?
-Ryld
-Ryld
Shiri2006-06-16 13:05:42
Not sure what you're talking about in terms of your question, but...
Alias something to do:
Set a trigger for "You may drink another health, mana, or bromide potion." to
Easy enough, and won't overwhelm Nexus by trying to use the prompt and percentages and such and having it spazz and die.
You could also trigger monster attacks to #set sipping on and trigger killing them to turn it off...or something. If you wanted.
Alias something to do:
CODE
#set sipping on
and one to CODE
#set sipping off
Set a trigger for "You may drink another health, mana, or bromide potion." to
CODE
#if $sipping = on {drink health}
Easy enough, and won't overwhelm Nexus by trying to use the prompt and percentages and such and having it spazz and die.
You could also trigger monster attacks to #set sipping on and trigger killing them to turn it off...or something. If you wanted.
Unknown2006-06-16 13:12:09
Hmm... thanks! That seems to work out good! But, is there a way to automaticly have the autosipper to work? Like, if your health drops below a certain point, it'll automaticly sip. How would that be set up?
Shiri2006-06-16 13:16:53
That's the kind of thing I wouldn't advise trying to get Nexus to do; it would involve reading your health from the prompt which is more than it can typically cope with.
Unknown2006-06-16 13:18:54
Hrm...
Unknown2006-06-16 23:44:13
Ok! I got the thing to work! I think I will set it up, however, to it dying, so I don't have to constantly turn it off... Anyhow, thanks!