Unknown2006-07-01 07:02:05
Ok, since I like to do fancy work and I'm a blademaster, I wanted to make my life easier and do the whole striking thing in the keypad and the swinging in my F's. Here's some of the fun I made and tell me what you think
Alias named "Strikehead"
if getvariable ("lungermode") = "1" then
send "lunge @target head right hand"
setvariable "lungermode", 0
elseif getvariable ("lungelmode") = "1" then
send "lunge @target head left hand
setvariable "lungelmode", 0
elseif getvariable ("parrybodypart") = "1" then
send "unparry"
send "parry head 100"
setvariable "parrybodypart", 0
else
send "strike @target head"
end if
Alias named "Lunger", "Lungel" and "parrybody" set each of their variable (lunger/lungelmode and parrybodypart) to 1
Here's the general thing
You will set each of the "strike-" (stikechest, strikelarm, etc) on the keypad along with the "Parry" and "lunger/l". Those last three(parry, lunger and lungel) will work as a switch, so each time you press the key for "lunger/l"(lunge with left or right hand) you will turn lungelmode or lungermode so you can lunge at a certain bodypart or parry a certain bodypart. If you don't "turn on" any "switch" you will simply will -strike Roark head". This allows to make combinations for lunging and striking or double lunging or parrying a body part as you strike an enemy and so on.
You can change "lunge" with "bash" for bonecrushers.
What do you guys think?
Alias named "Strikehead"
if getvariable ("lungermode") = "1" then
send "lunge @target head right hand"
setvariable "lungermode", 0
elseif getvariable ("lungelmode") = "1" then
send "lunge @target head left hand
setvariable "lungelmode", 0
elseif getvariable ("parrybodypart") = "1" then
send "unparry"
send "parry head 100"
setvariable "parrybodypart", 0
else
send "strike @target head"
end if
Alias named "Lunger", "Lungel" and "parrybody" set each of their variable (lunger/lungelmode and parrybodypart) to 1
Here's the general thing
You will set each of the "strike-" (stikechest, strikelarm, etc) on the keypad along with the "Parry" and "lunger/l". Those last three(parry, lunger and lungel) will work as a switch, so each time you press the key for "lunger/l"(lunge with left or right hand) you will turn lungelmode or lungermode so you can lunge at a certain bodypart or parry a certain bodypart. If you don't "turn on" any "switch" you will simply will -strike Roark head". This allows to make combinations for lunging and striking or double lunging or parrying a body part as you strike an enemy and so on.
You can change "lunge" with "bash" for bonecrushers.
What do you guys think?
Unknown2006-07-01 11:00:00
Good idea. I personally utilised the numeric to work in two modes: in the first one I use it for walking or sprinting (with CTRL), the second mode has jabs or swings with CTRL. Lunges are at /, *, -, different ones with control pressed. + changes modes, numeric 0's for razing, numeric . is for bashing.
Unknown2006-07-01 15:25:43
Yah, I use a numpad when I'm not on my laptop. Works really when when you bind the keys to multiple macros. Forgetting 7 and 9, the 8, 6, 4, 3, 2, and 1 keys all target specific body parts, 5 hits indesciminately, and 0 razes/performs other useful stuff.
I have it set up such that the key is a slash, alt key is a jab, shift key is a lunge, and ctrl key haymakers the bodypart.
I'm also getting a Logitech G15 soon, so the extra macros are gonna be much fun.
I have it set up such that the key is a slash, alt key is a jab, shift key is a lunge, and ctrl key haymakers the bodypart.
I'm also getting a Logitech G15 soon, so the extra macros are gonna be much fun.