Kmuddy and basic triggers

by Unknown

Back to Mechanic's Corner.

Unknown2006-07-07 21:04:53
Hi I'm using Kmuddy and I'm trying to set up some basic triggers and I admit it I'm not a programer.

Anyway I'm trying to set up a trigger that when I remove my gold from my backpack I put it right back. I'm not sure how to work in the variable amount of gold into the trigger.

I'm also looking for any scripts or triggers for auto-sipping, and combat.

Thanks for all your help.

Temair
Eyvindr2006-07-09 04:32:21
The real power of Kmuddy is that it allows you to run a script in any language that has STDIN, STDOUT, and STDERR. The problem here is that it gets very complex very quickly and really requires some programming experience.

I'd suggest you look at the included documentation (it's in there, believe me) talk to people on the forums (the developer is very helpful and fast to respond) and maybe start trying to pick up the ropes with a simple scripting language. My suggestion would be Ruby. If you're feeling bored someday, start out with Why's (Poignant) Guide to Ruby. It's a lot strange, but actually very gently and enlightening, especially to someone who has no experience with other languages.
Sylphas2006-07-09 04:59:17
Bah. I could never run Kmuddy because it threw a ton of dependency errors, which it shouldn't because I have KDE running just fine.
Eyvindr2006-07-12 03:24:27
I can attest to that.

I tried to build Kmuddy, tried very hard, for a while before giving up completely.

A few months later, after updating random things and other nonesuch I tried it again and it gave me a clean compile with no trouble.

The joys of compilation.