Callus2006-08-07 18:25:22
This is probably very simple, but... well... I don't know.
Anyway, in MUSH, when making an alias, how can I make that alias use the information in a variable?
Like, if I'm making an alias to
cast blast
cast ignite
cast freeze
(just a simple example, I know it wouldn't work because of equilibrium), how can I make the alias use the data that is currently in the 'target' variable? Instead of me having to go and re-write the alias with a new name every time I fight someone new.
Anyway, in MUSH, when making an alias, how can I make that alias use the information in a variable?
Like, if I'm making an alias to
cast blast
cast ignite
cast freeze
(just a simple example, I know it wouldn't work because of equilibrium), how can I make the alias use the data that is currently in the 'target' variable? Instead of me having to go and re-write the alias with a new name every time I fight someone new.
Unknown2006-08-07 18:31:25
Use
cast blast @target
cast ignite @target
cast freeze @target
And make sure you have the EXPAND VARIABLES box checked.
cast blast @target
cast ignite @target
cast freeze @target
And make sure you have the EXPAND VARIABLES box checked.
Callus2006-08-07 18:43:33
Ahh, thanks a lot, I'll try it out!