Languages

by Nementh

Back to Ideas.

Nementh2006-08-18 16:25:37
This may have been brought up before, but I will bring it up again.

Bookbinding allows you to learn upto five languages right now, and that is currently the only way to learn more languages. There should be another way to maybe learn one or two... I was thinking perhaps have one or two high art skills for languages, but they can only be spokon, not written. Thus, bookbinders still have more languages, and are still the only ones who can translate books, but people can still learn to speak another language with out giving up their tradeskill.
Genos2006-08-18 20:52:01
Just as a question why do you think there should be a good reason to learn other languages?

Personally I like it being downright impossible outside of one skill as it furthers creating solid barriers between the races.
Unknown2006-08-18 21:11:33
If they were to implement something like that, perhaps it could be tied into your community rather than given a choice, for instance, everybody speaks common and their racial language, plus one based on community.

* Magnagora: Orclach, Since Viscanti have no language.
* Serenwilde and Glomdoring: Elfen (because both Elves and Faelings speak the same core language)
* Celest: Merian.

You only get this when starting out and when you choose your city, so you don't automatically unlearn when you leave but you can't learn the native language if you switch orgs. This makes perfect "background" sense.

Just an idea.

Arix2006-08-18 21:35:14
so in that case, Arix would be able to speak common, Elfen, Orclach, and Merian?
Unknown2006-08-18 22:23:56
No, you'd only get the languages of your race--Common and Racial (if you have one), then a language of the city you FIRST start with. Assuming you were a Trill to start, and started in Serenwilde, you'd have Common and Elfen. You don't forget the language when you leave the commune, but you can't learn a new city's language.

This is sort of realistic and is based on your "background" being tied to a city or commune.
Arix2006-08-18 22:26:04
if I moved to a new city, the first thing i'd do would be to learn the language
Sylphas2006-08-18 22:38:06
Not if they spoke, with perfect fluency, a language you already knew with perfect fluency.
Arix2006-08-19 00:52:01
only languages I have are common and Elfen
Abethor2006-08-19 03:39:38
I also like the language barriers. As far as a community's language, it's a good idea but we all speak common anyways and every place is one primary race, for the most part.
Sarrasri2006-08-19 03:42:49
I want to learn furrikini so Sylphas and Nejii can't speak it in front of me just to be annoying. sad.gif Mainly Sylphas for that though. dry.gif
Shyshaeia2006-08-19 05:00:28
Its at times like these I love being a bookbinder. happy.gif
Unknown2006-08-19 13:10:19
QUOTE(Phred @ Aug 19 2006, 12:23 AM) 321437

No, you'd only get the languages of your race--Common and Racial (if you have one), then a language of the city you FIRST start with. Assuming you were a Trill to start, and started in Serenwilde, you'd have Common and Elfen. You don't forget the language when you leave the commune, but you can't learn a new city's language.

This is sort of realistic and is based on your "background" being tied to a city or commune.


Bad idea, because the design of Lusternia allows you to un-make every "permanent" choice - your race (reincarnation), guild and city/commune (obvious), even gender (with genderbend, even though it's just an illusion). I don't see anything like this here. Also:
-What if my character didn't live all his life in Magnagora, for example? Novices are treated like newcomers, after all.
-What if I choose a race who gets the community's "native" language? Get shafted because of that? No way.
-What if I choose to be a rogue, and join a place later?

I'd add that some people might use this to join a place for metagaming reasons to learn a language normally unavailable to them, but that'd be laughable. There are 10x the more important metagame reasons (if one would be metagaming) and - sorry to burst anyone's bubble, languages are absolutely USELESS. In my whole time of playing Lusternia I didn't see anyone or any book written/speaking in any other language than Common or Divine (the real reason to learn Bookbinding). Oh, wait - there were times when people are talking behind other people's backs in languages they can't understand. But it never was an RP event, but rather means of harmless teasing - if it was anything important, they'd use tells instead.
Shyshaeia2006-08-19 13:39:31
Actually I remeber some Magnagorans found some NPC diaries in the Presidio and one was written in lucidian.

Maybe we will see more uses of languages in the future. Who knows.
Nementh2006-08-19 15:15:51
The main reason I brought this up is I would like to see languages play a bigger roll. Problem is that if you can only learn your racial language, and can not learn any other languages, there is no reason to goto the other language. If everyone could learn another language, communication in other languages would, possible, become more common. I'd also like to see some non-racial languages availible.

If it was my choice, ther'd, common would be limited to maybe 5-6 word phrases, and you'd have to use a racial language to communicate. (This of course would require Trill, Humans, and Viscanti have their own languages.) I like the idea of common being noting more then a pidgeon... but oh well.
Abethor2006-08-19 20:24:40
I personally like common the way it is right now. Think about if you would have to communicate solely by racial languages. You'd have to figure out the person's race and then speak in that language. What if you didn't know their language? Then what? It would create difficult barriers and too much hassle in my opinion. I just like racial languages because it gives a more realistic appeal to Lusternia, so that certain races can communicate without worrying about being understood.
Sylphas2006-08-19 21:17:09
If everyone could learn other languages, they would all end up like common. If it was difficult, no one would use them because of language barriers.
Nementh2006-08-19 21:43:48
QUOTE(Sylphas @ Aug 19 2006, 09:17 PM) 321788

If everyone could learn other languages, they would all end up like common. If it was difficult, no one would use them because of language barriers.



We need somewhere in between, and quite frankly language barriers make for fun RP. Some of my favrite RP from Imperian was with a character who RPed not knowing common, and only spoke Demonic. She also hated Kinsarmar, so she never got one of those translating amulets, so if you wanted to talk to her, you needed a translator, and those were hard to come by. Egotisitcal you know what to. But I loved RPing with her, because it was so fun trying to keep the messages straight and such when we didn't have a translator.
Sylphas2006-08-19 21:52:50
But game-wide, that would be absolutely horrid. People would just use emotes.
Nementh2006-08-19 22:56:59
QUOTE(Sylphas @ Aug 19 2006, 09:52 PM) 321799

But game-wide, that would be absolutely horrid. People would just use emotes.



Hence me saying somewhere in between. I didn't say abolish common, just make it so conversation is more difficult in common then it would be in another language... and allow players in general to learn to speak one or two extra languages.