Glomdoring's Future

by Estarra

Back to Common Grounds.

Estarra2006-09-25 18:31:23
Following up on the announce post, where would you like to see Glomdoring go?

Note that staying the same is not an option.

Feel free to discuss!
Unknown2006-09-25 18:34:14
Could somebody post the announce for us unable to log in right now?
Veonira2006-09-25 18:34:48
QUOTE

ANNOUNCE NEWS #643
Date: 9/25/2006 at 18:17
From: Estarra, the Eternal
To : Everyone
Subj: Glomdoring: Mea Culpa

I apologize for the trauma Glomdoring is being put through. Our intent
was to implement some much needed cultural change in Glomdoring through
an RP scenario involving Viravain and a seed blossoming within her from
the prior event when she merged with Isune. It was thought that
Glomdoring's fanatical roleplay would emulate the changes that Viravain
would be going through and we could smoothly transform Glomdoring into a
more inviting place for players. We did not foresee the open rebellion
and forsaking of Viravain. Anyway, we've since thrown that plot at the
window for obvious reasons.

Simply put, Glomdoring has become overly exclusive and too limiting to
appeal to a broad enough selection of the playerbase to justify it
continuing on the path that it is currently on. WE DO NOT BLAME THE
PLAYERS FOR THIS. The blame is entirely ours and we are not shirking
from it. I can only apologize that something wasn't done sooner.
However, be that as it may, we are going to be doing something now.

Thus, since the roleplay option failed dismally (again, blame me), we
will strictly handle this OOC. We will be hold a meeting tonight at 8:00
pm PST (3:00 GMT) with those leaders of Glomdoring who can make it to
discuss OOC how best Glomdoring can move forward.

Penned by My hand on the 18th of Estar, in the year 158 CE.


I voted for Glomdoring to keep its RP and for it to become more welcoming, and also for Viravain to remain the same but simply be less involved. I don't think it really makes sense, and I don't think it's very fair to the players to make them change their roleplay completely, but if that roleplay is causing problems and deterring people then some sort of adjustment is clearly necessary, even if it's just to tone it down a bit.
Unknown2006-09-25 18:35:03
oh my

This is something and I can't answer. Estarra, why don't you get OOC powers so you can bring me a computer at home so I could play your game?
Nepthysia2006-09-25 18:36:19
Well.. I'm biased! lol Since Raezon doesn't seem to be coming back any time soon... I need a new god with awesome rp so I voted for changing her into something new.

Possibly something to morph from this flubbered RP that occured. I'd be all for a nympho goddess! :rofl: Would be perfect for Nepster and be something well.. NEW! I'm sure you could tie in a few more strings of rp and come up with a cool new divine that isn't all "OMG I must rule blah blah blah".
Estarra2006-09-25 18:37:31
QUOTE(Corinthian @ Sep 25 2006, 11:35 AM) 335396

oh my

This is something and I can't answer. Estarra, why don't you get OOC powers so you can bring me a computer at home so I could play your game?


OOC Powers Activate!

For just 150,000 credits, you will also get a computer delivered to your home home personally by the Creatrix......
Narses2006-09-25 18:43:56
Estarra, I truly don't think I have any authory on the matter but... when Glomdoring was introduced, the players had to face a certain reality which could not be argued with. If Viravain is the final authority, you will have a commune which is an extension of her divine order... because she has a final say in -everything-. I -love- Glomdoring's concept... but notice that anyone who preserved his own opinion rather then succumb to the common belief had a major problem in going anywhere.. or even staying within the commune.

I originaly thought that bringing forth another divine who disputed Viravain and has a part in the creation of the forest will allow the diversion that was needed. a divine who accepts that the Wyrd originates from the taint and considers it an evolution of it- this some would agree with Viravain, and others won't... and instead of fighting, the two divines will form a pact for their common goal -is- to preserve the forest as it is.

I think that the most importent thing is to shake Viravain's grasp on the commune, to allow people to form their own opinions and ideas without being shut down... the only way for this to happen is to either kill Viravain or have her change in some way that will make her much more open and far less interfering and agree that Crow and Night are her creations, true, but due to the Wyrd, they evolved... or I don't know, something along these lines. If a single divine holds obsolute authority, you will never see any diversion and versitility.

I wish I could have made it to the meeting, but it doesn't bode too well with middle-east timing... but that's okay. I hope everyone leaves satisfied... I really do think that the guilds there are beyond awsome in concept and I am sure many would join it if things go well.
Unknown2006-09-25 18:44:24
QUOTE(Estarra @ Sep 25 2006, 01:37 PM) 335398

OOC Powers Activate!

For just 150,000 credits, you will also get a computer delivered to your home home personally by the Creatrix......

nerf credit prizes glare.gif

Here's some random and whacky idea. Burn the wyrd. Ban Rowena and perhaps Brennan from the Glomdoring. There's a start and just let it role from there happy.gif

But I dunno sad.gif
Unknown2006-09-25 18:47:03
Here's my reactions:
Vote 1:
Response 1: Throwing out in-game years of existing roleplay and a perfectly good set of skills would be an extraordinary amount of time and effort. We need a neutral organization, yes, but if we remove Glomdoring as it is, we will restore Serenwilde to its generic anti-city standpoint, giving it no natural allies (if Gloriana is truly neutral) OR we will give Serenwilde a steadfast ally that might be coaxed into war with the cities, cutting off alchemy from the cities -again-.
Response 2: The mose sensible response, but we need not do much: simply restore the (wrongly removed) old leadership and get the Gods out of the RP. Oh, and by "keep its current RP" I'm assuming you mean the old one, not the new "OMG SEDUCE AND SNUGGLE! happy.gif " version that Glomdoring is getting forced into.
Response 3: That would leave dozens of characters with no home and introduce a rather glaring plot hole into reality.

Vote 2:
Response 1: Why, why, why. Viravain has a great character thing going.
Response 2: Oh, hooray, another drastic character shift. My personal theory is that if a character undergoes two or more drastic character shifts, the character is doomed to fade into obscurity, unpopularity, or nonexistence.
Response 3: That being said, her character is perfectly fine BUT her massively heavy hand in Glomdoring politics completely stifles Glomdoring, which leads to the gradual decline of the organization. Remove the divine involvement in politics and Glomdoring will slowly start to flourish.
Unknown2006-09-25 18:47:30
QUOTE(Narses @ Sep 25 2006, 01:43 PM) 335399

Estarra, I truly don't think I have any authory on the matter but... when Glomdoring was introduced, the players had to face a certain reality which could not be argued with. If Viravain is the final authority, you will have a commune which is an extension of her divine order... because she has a final say in -everything-. I -love- Glomdoring's concept... but notice that anyone who preserved his own opinion rather then succumb to the common belief had a major problem in going anywhere.. or even staying within the commune.

I originaly thought that bringing forth another divine who disputed Viravain and has a part in the creation of the forest will allow the diversion that was needed. a divine who accepts that the Wyrd originates from the taint and considers it an evolution of it- this some would agree with Viravain, and others won't... and instead of fighting, the two divines will form a pact for their common goal -is- to preserve the forest as it is.

I think that the most importent thing is to shake Viravain's grasp on the commune, to allow people to form their own opinions and ideas without being shut down... the only way for this to happen is to either kill Viravain or have her change in some way that will make her much more open and far less interfering and agree that Crow and Night are her creations, true, but due to the Wyrd, they evolved... or I don't know, something along these lines. If a single divine holds obsolute authority, you will never see any diversion and versitility.

I wish I could have make it to the meeting, but it doesn't bode too well with middle-east timing... but that's okay. I hope everyone leaves satisfied... I really do think that the guilds there are beyond awsome in concept and I am sure many would join it if things go well.

There's a problem. Who else contributed to the creation of what Glodmoring is now? Night creator's "dead". Vira created Raven. Uhm.. that's about it. Shikari was a somewhat "neutral God" because Shikari's tome fits really well with the Ur'Guard or any warrior guild for that matter, including the Paladins...
Anarias2006-09-25 18:47:37
QUOTE(Estarra @ Sep 25 2006, 12:37 PM) 335398

OOC Powers Activate!

For just 150,000 credits, you will also get a computer delivered to your home home personally by the Creatrix......


That's only... something close to 30,000 dollars right? happy.gif

Closing down Glomdoring would probably be the best thing to do story-wise but would leave quite a few players completely stranded with nowhere to go. Simply "toning down" the Glom style of roleplay isn't going to hack it either. Gloriana? No. That's a hornet's nest best not poked. Large reform of Glomdoring but keeping it as a dark forest is the best all-around path to take.

Viravain should die. If she doesn't then she'll always be a factor in how the commune is run and so far, that hasn't been great. The past history between Viravain and the Glomdoring has been firmly entrenched and suddenly having her cool off and say she doesn't mind much how things are run doesn't flow at all. Kill her off, bring in some new character to serve as patron. It'll give Viravain's player a fresh start too to play someone else.
Tekora2006-09-25 18:50:36
QUOTE(Estarra @ Sep 25 2006, 02:37 PM) 335398

OOC Powers Activate!

For just 150,000 credits, you will also get a computer delivered to your home home personally by the Creatrix......



What kind of bulk discount are we looking at for an order like this? elfen.gif

-----

Anyway, I'm really torn about this. The "Hallifax Supporter" in me sees this as a possibility for one of the lost cities to open and take the place of a removed org, but Glom players don't deserve to have their org taken away.

As for Viravain (character-wise), I think if any real change is going to take place, Glomdoring needs a new Divine. And since we've seen the kind of chaos that dramatic change in an active Divine's personality causes, maybe it would be best to retire Viravain and introduce a new Patron.

However, whatever ends up happening, I think it should be the players of Glomdoring that have the most say in it.
Mira2006-09-25 18:50:54
Wow, I seem to be the only one who voted for Glomdoring to be made a neutral organization and turned into Gloriana. I also voted for Viravain to transform into something else, because from what I've read about her on these forums... She seems to be a bit of a tart.

I think it would be neat to have a truly neutral organization. But thats just me, and I'm just a rogue newbie, and what I think doesn't count for much.
Noola2006-09-25 18:51:14
QUOTE

I apologize for the trauma Glomdoring is being put through. Our intent
was to implement some much needed cultural change in Glomdoring through
an RP scenario involving Viravain and a seed blossoming within her from
the prior event when she merged with Isune. It was thought that
Glomdoring's fanatical roleplay would emulate the changes that Viravain
would be going through and we could smoothly transform Glomdoring into a
more inviting place for players. We did not foresee the open rebellion
and forsaking of Viravain. Anyway, we've since thrown that plot at the
window for obvious reasons.


It's too bad this didn't work out. It sounds really neat.
Estarra2006-09-25 18:59:03
QUOTE(blastron @ Sep 25 2006, 11:47 AM) 335401

The mose sensible response, but we need not do much: simply restore the (wrongly removed) old leadership and get the Gods out of the RP. Oh, and by "keep its current RP"


Just FYI, the old leadership, whether wrongly removed or not, stated emphatically that they wanted to continue policies of "quality over quantity" and any change from that would "ruin the RP" of Glomdoring (coincidentally, it would also continue their having a stranglehold on power). While I'm all for a modicrum of discriminating RP from cities and guilds, there comes a point where being in said city or guild becomes so unpleasant or restrictive that only a small cabal of members are ever active. While you may think these members are "quality", usually it is just a small group of like minded friends (which is great for a family or clan or even inner circle of an order but not for a city or guild). It hardly makes sense to cling to a leadership who resists the changes that are needed, no?
Unknown2006-09-25 18:59:13
Viravain's a nice character. I always looked at it like a Dark Foresty version of Terentia. Actually, I personally belive that Terentia and Viravain really like each other. If anyone remembers those times that they used to tease Revan, Murphy and all the Magnagoran group of fighters with pink clothing and constant zapping you could agree with me.

I don't know pretty much what it could be done but, Viravain's quite the heavy hand of Glomdoring. They are bent to the will of her Goddess. She was in fact the one that gave birth to what they have now.

Here's a good graceful exit. Let Viravain get angry with the commune (she could just see them as a failure to the Glomdoring) then the Glomdoring could just say "the nil with this", kill the major tainted characters, kill the wyrdling, burn the wyrd and Viravain could say "F this, I'll go hang out in the void". Give them Auskelis or someone more psycho and be done with it unsure.gif
Valarien2006-09-25 19:05:02
Glomdoring needs to stay - There's simply too much invested into it by the players and the Admin for it to just 'go away'. I say we just make things more welcoming.


As for Viravain, I'm appalled at the concept of her 'dying'. That would be a big punch in the gut for Glom, even if she was 'crazy'. Should she stay the same? Transform into something new? It's a tough call, and is highly dependant upon what she transforms -into-.
Narses2006-09-25 19:10:23
Corinthian... for one thing, Viravain's whole teachings revolve around not seeing the Taint, not admitting that Kethuru ever broke out through the seal of beauty and other such things... to accept -her- truth. So what if some other god had a part in this? are there any records that say differently in a manner that would not allow this?. I think that it's flexible. But again, it was just one idea
Unknown2006-09-25 19:12:16
QUOTE(Narses @ Sep 25 2006, 02:10 PM) 335411

Corinthian... for one thing, Viravain's whole teachings revolve around not seeing the Taint, not admitting that Kethuru ever broke out through the seal of beauty and other such things... to accept -her- truth. So what if some other god had a part in this? are there any records that say differently in a manner that would not allow this?. I think that it's flexible. But again, it was just one idea

wait... what? blink.gif

Why do you bring up that?
Narsrim2006-09-25 19:14:27
I voted for Glomdoring to keep its current theme, but to be more welcoming. However in reflection, I have no idea whatsoever as to how that can be achieved to bring forth the results desired.

I also voted for Viravain to change. Glomdoring seems to embody survival and adapation. When met with potential disaster, it reformed and renewed itself into a "greater" being. I really think since Viravain is so linked, she would likely do the same. I also think Viravain changing is enough of a "global change" to facilitate Glomdoring to change without drastically altering it. Call me crazy, but I would speculate this would be easier for the Glomdoring players to handle.

Also any discussion of "shutting down" Glomdoring is most likely not going to happen. Just imagine how insane it would be to handle refunding people credits for lessons, artifacts (ie. artifact shield rune on a cudgel, etc), etc. I also think it would send a really really censor.gif message.