Elysiana2006-12-23 18:56:01
Could we please get a line added to commune/guild logs where, if an enemied novice changes their name, we know a) that their name changed (as opposed to them suiciding, which happens a lot) and what their name changed to? Like maybe "2006/12/23 12:00:00 Enemy Idiotnovice changed his/her name to Stillanidiot." That way those of us who actually keep track of things like who the commune/guild enemies are can actually do so effectively by reading the logs.
Rika2006-12-23 19:00:58
Don't they have that here? They have it in Achaea, which is so useful (of course, there are more idiots there who would make idiot novice characters for fun)
Elysiana2006-12-23 19:11:18
I've never seen it if so, and we've enemied plenty of idiot novices. And then there's the random people who show up who're enemied for no reason, no note in the logs about why, and I've been tracking our enemies and never seen the name before... So I'm guessing not.
Xenthos2006-12-23 19:27:30
QUOTE(Elysiana @ Dec 23 2006, 02:11 PM) 365489
I've never seen it if so, and we've enemied plenty of idiot novices. And then there's the random people who show up who're enemied for no reason, no note in the logs about why, and I've been tracking our enemies and never seen the name before... So I'm guessing not.
If they kill an NPC that doesn't show up in the logs, like a village denizen, they get enemied without any sign of it in the logs, period.
It's somewhat annoying. We went to ask Thoril to at least give us some note of when his dwarves enemy people to the Glomdoring, but he ignored us.
Unknown2006-12-25 14:22:30
QUOTE(rika @ Dec 23 2006, 07:00 PM) 365486
Don't they have that here? They have it in Achaea, which is so useful (of course, there are more idiots there who would make idiot novice characters for fun)
Namechanges only show up in city logs if the person is a part of your city/house, in Achaea.