Nerra2007-02-27 23:34:32
So you have someone's left leg at slice tendon, double pinned, and their gut is at "impale." your using two 50/210/210 rapiers. Mantakaya and Dulak poisons. How do you finish it? Damage/bleeding is NOT working
Unknown2007-02-27 23:40:38
Err, hmmm. I'm a combat newbie, so maybe my idea is complete moronism to suggest. But my main way of dealing with that from my perspective would be to carry a seperate set of swords that are damage focused and once I've gotten them seriously that up and am in control, switching too it through the use of nice little aliases/scripting so that I can lay down the pain.
I've seen some other warriors out there that seemingly have such things set up so that they can filter through their different weapons fairly quickly and efficiently.
I'm sure people that actually know what they're talking about can suggest more realistic/useful ways of finishing it using the same weapons. I'm curious about how this thread will turn out, I like reading this sort of stuff.
I've seen some other warriors out there that seemingly have such things set up so that they can filter through their different weapons fairly quickly and efficiently.
I'm sure people that actually know what they're talking about can suggest more realistic/useful ways of finishing it using the same weapons. I'm curious about how this thread will turn out, I like reading this sort of stuff.
Aiakon2007-02-27 23:45:27
Edit out the language, pls.
The bleeding from rending should be hurting a lot. Probably more so than switching to damage swords. In any case, so long as they're legs are happily mangled, they aren't getting away fast. Switch to smacking at the head and go for a beheading.
The bleeding from rending should be hurting a lot. Probably more so than switching to damage swords. In any case, so long as they're legs are happily mangled, they aren't getting away fast. Switch to smacking at the head and go for a beheading.
Unknown2007-02-28 00:14:45
BAH! I've written a post but clicked refresh by accident and it disappeared. Okay, here's it's essence:
-If the opponent has such big wound levels, you basically won. BUT only if you do NOT lighten up on the offense. So don't slow down and don't try weird stuff.
-Pinned/impaled = no parrying. Hit the head. Can also try chest or gut (disembowel), but I didn't say that.
-Watch out for rebounding, which can pop in because the opponent smoked faeleaf before they got pinned. Don't let it hit you, make sure to raze.
-Best to focus on impaling with one weapon, the other hitting whatever body part you want down (read: head).
-Don't rend unless both weapons are pinning down the target.
-You can kill with bleeding, or even pure damage, because as long as they're pinned they can't do anything but writhe, not even drink health or adjust parrying.
-If the opponent has such big wound levels, you basically won. BUT only if you do NOT lighten up on the offense. So don't slow down and don't try weird stuff.
-Pinned/impaled = no parrying. Hit the head. Can also try chest or gut (disembowel), but I didn't say that.
-Watch out for rebounding, which can pop in because the opponent smoked faeleaf before they got pinned. Don't let it hit you, make sure to raze.
-Best to focus on impaling with one weapon, the other hitting whatever body part you want down (read: head).
-Don't rend unless both weapons are pinning down the target.
-You can kill with bleeding, or even pure damage, because as long as they're pinned they can't do anything but writhe, not even drink health or adjust parrying.
Shryke2007-02-28 00:16:41
No, you can drink health and cure, you my friend are thinking of crucify.
Unknown2007-02-28 00:18:52
QUOTE(Shryke @ Feb 28 2007, 01:16 AM) 386716
No, you can drink health and cure, you my friend are thinking of crucify.
You sure? Last time I checked (let's face it - more than half a year ago), you couldn't.
Daganev2007-02-28 00:19:59
QUOTE(Nerra @ Feb 27 2007, 03:34 PM) 386690
So you have someone's left leg at slice tendon, double pinned, and their gut is at "impale." your using two 50/210/210 rapiers. Mantakaya and Dulak poisons. How do you finish it? Damage/bleeding is NOT working
Off with their head!
Xenthos2007-02-28 00:21:17
QUOTE(Cuber @ Feb 27 2007, 07:18 PM) 386718
You sure? Last time I checked (let's face it - more than half a year ago), you couldn't.
Try "drink," not "sip."
Edit: Actually, I think sip was fixed since... but a year ago, drink worked and sip didn't.
Unknown2007-02-28 00:23:23
Don't you mean the other way around? I recall you can "sip" but not "drink" while underground.
Or maybe it was drink after all? My skills got all rusty. Damn youngins...
EDIT: Woah, new emotes.
Or maybe it was drink after all? My skills got all rusty. Damn youngins...
EDIT: Woah, new emotes.
Catarin2007-02-28 01:05:36
Testing has shown that pin leg does not stop someone's parrying. It does stop them from changing their parrying around but it does not negate what they are already parrying and they cannot use unparry while pin legged.
So if you want to be sure you're not going to hit their parrying when going for the head, go for a gut impale.
So if you want to be sure you're not going to hit their parrying when going for the head, go for a gut impale.
Ixion2007-02-28 09:32:00
QUOTE(Cuber @ Feb 27 2007, 07:14 PM) 386713
BAH! I've written a post but clicked refresh by accident and it disappeared. Okay, here's it's essence:
-If the opponent has such big wound levels, you basically won. BUT only if you do NOT lighten up on the offense. So don't slow down and don't try weird stuff.
-Pinned/impaled = no parrying. Hit the head. Can also try chest or gut (disembowel), but I didn't say that.
-Watch out for rebounding, which can pop in because the opponent smoked faeleaf before they got pinned. Don't let it hit you, make sure to raze.
-Best to focus on impaling with one weapon, the other hitting whatever body part you want down (read: head).
-Don't rend unless both weapons are pinning down the target.
-You can kill with bleeding, or even pure damage, because as long as they're pinned they can't do anything but writhe, not even drink health or adjust parrying.
-If the opponent has such big wound levels, you basically won. BUT only if you do NOT lighten up on the offense. So don't slow down and don't try weird stuff.
-Pinned/impaled = no parrying. Hit the head. Can also try chest or gut (disembowel), but I didn't say that.
-Watch out for rebounding, which can pop in because the opponent smoked faeleaf before they got pinned. Don't let it hit you, make sure to raze.
-Best to focus on impaling with one weapon, the other hitting whatever body part you want down (read: head).
-Don't rend unless both weapons are pinning down the target.
-You can kill with bleeding, or even pure damage, because as long as they're pinned they can't do anything but writhe, not even drink health or adjust parrying.
No idea what you're talking about regarding pinleg (it's false understanding of too too many that make people scared of pinleg. It's only good in groups, and utterly a joke 1v1 against someone who can cure well.), rest is decent advice.
If you get a double pin with a couple afflictions stuck in there, rend/hit/repeat is an ok tactic against many. Against those who cure very well pinleg will do pretty much nothing. When I get pinned I have that leg's wounds back to zero and can clot/regen any bleeding effortlessly (however, this highly depends on your opponent. Low int races would make it much more effective, esp with mantakaya.) Different venoms would help you considerably, depending on your opponent. Use a headslam or shieldstun once in a while (stun stops certain curing timers for some people).
ferlas2007-02-28 17:02:06
QUOTE(Nerra @ Feb 27 2007, 11:34 PM) 386690
So you have someone's left leg at slice tendon, double pinned, and their gut is at "impale." your using two 50/210/210 rapiers. Mantakaya and Dulak poisons. How do you finish it? Damage/bleeding is NOT working
QUOTE(Aiakon @ Feb 27 2007, 11:45 PM) 386701
Edit out the language, pls.
The bleeding from rending should be hurting a lot. Probably more so than switching to damage swords. In any case, so long as they're legs are happily mangled, they aren't getting away fast. Switch to smacking at the head and go for a beheading.
The bleeding from rending should be hurting a lot. Probably more so than switching to damage swords. In any case, so long as they're legs are happily mangled, they aren't getting away fast. Switch to smacking at the head and go for a beheading.
The way I see it heavy constant rending is only going to kill people who arnt willing to run for a few seconds to recover, which means heavy rending isn't going to kill anyone who's had practice and is good.
Damage won't cut it against good folk either so forget it, the only way to kill anyone decent is with instakills. Which as others such as nico have said blademasters probally have the hardest instakill for any warrior type to get.
As a blademaster your only viable instakill is behead. So you have one limbs to critical and another to heavy getting decent afflictions you'r basically one third or so on the way to your kill, now you need to build up the chest to at least heavy wounds and the head to critical.
Now that you have the legs being pinned or tendoned on every hit, the gut giving reliable impales and the chest prepared for heartpierce and the head being built up. Against robe wearers your main tatic will be to force them to guard the legs and the chest to prevent constant tendon cuts which strip their parry allowing a head shot or sensitive heart pierces in an attempt for you to get a lucky swing down on the head to actually kill them.
I really can't see a blademaster killing anyone good unless they have at least two legs and gut at heavy and one leg, chest and head at critical. Three parts critical, two heavy at the least, compare that to axelord able to kill easily with one critical and two heavy or the bonecrusher being able to kill with one critical and one light.
Ixion2007-02-28 21:52:25
Good advice. Heartpierce takes a little finess, but I've used it extensively to use wounds to cause massive damage in short order. Only the tankiest of people will be able to tank chained heartpierces in stride. At the very least, it is another area worth attacking that forces your enemy to switch parry or stance focus to chest, or suffer.
Unknown2007-03-03 18:02:45
Yah. Alternate between hack ups and gut lunges to keep them impaled. The occasional hit landed on the chest is rarely a priority for people's curing, so after about fifteen rounds you'll have enough chest wounds to start lunge gut/lunge chest. If they are tanking the rend bleeding too well, keep them impaled, while delivering heartpierces.
Ixion2007-03-03 18:14:27
No need for hack ups as a blademaster. There are many other areas to keep the pressure on to setup the piercing.