Shorlen2007-12-25 23:49:09
So, in my recent reminiscing of Lusternia, two events stick out in my mind. I'm not sure how much I have of the Virathuru event, as I only logged half of it and wasn't online for the initial seal breaking, but I definitely was there for the Ascension event. I'm sure bits of this are elsewhere, but here are fragments from my perspective:
--------------------
The divine voice of Avechna, the Avenger reverberates powerfully, "Already
Almighty Kethuru stirs from His prison! I sense that His touch will make your
circlets of lucidity powerless once the final trial has begun. Beware His
presence, mortals, for surely He will seek to corrupt you."
Avechna, the Avenger, rises high into the air above Avechna's Peak, the Nine
Seals floating ethereally around Him.
The divine voice of Avechna, the Avenger reverberates powerfully, "Mortals! The
Nine Sealbearers have been chosen, and from their number one must ascend above
the others and wield the Staff of Ascension!"
The Nine Seals flash with multi-coloured energy, spinning faster and faster in
the air. In a great explosion of light and sound, the Seals suddenly transmute
into a staff of pure, blistering energy. Avechna reaches towards the staff, but
His attempts to wield it are stopped by the divine energy of the staff.
The divine voice of Avechna, the Avenger reverberates powerfully, "Our need is
most dire, Lusternians, for already Almighty Kethuru strains powerfully against
His prison, and is about to wake once more. When the Staff of Ascension comes
into play, its reverberations will begin to rouse Him from His slumber, and our
time will become very short indeed."
The divine voice of Avechna, the Avenger reverberates powerfully, "Who among you
can wield the Staff of Ascension and refresh the Nine Seals? Who among you is
cunning, brave, and powerful enough to re-seal Almighty Kethuru? Only time shall
tell."
Avechna and the Staff of Ascension vanish, appearing simultaneously superimposed
over all the planes of existence before settling upon the Astral Plane.
The divine voice of Avechna, the Avenger reverberates powerfully, "Prepare
yourselves, Lusternians, for the trial shall begin shortly."
** A Divine Ascension event has been set up! (see EVENT STATUS) **
** You are automatically a participant. **
World Event: Divine Ascension
The Staff of Ascension is at a distorted alley.
** The Divine Ascension has begun! **
--- Enter the astral plane at your own risk! ---
The Staff of Ascension floats in the air, blazing with divine power.
You pick up the Staff of Ascension.
----------------
The divine voice of Avechna, the Avenger reverberates powerfully, "Be advised,
Sealbearers, that your touch is anathema to Almighty Kethuru, though your blades
and magic even more deadly."
----------------
(Serenwilde): Elysiana says, "Shorlen is in charge for the Ascension."
-------------------
You clutch bravely onto the Staff of Ascension as it unleashes a stream of
coruscating energy into the crystal formations of the power node.
Along the open cracks in the sky, a brilliant net of sparkling light flares
across the seams, sealing them shut.
Along the open cracks in the sky, a brilliant net of sparkling light flares
across the seams, sealing them shut.
Reality twists and churns, causing cracks and rips to appear from which
gibbering screams of insanity echo forth.
Jagged cracks form throughout the sky, revealing thousands of angry red eyes.
Your mind screams as visions of impossible geometries ravish your intellect and
shatter your understanding of reality.
-------------------
Serenwilde's initial defense:
A lifeless plaza.
Superimposed over this location, an ethereal forest reaches up to the sky. A
crystalline power node pushes up from the ground here. Hovering over a raised
dais are two silver arrows, their long shafts crossed with the points aimed
skywards. A birch sapling clings tenaciously to the ground here. A graceful tree
stands here, shaped vaguely like the form of a woman. A brown stag wanders about
here, its head held regally. A sigil in the shape of a small, rectangular
monolith is on the ground. Druid Panthaal Mes'ard, Hart's Praise is here,
shrouded. He wields a philosopher's stone in his left hand and a mystic cudgel
in his right. He is surrounded by one reflection of himself. An'Taithe Acolyte
Saaga, Seeker of Twilight is here, shrouded. She wields an athame dagger in her
left hand. Hierophant Kalas Dylara Mes'ard is here. She wields a mystic cudgel
in her left hand. Fist of the Forest, Raguel is here. He wields a brutal war
hammer in each hand. Serenguard Quartermaster Chief Tandrin, Jaguar Hunter is
here. He wields a sleek coal-grey greatsword in his left hand. Druid Kalodan,
Hart's Glory is here, shrouded. He wields a magic tome in his left hand and a
mystic cudgel in his right. He is surrounded by one reflection of himself.
Starkissed Seneschal Elysiana Talnara-Myeras is here. She wields an athame
dagger in her left hand and a glowing powerstone in her right. Daughter of the
Moon, Ixora Wildflower, Ethereal Healeress is here, shrouded. She wields an
athame dagger in her left hand and a brilliant white rose in her right. Druid
Gehn Mes'ard, Hart's Glory is here, shrouded. He wields a mystic cudgel in his
left hand. Heiress Kalas Aesyra, Autumn's Memory towers here, shrouded. She
wields an athame dagger in her left hand and a magic tome in her right. Huntress
Nerra Calaelen is here, shrouded. She wields an aslaran tribal rapier in each
hand. Druid Kalas Narses, Clarion of Tempests is here. He wields a mystic cudgel
in his left hand and a golden sickle in his right. Flacarealah Maschio is here,
sprawled on the floor. She wields an imperial twilight-steel broadsword in her
left hand and a silver broadsword with elfen etchings in her right. Keeper of
Spirit's History, Linwe Mes'ard, Bardagh Cloie is here, shrouded. She wields an
ebony and moonhart mandolin in her left hand. She is surrounded by one
reflection of herself. Krellan is here, shrouded. He wields an athame dagger in
his left hand. Lowe, The Desert Winter is here, shrouded. He wields a grim
mandolin of ebony wood and bone in his left hand. Keeper Rika, Totem Scout is
here. She wields a silver rapier in each hand. Druid Jasper, Hart's Glory is
here, shrouded. He wields a mystic cudgel in his left hand and a blue round
shield emblazoned with a white quill in his right.
You see exits leading southwest and northwest.
---------------
Daevos gives the Staff of Ascension to you.
Flying above a lifeless plaza.
A golden mist flows across the ground here, indicating a shield shrine of
Charune nearby. Twinkling and gleaming, a large pile of golden sovereigns rests
on the ground.
You see exits leading northeast, south, and northwest.
3578h, 4998m, 4998e, 10p, 17813en, 23866w exk<>-northeast
The Staff of Ascension disappears from your hands.
3578h, 4998m, 4998e, 10p, 17813en, 23866w exk<>-
An aetherway hynx challenges your soul.
3578h, 4998m, 4998e, 10p, 17813en, 23866w exk<>-northeast
A small crystal bearing the letter G slithers around your finger.
3578h, 4998m, 4998e, 10p, 17813en, 23866w exk<>-northeast
Flying above a lifeless plaza.
Radiating an aura of immense wealth, a massive pile of golden sovereigns is
heaped upon the ground.
You see exits leading southwest and northwest.
----------------
Soll arrives from the west.
2691h, 3707m, 4998e, 10p, 17815en, 23890w exk<>-take staff
You pick up the Staff of Ascension.
2691h, 3707m, 4998e, 10p, 17815en, 23890w exk<>-
Soll tugs his chin thoughtfully.
---------------
Final scores 42 seconds from the end:
*************************************************************
Seal Bearer Score
-------------------------------------------------------------------------------
Chaos : Shorlen 3138
War : Shamarah 15
Justice : Forren 52
Nature : Kaervas 149
Knowledge : Hallen 1467
Beauty : Amarysse 0
Life : Soll 3558
Death : Daevos 441
Harmony : Exarius 0
*******************************************************************************
--------------------
Soll ascends towards divinity!
A shimmering curtain of multi-coloured light surrounds you for an instant as
your wounds are healed by divine intervention.
** The Divine Ascension has ended! **
Soll has been incinerated by the divine energies of the Staff of Ascension.
A luminous humanoid being of pure, fiery energy blazes across the heavens,
appearing before Avechna, the Avenger. The sublime being reaches forth its hand
and its fingertips brush with Avechna's outstretched fingers. There is an
explosion of light and sound, blistering with the intensity of a thousand stars,
and the aura around the being bespeaks nothing save for limitless power.
The Nine Seals re-appear around the twin beings, growing brighter and thrumming
with increasing strength and vitality. The Seals grow stronger and more hale
even as the crackling divine energies surrounding the luminous creature wane
paler.
The sky cracks and shatters, revealing gibbous eyes and masses of rotten flesh
and tentacles. Almighty Kethuru lunges towards the twin pair, but the Nine Seals
glow brightly and repel Kethuru, who howls in pain and fury. The Soulless God is
driven back, and the sky closes in around Him as a final, ear-shattering cry
resounds from His countless slathering mouths.
The sublime being of energy collapses and dissipates slowly into the air, until
nothing remains at all of his once-omnipotent presence. Avechna, the Avenger,
guides the Nine Seals down to their caves once more, returning to His stalwart
vigil over the peak.
The divine voice of Avechna, the Avenger reverberates powerfully, "Mortals, Soll
has made the ultimate sacrifice of his life to restore the Nine Seals, and save
all of creation from the threat of Almighty Kethuru, who even know beats
hopelessly and relentlessly against the bounds of His prison. Though some scant
remnant of his being remains woven through the planar weft, I fear he is gone
and lost forever."
Estarra's voice shatters the cosmic equilibrium, "Soll is dead and yet to be
reborn! From his ashes, an Ascended God will rise, forever changed and marked by
restoring the Nine Seals, the spark of divinity blazing forth into full godhood.
Almighty Kethuru, the bane of all existence, is re-imprisoned... for now."
The special event is over and you find you can move again.
Dancing and twirling, an enormous, ridiculously pink elephant turns to you,
offering you a cup of tea.
--------------------
The rapid drum of galloping hooves and the bellowing call of the Hunter's Horn
announce the blurred arrival of Charune as He thunders into view.
Charune smiles softly at you.
Charune, the Horned One says, "You did well. the fault is not yours in what
happened and you should not blame yourself."
Standing up, you say to Charune, "Lord Charune.."
You say to Charune, "But it was - there were so many mistakes... So many poor
choices."
Charune, the Horned One says, "There was mistakes. I won't argue that. However,
not ones I would place on you."
You say, "The foresting which led to the staff being lost - I wasn't clear with
Anaria regarding the plan."
Charune, the Horned One says, "They were mistakes that are a common disease of
the Serenwilde. Mistakes that cause the Serenwilde to stumble many times when
they should win."
You say, "Tandrin, we kept telling to guard the location northwest of the node,
but we didn't make it clear why, and he kept guarding the node instead."
You say, "I didn't ask Tandrin for his puzzle."
You say, "I ran several times to Taurus instead of holing up on the node I found
myself on."
Charune, the Horned One says, "Namely that the Serenwilde spends more time
talking about what they should do instead of listening to someone and doing it."
You say, "I didn't tell anyone to hold a meld on Taurus when I realized that I
could not."
Charune, the Horned One says, "The meld would not have helped you much, in fact,
the original tactic you used was your best plan and should have remained as
such. The biggest mistake was the node being forested. Had that not happened I
am certain you would have won."
Charune, the Horned One says, "The other mistake was the fact that instead of
going in,. which I know you pushed for, Krellan and others sat around for far to
long waiting for more people. That gave them time to gain more people too,
though."
You say, "But we just needed to kill Soll."
You say, "Letting Daevos get the staff would have been fine, Daevos was far
behind."
Charune, the Horned One says, "And lastly simply obeying orders and following
directions. Serenwilde spends nintey percent of its time arguing over an order
when it should just close its mouth and do it."
Charune, the Horned One says, "You did not fail anyone though. You came out a
lot further ahead than expected. You did not have the advantage of other
Sealbearers who could hand the staff off to you and yet you came close to
victory all the same."
You say, "In the end, I did, and I failed to make effective use of it."
You say, "If Amarysse was here though... things would have gone differently."
Charune, the Horned One says, "In the end you did not ascend. That does not mean
you failed."
You say, "She could easily have kept the sphere clear while I held the staff."
Charune nods His head at you.
Charune, the Horned One says, "She probably could have."
Charune, the Horned One says, "This still does not make you a failure."
Charune, the Horned One says, "You tried your hardest, you overcame odds that
were overwhelming, and you gave the Serenwilde someone to look up to for all of
that. Use that new found respect wisely."
You say, "For now though..."
You say, "For now I think I need to sit back and rest a bit."
Charune nods His head at you.
Charune, the Horned One says, "I will let you rest then."
You say, "I need to shake this feeling of failure, and to get these bugs out of
my skin."
Charune's mouth turns up as His face breaks into a smile.
You have emoted: Shorlen scratches himself furiously.
Charune, the Horned One says, "Be well, Shorlen."
You bow respectfully to Charune.
Raising the Hunter's Horn to His lips, Charune trumpets a single, piercing note
before flicking His tail and thundering off.
You have been slain by your own delusions.
----------------------
So yeah, I had an incredible amount of fun =)
EDIT: Yes, yes, I know, it's Apotheosis, but I can't spell =( And I see Soll reading this! You did awesome, man, both during the above event, and afterwards as a Divine. I'm glad you won!
--------------------
The divine voice of Avechna, the Avenger reverberates powerfully, "Already
Almighty Kethuru stirs from His prison! I sense that His touch will make your
circlets of lucidity powerless once the final trial has begun. Beware His
presence, mortals, for surely He will seek to corrupt you."
Avechna, the Avenger, rises high into the air above Avechna's Peak, the Nine
Seals floating ethereally around Him.
The divine voice of Avechna, the Avenger reverberates powerfully, "Mortals! The
Nine Sealbearers have been chosen, and from their number one must ascend above
the others and wield the Staff of Ascension!"
The Nine Seals flash with multi-coloured energy, spinning faster and faster in
the air. In a great explosion of light and sound, the Seals suddenly transmute
into a staff of pure, blistering energy. Avechna reaches towards the staff, but
His attempts to wield it are stopped by the divine energy of the staff.
The divine voice of Avechna, the Avenger reverberates powerfully, "Our need is
most dire, Lusternians, for already Almighty Kethuru strains powerfully against
His prison, and is about to wake once more. When the Staff of Ascension comes
into play, its reverberations will begin to rouse Him from His slumber, and our
time will become very short indeed."
The divine voice of Avechna, the Avenger reverberates powerfully, "Who among you
can wield the Staff of Ascension and refresh the Nine Seals? Who among you is
cunning, brave, and powerful enough to re-seal Almighty Kethuru? Only time shall
tell."
Avechna and the Staff of Ascension vanish, appearing simultaneously superimposed
over all the planes of existence before settling upon the Astral Plane.
The divine voice of Avechna, the Avenger reverberates powerfully, "Prepare
yourselves, Lusternians, for the trial shall begin shortly."
** A Divine Ascension event has been set up! (see EVENT STATUS) **
** You are automatically a participant. **
World Event: Divine Ascension
The Staff of Ascension is at a distorted alley.
** The Divine Ascension has begun! **
--- Enter the astral plane at your own risk! ---
The Staff of Ascension floats in the air, blazing with divine power.
You pick up the Staff of Ascension.
----------------
The divine voice of Avechna, the Avenger reverberates powerfully, "Be advised,
Sealbearers, that your touch is anathema to Almighty Kethuru, though your blades
and magic even more deadly."
----------------
(Serenwilde): Elysiana says, "Shorlen is in charge for the Ascension."
-------------------
You clutch bravely onto the Staff of Ascension as it unleashes a stream of
coruscating energy into the crystal formations of the power node.
Along the open cracks in the sky, a brilliant net of sparkling light flares
across the seams, sealing them shut.
Along the open cracks in the sky, a brilliant net of sparkling light flares
across the seams, sealing them shut.
Reality twists and churns, causing cracks and rips to appear from which
gibbering screams of insanity echo forth.
Jagged cracks form throughout the sky, revealing thousands of angry red eyes.
Your mind screams as visions of impossible geometries ravish your intellect and
shatter your understanding of reality.
-------------------
Serenwilde's initial defense:
A lifeless plaza.
Superimposed over this location, an ethereal forest reaches up to the sky. A
crystalline power node pushes up from the ground here. Hovering over a raised
dais are two silver arrows, their long shafts crossed with the points aimed
skywards. A birch sapling clings tenaciously to the ground here. A graceful tree
stands here, shaped vaguely like the form of a woman. A brown stag wanders about
here, its head held regally. A sigil in the shape of a small, rectangular
monolith is on the ground. Druid Panthaal Mes'ard, Hart's Praise is here,
shrouded. He wields a philosopher's stone in his left hand and a mystic cudgel
in his right. He is surrounded by one reflection of himself. An'Taithe Acolyte
Saaga, Seeker of Twilight is here, shrouded. She wields an athame dagger in her
left hand. Hierophant Kalas Dylara Mes'ard is here. She wields a mystic cudgel
in her left hand. Fist of the Forest, Raguel is here. He wields a brutal war
hammer in each hand. Serenguard Quartermaster Chief Tandrin, Jaguar Hunter is
here. He wields a sleek coal-grey greatsword in his left hand. Druid Kalodan,
Hart's Glory is here, shrouded. He wields a magic tome in his left hand and a
mystic cudgel in his right. He is surrounded by one reflection of himself.
Starkissed Seneschal Elysiana Talnara-Myeras is here. She wields an athame
dagger in her left hand and a glowing powerstone in her right. Daughter of the
Moon, Ixora Wildflower, Ethereal Healeress is here, shrouded. She wields an
athame dagger in her left hand and a brilliant white rose in her right. Druid
Gehn Mes'ard, Hart's Glory is here, shrouded. He wields a mystic cudgel in his
left hand. Heiress Kalas Aesyra, Autumn's Memory towers here, shrouded. She
wields an athame dagger in her left hand and a magic tome in her right. Huntress
Nerra Calaelen is here, shrouded. She wields an aslaran tribal rapier in each
hand. Druid Kalas Narses, Clarion of Tempests is here. He wields a mystic cudgel
in his left hand and a golden sickle in his right. Flacarealah Maschio is here,
sprawled on the floor. She wields an imperial twilight-steel broadsword in her
left hand and a silver broadsword with elfen etchings in her right. Keeper of
Spirit's History, Linwe Mes'ard, Bardagh Cloie is here, shrouded. She wields an
ebony and moonhart mandolin in her left hand. She is surrounded by one
reflection of herself. Krellan is here, shrouded. He wields an athame dagger in
his left hand. Lowe, The Desert Winter is here, shrouded. He wields a grim
mandolin of ebony wood and bone in his left hand. Keeper Rika, Totem Scout is
here. She wields a silver rapier in each hand. Druid Jasper, Hart's Glory is
here, shrouded. He wields a mystic cudgel in his left hand and a blue round
shield emblazoned with a white quill in his right.
You see exits leading southwest and northwest.
---------------
Daevos gives the Staff of Ascension to you.
Flying above a lifeless plaza.
A golden mist flows across the ground here, indicating a shield shrine of
Charune nearby. Twinkling and gleaming, a large pile of golden sovereigns rests
on the ground.
You see exits leading northeast, south, and northwest.
3578h, 4998m, 4998e, 10p, 17813en, 23866w exk<>-northeast
The Staff of Ascension disappears from your hands.
3578h, 4998m, 4998e, 10p, 17813en, 23866w exk<>-
An aetherway hynx challenges your soul.
3578h, 4998m, 4998e, 10p, 17813en, 23866w exk<>-northeast
A small crystal bearing the letter G slithers around your finger.
3578h, 4998m, 4998e, 10p, 17813en, 23866w exk<>-northeast
Flying above a lifeless plaza.
Radiating an aura of immense wealth, a massive pile of golden sovereigns is
heaped upon the ground.
You see exits leading southwest and northwest.
----------------
Soll arrives from the west.
2691h, 3707m, 4998e, 10p, 17815en, 23890w exk<>-take staff
You pick up the Staff of Ascension.
2691h, 3707m, 4998e, 10p, 17815en, 23890w exk<>-
Soll tugs his chin thoughtfully.
---------------
Final scores 42 seconds from the end:
*************************************************************
Seal Bearer Score
-------------------------------------------------------------------------------
Chaos : Shorlen 3138
War : Shamarah 15
Justice : Forren 52
Nature : Kaervas 149
Knowledge : Hallen 1467
Beauty : Amarysse 0
Life : Soll 3558
Death : Daevos 441
Harmony : Exarius 0
*******************************************************************************
--------------------
Soll ascends towards divinity!
A shimmering curtain of multi-coloured light surrounds you for an instant as
your wounds are healed by divine intervention.
** The Divine Ascension has ended! **
Soll has been incinerated by the divine energies of the Staff of Ascension.
A luminous humanoid being of pure, fiery energy blazes across the heavens,
appearing before Avechna, the Avenger. The sublime being reaches forth its hand
and its fingertips brush with Avechna's outstretched fingers. There is an
explosion of light and sound, blistering with the intensity of a thousand stars,
and the aura around the being bespeaks nothing save for limitless power.
The Nine Seals re-appear around the twin beings, growing brighter and thrumming
with increasing strength and vitality. The Seals grow stronger and more hale
even as the crackling divine energies surrounding the luminous creature wane
paler.
The sky cracks and shatters, revealing gibbous eyes and masses of rotten flesh
and tentacles. Almighty Kethuru lunges towards the twin pair, but the Nine Seals
glow brightly and repel Kethuru, who howls in pain and fury. The Soulless God is
driven back, and the sky closes in around Him as a final, ear-shattering cry
resounds from His countless slathering mouths.
The sublime being of energy collapses and dissipates slowly into the air, until
nothing remains at all of his once-omnipotent presence. Avechna, the Avenger,
guides the Nine Seals down to their caves once more, returning to His stalwart
vigil over the peak.
The divine voice of Avechna, the Avenger reverberates powerfully, "Mortals, Soll
has made the ultimate sacrifice of his life to restore the Nine Seals, and save
all of creation from the threat of Almighty Kethuru, who even know beats
hopelessly and relentlessly against the bounds of His prison. Though some scant
remnant of his being remains woven through the planar weft, I fear he is gone
and lost forever."
Estarra's voice shatters the cosmic equilibrium, "Soll is dead and yet to be
reborn! From his ashes, an Ascended God will rise, forever changed and marked by
restoring the Nine Seals, the spark of divinity blazing forth into full godhood.
Almighty Kethuru, the bane of all existence, is re-imprisoned... for now."
The special event is over and you find you can move again.
Dancing and twirling, an enormous, ridiculously pink elephant turns to you,
offering you a cup of tea.
--------------------
The rapid drum of galloping hooves and the bellowing call of the Hunter's Horn
announce the blurred arrival of Charune as He thunders into view.
Charune smiles softly at you.
Charune, the Horned One says, "You did well. the fault is not yours in what
happened and you should not blame yourself."
Standing up, you say to Charune, "Lord Charune.."
You say to Charune, "But it was - there were so many mistakes... So many poor
choices."
Charune, the Horned One says, "There was mistakes. I won't argue that. However,
not ones I would place on you."
You say, "The foresting which led to the staff being lost - I wasn't clear with
Anaria regarding the plan."
Charune, the Horned One says, "They were mistakes that are a common disease of
the Serenwilde. Mistakes that cause the Serenwilde to stumble many times when
they should win."
You say, "Tandrin, we kept telling to guard the location northwest of the node,
but we didn't make it clear why, and he kept guarding the node instead."
You say, "I didn't ask Tandrin for his puzzle."
You say, "I ran several times to Taurus instead of holing up on the node I found
myself on."
Charune, the Horned One says, "Namely that the Serenwilde spends more time
talking about what they should do instead of listening to someone and doing it."
You say, "I didn't tell anyone to hold a meld on Taurus when I realized that I
could not."
Charune, the Horned One says, "The meld would not have helped you much, in fact,
the original tactic you used was your best plan and should have remained as
such. The biggest mistake was the node being forested. Had that not happened I
am certain you would have won."
Charune, the Horned One says, "The other mistake was the fact that instead of
going in,. which I know you pushed for, Krellan and others sat around for far to
long waiting for more people. That gave them time to gain more people too,
though."
You say, "But we just needed to kill Soll."
You say, "Letting Daevos get the staff would have been fine, Daevos was far
behind."
Charune, the Horned One says, "And lastly simply obeying orders and following
directions. Serenwilde spends nintey percent of its time arguing over an order
when it should just close its mouth and do it."
Charune, the Horned One says, "You did not fail anyone though. You came out a
lot further ahead than expected. You did not have the advantage of other
Sealbearers who could hand the staff off to you and yet you came close to
victory all the same."
You say, "In the end, I did, and I failed to make effective use of it."
You say, "If Amarysse was here though... things would have gone differently."
Charune, the Horned One says, "In the end you did not ascend. That does not mean
you failed."
You say, "She could easily have kept the sphere clear while I held the staff."
Charune nods His head at you.
Charune, the Horned One says, "She probably could have."
Charune, the Horned One says, "This still does not make you a failure."
Charune, the Horned One says, "You tried your hardest, you overcame odds that
were overwhelming, and you gave the Serenwilde someone to look up to for all of
that. Use that new found respect wisely."
You say, "For now though..."
You say, "For now I think I need to sit back and rest a bit."
Charune nods His head at you.
Charune, the Horned One says, "I will let you rest then."
You say, "I need to shake this feeling of failure, and to get these bugs out of
my skin."
Charune's mouth turns up as His face breaks into a smile.
You have emoted: Shorlen scratches himself furiously.
Charune, the Horned One says, "Be well, Shorlen."
You bow respectfully to Charune.
Raising the Hunter's Horn to His lips, Charune trumpets a single, piercing note
before flicking His tail and thundering off.
You have been slain by your own delusions.
----------------------
So yeah, I had an incredible amount of fun =)
EDIT: Yes, yes, I know, it's Apotheosis, but I can't spell =( And I see Soll reading this! You did awesome, man, both during the above event, and afterwards as a Divine. I'm glad you won!
Krellan2007-12-26 07:19:04
that sucked cause we were close and we totally got that purple hamster at the last second
Soll did a good job though, but he stepped down and now we have ascendants which are players with demigod powers and levels and whatnot.
I'm a Hartstone now! Maybe 2 or 3 weeks now, but I finally switched out from the MD class.
Soll did a good job though, but he stepped down and now we have ascendants which are players with demigod powers and levels and whatnot.
I'm a Hartstone now! Maybe 2 or 3 weeks now, but I finally switched out from the MD class.
Shorlen2007-12-27 02:43:40
QUOTE(Krellan @ Dec 26 2007, 02:19 AM) 470249
that sucked cause we were close and we totally got that purple hamster at the last second
Soll did a good job though, but he stepped down and now we have ascendants which are players with demigod powers and levels and whatnot.
I'm a Hartstone now! Maybe 2 or 3 weeks now, but I finally switched out from the MD class.
Soll did a good job though, but he stepped down and now we have ascendants which are players with demigod powers and levels and whatnot.
I'm a Hartstone now! Maybe 2 or 3 weeks now, but I finally switched out from the MD class.
Wow, I can't imagine you enjoying being Hartstone. Harstone combat is like... so stationary and random for you, I can't see you raiding with it effectively =P
Getting the Seal of Chaos was so hilarious =D Let me find that log just to show how random it was. Basically, Kaervas was mountain climbing to hide from 99% of the game. I found him and trailed him on the ground underneath where he was climbing. From what I could remember, when someone died on top of a mountain, they fell to the bottom before dying, and thus their stuff was dropped at ground elevation. Turns out, I was right. Kaervas ran into a group of Celestians while Krellan led a Rage coven to smite him. The following spamalicious log is the final 30 seconds of the Challenge (you can time that from my power display). The initial teleport is me checking to make sure we're still in the same room, just different elevations.
You tug upon the aether strands around you, searching for one that connects to
Kaervas.
You sense Shorlen pulling on the strands of aether surrounding Kaervas.
3380h, 4310m, 4766e, 7p, 15800en, 21575w xkdb-
Kaervas has suffered a gruesome death through magic by the will of Krellan.
Kaervas has been slain by misadventure.
Kaervas has been slain by misadventure.
Kaervas has been slain by misadventure.
Kaervas has been slain by misadventure.
Kaervas comes tumbling down off the mountainside, bruised and bleeding.
Kaervas dies as his skull cracks open upon one of the cruel mountain rocks.
Kaervas drops the Purple Hamster of Chaos.
Having been too much for the mortal threads of Kaervas, he screams in agony as
flames engulf his body and save them from certain death.
3380h, 4400m, 4766e, 7p, 15800en, 21575w xkdb-
You have recovered equilibrium.
3380h, 4400m, 4766e, 7p, 15800en, 21575w exkdb-
Blowing kisses, the Purple Hamster of Chaos disappears in a flash of
multicoloured smoke.
3380h, 4400m, 4766e, 7p, 15800en, 21575w exkdb-
The Purple Hamster of Chaos appears in a flash of multicoloured smoke, dancing
ridiculously on her hind legs.
3380h, 4400m, 4766e, 7p, 15800en, 21575w exkdb-
Blowing kisses, the Purple Hamster of Chaos disappears in a flash of
multicoloured smoke.
3380h, 4400m, 4766e, 7p, 15800en, 21575w exkdb-
- Derian - LEFT DEMESNE -
3380h, 4400m, 4766e, 7p, 15800en, 21575w exkdb-
The Purple Hamster of Chaos appears in a flash of multicoloured smoke, dancing
ridiculously on her hind legs.
3380h, 4400m, 4766e, 7p, 15800en, 21575w exkdb-ql
On the edge of a lake.
The shadowy outline of a twisted forest casts a dark gloom here. Small flakes of
white float through your field of vision here and there. Standing on her hind
legs, the Purple Hamster of Chaos lounges about here, elegantly smoking a long,
thin cigar.
You see exits leading south and northwest.
3380h, 4400m, 4766e, 7p, 15800en, 21575w exkdb-
Your teleport fails as your target is no longer there.
3380h, 4400m, 4766e, 7p, 15800en, 21575w exkdb-man
(Serenwilde): Krellan says, "Got him."
3380h, 4400m, 4766e, 7p, 15800en, 21575w exkdb-
One more time?
3380h, 4400m, 4766e, 7p, 15800en, 21575w exkdb-
(Serenwilde): Arundor says, "Wow."
3380h, 4400m, 4766e, 7p, 15800en, 21575w exkdb-
Blowing kisses, the Purple Hamster of Chaos disappears in a flash of
multicoloured smoke.
3380h, 4400m, 4766e, 7p, 15800en, 21575w exkdb-take hamster
I see no "hamster" to take.
3380h, 4400m, 4766e, 8p, 15800en, 21575w exkdb-
The Purple Hamster of Chaos appears in a flash of multicoloured smoke, dancing
ridiculously on her hind legs.
3380h, 4400m, 4766e, 8p, 15800en, 21575w exkdb-
(Serenwilde): Xiran says, "Wow."
3380h, 4400m, 4766e, 8p, 15800en, 21575w exkdb-
Lady Malicia La'Saet, Blade Inquisitor yells, "Woot."
3380h, 4400m, 4766e, 8p, 15800en, 21575w exkdb-
(Serenwilde): Dylara says, "Ouch."
3380h, 4400m, 4766e, 8p, 15800en, 21575w exkdb-
Blowing kisses, the Purple Hamster of Chaos disappears in a flash of
multicoloured smoke.
3380h, 4490m, 4766e, 8p, 15800en, 21575w exkdb-
(Serenwilde): Tael says, "Woohoo!"
3380h, 4490m, 4766e, 8p, 15800en, 21575w exkdb-take hamster
I see no "hamster" to take.
3380h, 4490m, 4766e, 8p, 15800en, 21575w exkdb-
(Serenwilde): Aesyra says, "Get the hamster."
3380h, 4490m, 4766e, 8p, 15800en, 21575w exkdb-take hamster
I see no "hamster" to take.
3380h, 4490m, 4766e, 8p, 15800en, 21575w exkdb-take hamster
The Purple Hamster of Chaos appears in a flash of multicoloured smoke, dancing
ridiculously on her hind legs.
3380h, 4490m, 4766e, 8p, 15800en, 21575w exkdb-take hamster
You pick up the Purple Hamster of Chaos.
3380h, 4490m, 4766e, 8p, 15800en, 21575w exkdb-
I see no "hamster" to take.
3380h, 4490m, 4766e, 8p, 15800en, 21575w exkdb-
A thoughtful scholar scuttles in from the northwest.
A thoughtful scholar scuttles in from the northwest.
3380h, 4490m, 4766e, 8p, 15800en, 21575w exkdb-
(Serenwilde): Sivriel says, "Very nice."
3380h, 4490m, 4766e, 8p, 15800en, 21575w exkdb-
Krellan yells, "Don't have it though."
3380h, 4490m, 4766e, 8p, 15800en, 21575w exkdb-south
Steep mountain slope.
The shadowy outline of a twisted forest casts a dark gloom here. Small flakes of
white float through your field of vision here and there.
You see exits leading north and south.
3380h, 4490m, 4766e, 8p, 15798en, 21575w exkdb-south
Sloping mountain path.
The shadowy outline of a twisted forest casts a dark gloom here. Small flakes of
white float through your field of vision here and there. A wiccan broom floats
here, vibrating with energy. High Priestess Sarrasri, Hornbearer of Charune is
here, shrouded. She wields an athame dagger in her left hand and a
dragonfly-shaped wand in her right. Lydin, Adherent of the Crone is here. He
wields an athame dagger in his left hand. Tael Talnara, Luminescent Hunter is
here, shrouded. He wields an athame dagger in his left hand. Master Weaponsmith
Tandrin, Serenguard Quartermaster is here, shrouded. He wields a silver-etched
platinum greatsword in his left hand. Fair Galaphyrae is here, shrouded. She
wields an athame dagger in her left hand and an iron shield in her right.
Krellan is here. He wields an athame dagger in his left hand. Serenguard Tamri,
Spirit Scout is here, shrouded. She wields an elfen katana of golden steel in
her left hand.
You see exits leading north and east.
3380h, 4490m, 4766e, 8p, 15796en, 21575w exkdb-north
Laysus slides down the mountainside from far above.
3380h, 4490m, 4766e, 8p, 15796en, 21575w exkdb-
Steep mountain slope.
The shadowy outline of a twisted forest casts a dark gloom here. Small flakes of
white float through your field of vision here and there. Father Neraka, High
Priest of Shakiniel is here, shrouded. He wields a gleaming symbol of hope in
his left hand and a silver scaled shield emblazoned with crossed blades in his
right.
You see exits leading north and south.
3380h, 4490m, 4766e, 8p, 15798en, 21575w exkdb-climb up
You reach upwards and concentrate on finding a sturdy branch, then lift yourself
up with relative ease.
In the trees above steep mountain slope.
The shadowy outline of a twisted forest casts a dark gloom here. Small flakes of
white float through your field of vision here and there.
You see exits leading north and south.
3380h, 4490m, 4766e, 8p, 15776en, 21575w exkdb-south
Archon Fly Richter Carthan, Ward of the Wyrd yells, "Damnit!"
3380h, 4490m, 4766e, 8p, 15776en, 21575w exkdb-
In the trees above sloping mountain path.
The shadowy outline of a twisted forest casts a dark gloom here. Small flakes of
white float through your field of vision here and there.
You see exits leading north and east.
3380h, 4490m, 4766e, 8p, 15774en, 21575w exkdb-east
In the trees above encircled by looming peaks.
Small flakes of white float through your field of vision here and there.
You see exits leading east and west.
You gently float to the ground, protected from a nasty fall by your levitation.
Encircled by looming peaks.
The corrosiveness of the taint sickens the land. Small flakes of white float
through your field of vision here and there.
You see exits leading east and west.
3380h, 4490m, 4766e, 9p, 15772en, 21575w ekdb-i
You are wielding a mystic cudgel in your left hand.
You are holding:
4 fine vellum scrolls, a leafy pamphlet of ethereal vellum, a sparkling lunar
scroll, 2 thick textbooks, a small booklet, 3 leafy scrolls, a heavy ebony
textbook, a sturdy textbook, a soot-blackened tinderbox, 3 delicate
dreamcatchers, 7 master's paint palettes, a delicate chain of tiny white gold
leaves, 3 hunting horn pipes, a magically-preserved letter, a twisting ring of
amethyst, 2 rune bags, a Scroll of Healing, 2 pocketbelts, 8 elegant white
letters, a clay flowerpot, 5 glowing powerstones, a Scroll of Protection, 3
diamond vials, 10 coral vials, 6 moonstone vials, 2 amethyst vials, 11 beryl
vials, a silver necklace with an emerald pendant, 3 bottles, 7 sapphire vials, 2
onyx vials, 10 garnet vials, 8 pearl vials, 3 emerald vials, 2 bloodstone vials,
6 iridescent spores, a nautical rope keg, a shimmering white dress, a dowdy
fisherman's hat, a jade vial, an ivory silk scarf with golden pentacles, 2 blank
sketches, a plug of coltsfoot, the Purple Hamster of Chaos.
You are wearing:
a moonflower, a linked jade clover bracelet, soft green robes of velvet leaves,
a jade necklace of the seasons, 2 moonstone and garnet rings, a soft, crystal
blue leather pack, a pine wood bracelet, an amethyst and sapphire lacework tiara
, a ring of swirling colours, a silver torc.
You have 58 types of items in the Rift.
You possess 146 items and are carrying no gold.
3380h, 4490m, 4766e, 9p, 15772en, 21575w ekdb-ql
(Serenwilde): Laysus says, "Good work."
3380h, 4490m, 4766e, 9p, 15782en, 21575w ekdb-
Encircled by looming peaks.
The corrosiveness of the taint sickens the land. Small flakes of white float
through your field of vision here and there.
You see exits leading east and west.
3380h, 4490m, 4766e, 9p, 15782en, 21575w ekdb-
Lady Malicia La'Saet, Blade Inquisitor yells, "We get it!"
3380h, 4490m, 4766e, 9p, 15782en, 21575w ekdb-e
You must regain balance first.
3380h, 4490m, 4766e, 9p, 15782en, 21575w ekdb-
The Purple Hamster of Chaos blows thick sweet smoke in your face.
3380h, 4490m, 4766e, 9p, 15782en, 21575w ekdb-e
You must regain balance first.
3380h, 4490m, 4766e, 9p, 15782en, 21575w ekdb-
(Serenwilde): Elken says, "Very nice indeed."
3380h, 4490m, 4766e, 9p, 15782en, 21575w ekdb-
You have recovered balance on all limbs.
e
3380h, 4490m, 4766e, 9p, 15782en, 21575w exkdb-
Deep within Avechna's Teeth.
The shadowy outline of a twisted forest casts a dark gloom here. Small flakes of
white float through your field of vision here and there.
You see exits leading south and west.
3380h, 4490m, 4766e, 9p, 15780en, 21575w exkdb-
(Serenwilde): Krellan says, "Get ready to find it."
3380h, 4490m, 4766e, 9p, 15780en, 21575w exkdb-
A thoughtful scholar scuttles in from the west.
A thoughtful scholar scuttles in from the west.
3380h, 4490m, 4766e, 9p, 15790en, 21575w exkdb-climb up
You reach upwards and concentrate on finding a sturdy branch, then lift yourself
up with relative ease.
In the trees above deep within Avechna's Teeth.
The shadowy outline of a twisted forest casts a dark gloom here. Small flakes of
white float through your field of vision here and there.
You see exits leading south and west.
3380h, 4490m, 4766e, 9p, 15768en, 21575w exkdb-
Lady Malicia La'Saet, Blade Inquisitor yells, "Well* get it, heh."
3380h, 4490m, 4766e, 9p, 15768en, 21575w exkdb-
(Serenwilde): Raguel says, "Uhh how do you die that often?"
3380h, 4490m, 4766e, 9p, 15768en, 21575w exkdb-
..o@@@@@@@@@@@@@o..
..@@@@@@@@@@@@@@@@@@@@@@@@@..
.@@@@@@@@@@@"'@@@@@@@@@"'@@@@@@@@@@@.
.@@@@@@@@@@@@@ @@@@@@@ @@@@@@@@@@@@@.
@@@@@@@@@@@@@@0 0@@@@@0 0@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@0 0@@@@@0 0@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@. .@@@@@@@. .@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@..@@@@@@@@@..@@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@0
@@@@@@@@@@'^@@@@@@@@@@@@@@@@@@@@@@@@@@@@^`@@@@@@@@0
@@@@@@@~ <@@@@@@@@@@@@@@@@@@@@@@@@@@@@> ~@@@@@0
@@@@@@ `"Y88@@@@@@@@@@@@88Y"' @@@00
@@@@@@.AOO@oo.. ..oo@OO6.@@@0
@@@@@@@@@@@@@@oo.. ..oo@@@@@@@@@@@00
`@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@000'
`^@@@@@@@@@@@@@@@@@@@@@@000^'
`^@@@@@@@@@@@000^'
3380h, 4490m, 4766e, 9p, 15768en, 21575w exkdb-
The Purple Hamster of Chaos squeaks in gales of chittering laughter that grates
on your mind.
3380h, 4490m, 4766e, 9p, 15768en, 21575w exkdb-ct I have it
(Serenwilde): You say, "I have it."
3380h, 4490m, 4766e, 9p, 15768en, 21575w exkdb-ql
In the trees above deep within Avechna's Teeth.
The shadowy outline of a twisted forest casts a dark gloom here. Small flakes of
white float through your field of vision here and there.
You see exits leading south and west.
3380h, 4490m, 4766e, 9p, 15768en, 21575w exkdb-
The flurries stop entirely, leaving only heavy cloud cover.
3380h, 4490m, 4766e, 9p, 15768en, 21575w exkdb-s
In the trees above the edge of an ancient glacier.
Superimposed over this location, an ethereal forest reaches up to the sky.
Filling the firmament is a lattice of heavy grey clouds.
You see exits leading north and south.
3380h, 4490m, 4766e, 9p, 15766en, 21575w exkdb-
A sudden gust of wind catches you and blows you out of the tree.
You gently float to the ground, protected from a nasty fall by your levitation.
3380h, 4490m, 4766e, 10p, 15776en, 21575w ekdb-n
You must regain balance first.
3380h, 4490m, 4766e, 10p, 15776en, 21575w ekdb-
Something has definitely upset your left ear. It seems that your naughty right
ear has played a cruel joke on it.
3380h, 4490m, 4766e, 10p, 15776en, 21575w kdb-ql
You have recovered equilibrium.
3380h, 4490m, 4766e, 10p, 15776en, 21575w ekdb-
The edge of an ancient glacier.
Superimposed over this location, an ethereal forest reaches up to the sky.
Filling the firmament is a lattice of heavy grey clouds.
You see exits leading north and south.
3380h, 4490m, 4766e, 10p, 15776en, 21575w ekdb-climb up
You must regain balance first.
3380h, 4490m, 4766e, 10p, 15776en, 21575w ekdb-
- SCRIED by ( Forren ) -
3380h, 4490m, 4766e, 10p, 15776en, 21575w ekdb-climb up
climb up
(Serenwilde): Xiran says, "Go Shorlen!"
3380h, 4535m, 4766e, 10p, 15786en, 21575w ekdb-
You must regain balance first.
3380h, 4535m, 4766e, 10p, 15786en, 21575w ekdb-
You have recovered balance on all limbs.
3380h, 4535m, 4766e, 10p, 15786en, 21575w exkdb-
You reach upwards and concentrate on finding a sturdy branch, then lift yourself
up with relative ease.
In the trees above the edge of an ancient glacier.
Superimposed over this location, an ethereal forest reaches up to the sky.
Filling the firmament is a lattice of heavy grey clouds.
You see exits leading north and south.
3380h, 4535m, 4766e, 10p, 15764en, 21575w exkdb-climb up
You feel a slight tug within your chest and the air around you sparkles with
motes of bright light.
You sense Forren pulling on the strands of aether surrounding you.
3380h, 4535m, 4766e, 10p, 15764en, 21575w exkdb-
You can climb no higher.
3380h, 4535m, 4766e, 10p, 15764en, 21575w exkdb-n
In the trees above deep within Avechna's Teeth.
The shadowy outline of a twisted forest casts a dark gloom here. Filling the
firmament is a lattice of heavy grey clouds.
You see exits leading south and west.
3380h, 4535m, 4766e, 10p, 15762en, 21575w exkdb-
(Serenwilde): Lly says, "Good job!"
3380h, 4535m, 4766e, 10p, 15762en, 21575w exkdb-ql
In the trees above deep within Avechna's Teeth.
The shadowy outline of a twisted forest casts a dark gloom here. Filling the
firmament is a lattice of heavy grey clouds.
You see exits leading south and west.
3380h, 4535m, 4766e, 10p, 15772en, 21575w exkdb-
(Serenwilde): Tamri says, "RUN SHORLEN RUN!"
3380h, 4535m, 4766e, 10p, 15772en, 21575w exkdb-
A beam of moonlight comes down from the sky and bathes you in light.
- Incoming beam to you! -
3380h, 4535m, 4766e, 10p, 15782en, 21575w exkdb-
- SCRIED by ( Neraka ) -
3380h, 4535m, 4766e, 10p, 15782en, 21575w exkdb-s
..o@@@@@@@@@@@@@o..
..@@@@@@@@@@@@@@@@@@@@@@@@@..
.@@@@@@@@@@@"'@@@@@@@@@"'@@@@@@@@@@@.
.@@@@@@@@@@@@@ @@@@@@@ @@@@@@@@@@@@@.
@@@@@@@@@@@@@@0 0@@@@@0 0@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@0 0@@@@@0 0@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@. .@@@@@@@. .@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@..@@@@@@@@@..@@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@0
@@@@@@@@@@'^@@@@@@@@@@@@@@@@@@@@@@@@@@@@^`@@@@@@@@0
@@@@@@@~ <@@@@@@@@@@@@@@@@@@@@@@@@@@@@> ~@@@@@0
@@@@@@ `"Y88@@@@@@@@@@@@88Y"' @@@00
@@@@@@.AOO@oo.. ..oo@OO6.@@@0
@@@@@@@@@@@@@@oo.. ..oo@@@@@@@@@@@00
`@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@000'
`^@@@@@@@@@@@@@@@@@@@@@@000^'
`^@@@@@@@@@@@000^'
3380h, 4535m, 4766e, 10p, 15782en, 21575w exkdb-
In the trees above the edge of an ancient glacier.
Superimposed over this location, an ethereal forest reaches up to the sky.
Filling the firmament is a lattice of heavy grey clouds.
You see exits leading north and south.
3380h, 4535m, 4766e, 10p, 15780en, 21575w exkdb-
(Serenwilde): Elken says, "Alright! Run run RUUUUN!"
3380h, 4535m, 4766e, 10p, 15780en, 21575w exkdb-
- SCRIED by ( Forren ) -
3380h, 4535m, 4766e, 10p, 15780en, 21575w exkdb-gl s
In the trees above along an ancient glacier.
The shadowy outline of a twisted forest casts a dark gloom here. Filling the
firmament is a lattice of heavy grey clouds.
You see exits leading north, southeast, and up.
3380h, 4535m, 4766e, 10p, 15780en, 21575w xkdb-s
(Serenwilde): Lydin says, "Wooo!"
3380h, 4535m, 4766e, 10p, 15780en, 21575w xkdb-
- SCRIED by ( Sarrasri ) -
3380h, 4535m, 4766e, 10p, 15780en, 21575w xkdb-
You are recovering equilibrium and cannot move yet.
3380h, 4535m, 4766e, 10p, 15780en, 21575w xkdb-
(Serenwilde): Aesyra says, "Just a bit longer Shorlen, keep moving, scale if you
can."
3380h, 4535m, 4766e, 10p, 15780en, 21575w xkdb-
You have recovered equilibrium.
3380h, 4535m, 4766e, 10p, 15780en, 21575w exkdb-
- SCRIED by ( Forren ) -
3380h, 4535m, 4766e, 10p, 15800en, 21575w exkdb-
(Serenwilde): Lly says, "GO GO GO!"
3380h, 4535m, 4766e, 10p, 15800en, 21575w exkdb-
(Serenwilde): Sivriel says, "And scale, few can scale."
3380h, 4535m, 4766e, 10p, 15800en, 21575w exkdb-
Tandrin tells you, "Me."
3380h, 4535m, 4766e, 10p, 15800en, 21575w exkdb-
- SCRIED by ( Shamarah ) -
3380h, 4535m, 4766e, 10p, 15800en, 21575w exkdb-ql
- SCRIED by ( Forren ) -
3380h, 4535m, 4766e, 10p, 15800en, 21575w exkdb-
In the trees above the edge of an ancient glacier.
Superimposed over this location, an ethereal forest reaches up to the sky.
Filling the firmament is a lattice of heavy grey clouds.
You see exits leading north and south.
3380h, 4535m, 4766e, 10p, 15800en, 21575w exkdb-
(Serenwilde): Tael says, "Defend him."
3380h, 4535m, 4766e, 10p, 15800en, 21575w exkdb-
(Serenwilde): Krellan says, "I's over."
3380h, 4535m, 4766e, 10p, 15800en, 21575w exkdb-s
In the trees above along an ancient glacier.
The shadowy outline of a twisted forest casts a dark gloom here. Filling the
firmament is a lattice of heavy grey clouds.
You see exits leading north, southeast, and up.
3380h, 4535m, 4766e, 10p, 15798en, 21575w exkdb-
The divine voice of Avechna, the Avenger reverberates powerfully,
"Congratulations Shorlen!"
The divine voice of Avechna, the Avenger reverberates powerfully, "The winner of
the Challenge of Chaos."
Estarra's voice shatters the cosmic equilibrium, "Well done, Shorlen. And in the
nick of time I might add."
You shout, "Timing is everything when it comes to chaos."
Avechna arrives from the ether.
Avechna, the Avenger says, "Greetings, Shorlen."
You bow respectfully to Avechna.
You say to Avechna, "Gre..."
You have emoted: Shorlen looks around him, bewildered.
You say, "Greetings, Avechna."
With a flourish of your arm, you bow deeply.
Avechna, the Avenger says, "Well done!"
Avechna gives the Medallion of Chaos to you.
..o@@@@@@@@@@@@@o..
..@@@@@@@@@@@@@@@@@@@@@@@@@..
.@@@@@@@@@@@"'@@@@@@@@@"'@@@@@@@@@@@.
.@@@@@@@@@@@@@ @@@@@@@ @@@@@@@@@@@@@.
@@@@@@@@@@@@@@0 0@@@@@0 0@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@0 0@@@@@0 0@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@. .@@@@@@@. .@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@..@@@@@@@@@..@@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
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Utterly entranced, you emit a long "Ooooh."
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You say, "Colours..."
You stare implacably about yourself.
Avechna's mouth turns up as His face breaks into a smile.
Avechna, the Avenger says, "Wear it well."
You beam broadly at Avechna.
You slip into the Medallion of Chaos.
Avechna, the Avenger says, "Its nature will not be revealed until the forming of
the Staff of Ascension."
You nod your head at Avechna.
Avechna leaves to the ether.
Richter2007-12-27 04:11:55
Those were some great events... I remember I hired goons to go into battle with me, and we actually won a round.
Shorlen2007-12-28 00:14:33
QUOTE(Richter @ Dec 26 2007, 11:11 PM) 470412
Those were some great events... I remember I hired goons to go into battle with me, and we actually won a round.
Ha! Yeah! We fought together in one of those... the "Hey everyone, let's gang up on Aesrya, Forren, and Shamarah" fight where the three of them killed the nine of us who teamed up against them =D
Anarias2008-01-02 23:21:14
QUOTE(Shorlen @ Dec 25 2007, 04:49 PM) 470170
You say, "The foresting which led to the staff being lost - I wasn't clear with
Anaria regarding the plan."
Anaria regarding the plan."
Bleh, that's still lame to see. It was proven not an hour after the event that the foresting was irrelevant to the outcome of the event. The Glooms weren't ever in the trees, they dropped the cauldron from the skies. The choke was inevitable, trees or no trees.
Shorlen2008-01-03 01:17:16
QUOTE(Anarias @ Jan 2 2008, 06:21 PM) 472266
Bleh, that's still lame to see. It was proven not an hour after the event that the foresting was irrelevant to the outcome of the event. The Glooms weren't ever in the trees, they dropped the cauldron from the skies. The choke was inevitable, trees or no trees.
Oh, right. At the point I said that, we were pretty sure they flowed in through the greatpent, and I had forgotten we asked them later about it OOCly. Sorry!
Krellan2008-01-03 08:28:58
I actually really enjoy druid! I'm quite mobile I lead all the groups which means I get to use briar walls like crazy. It's fun stuff. Like we finally had a fight today, haven't had much cause of the gnomes and the new years and just lack of it in general, and I'm just running around a combination of 7 mags/gloms and putting undoing everywhere and spreading the meld and trying to let the sleepmist eventually work while the Serens were regrouping themselves. I think Thornrend is a really cool kill too and I'm hoping I can get some druid upgrades too and some downgrades.
All in all, there's been some nice changes and some bad changes some would say. A lot of people say monks were designed poorly. They're definately unique and at least have cool concepts. But some overall good nerfs that came are things like the flow nerf where your player entourage won't follow you. So a druid's own demesne won't be their own demise by getting zerg flowed to. Oh yeah, and then there's the sap change where you can also sap at ground level now too. Definately doesn't hurt the raiding arsenal even if it was added because of a bug though the bug got fixed at the same time and the change never reversed.
In any case, I feel like I make more of a difference in the fights I've been in than when I was a Moondancer.
All in all, there's been some nice changes and some bad changes some would say. A lot of people say monks were designed poorly. They're definately unique and at least have cool concepts. But some overall good nerfs that came are things like the flow nerf where your player entourage won't follow you. So a druid's own demesne won't be their own demise by getting zerg flowed to. Oh yeah, and then there's the sap change where you can also sap at ground level now too. Definately doesn't hurt the raiding arsenal even if it was added because of a bug though the bug got fixed at the same time and the change never reversed.
In any case, I feel like I make more of a difference in the fights I've been in than when I was a Moondancer.
Shorlen2008-01-03 10:48:40
QUOTE(Krellan @ Jan 3 2008, 03:28 AM) 472420
I actually really enjoy druid! I'm quite mobile I lead all the groups which means I get to use briar walls like crazy. It's fun stuff. Like we finally had a fight today, haven't had much cause of the gnomes and the new years and just lack of it in general, and I'm just running around a combination of 7 mags/gloms and putting undoing everywhere and spreading the meld and trying to let the sleepmist eventually work while the Serens were regrouping themselves. I think Thornrend is a really cool kill too and I'm hoping I can get some druid upgrades too and some downgrades.
All in all, there's been some nice changes and some bad changes some would say. A lot of people say monks were designed poorly. They're definately unique and at least have cool concepts. But some overall good nerfs that came are things like the flow nerf where your player entourage won't follow you. So a druid's own demesne won't be their own demise by getting zerg flowed to. Oh yeah, and then there's the sap change where you can also sap at ground level now too. Definately doesn't hurt the raiding arsenal even if it was added because of a bug though the bug got fixed at the same time and the change never reversed.
In any case, I feel like I make more of a difference in the fights I've been in than when I was a Moondancer.
All in all, there's been some nice changes and some bad changes some would say. A lot of people say monks were designed poorly. They're definately unique and at least have cool concepts. But some overall good nerfs that came are things like the flow nerf where your player entourage won't follow you. So a druid's own demesne won't be their own demise by getting zerg flowed to. Oh yeah, and then there's the sap change where you can also sap at ground level now too. Definately doesn't hurt the raiding arsenal even if it was added because of a bug though the bug got fixed at the same time and the change never reversed.
In any case, I feel like I make more of a difference in the fights I've been in than when I was a Moondancer.
Sap at ground level? Holy crap. That's.... insane! I remember when it was bugged to do that for a bit, and people whined and whined until the bug was fixed =P
Shiri2008-01-03 10:54:19
Yeah...the admin made it so you can't climb trees indoors, so the envoys let sap work at ground level, but then immediately afterwards the admin made it so you can climb trees indoors except in "trees" environment (i.e Seren shops.)
And they still haven't changed the ground sap back.
And they still haven't changed the ground sap back.
Anarias2008-01-03 19:15:17
QUOTE(Shorlen @ Jan 2 2008, 06:17 PM) 472299
Oh, right. At the point I said that, we were pretty sure they flowed in through the greatpent, and I had forgotten we asked them later about it OOCly. Sorry!
No worry! I was just kinda grumpy because of something in... another game... somewhere... and decided to come cruise over here to see how things were.
Krellan2008-01-04 00:07:40
QUOTE(Shorlen @ Jan 3 2008, 04:48 AM) 472459
Sap at ground level? Holy crap. That's.... insane! I remember when it was bugged to do that for a bit, and people whined and whined until the bug was fixed =P
If you came back you could use it!
Shorlen2008-01-04 00:51:05
QUOTE(Anarias @ Jan 3 2008, 02:15 PM) 472531
No worry! I was just kinda grumpy because of something in... another game... somewhere... and decided to come cruise over here to see how things were.
Ha, same, except in my case it's work and school
QUOTE(Krellan @ Jan 3 2008, 07:07 PM) 472644
If you came back you could use it!
Pssh, like I'd do that I act far more pretentious and arrogant and pessimistic when playing a game like this.
Unknown2008-01-04 13:14:42
QUOTE(Shorlen @ Jan 3 2008, 06:51 PM) 472654
Ha, same, except in my case it's work and school
Pssh, like I'd do that I act far more pretentious and arrogant and pessimistic when playing a game like this.
Pssh, like I'd do that I act far more pretentious and arrogant and pessimistic when playing a game like this.
You say that like it's a bad thing...we could all use a little more arrogance in our lives.
Come back!