Bring Titan exp loss in line with other

by Unknown

Back to Ideas.

Unknown2008-01-31 01:05:07
At the moment, a level 99 player will lose about 6% for a prayer death normally, 8% for a prayer death in enemy territory. With exp gain rates being what they are at Titan(1% an hour uninterrupted and high speed), this leaves any death resulting in a highly disproportionate loss compared to every other level in the game(even Demigod). Currently it's very reasonable for vitae/conglut/etc(.05%, and .3% respectively). There's just a huge increase in prayer loss compared to other levels.

I'd like to propose that titan exp loss for praying be halved. Even so you're still looking at a significant increase in the number of hours to regain exp loss for a prayer death compared to previous levels, and even compared to Demigod(a demigod can make back a full prime death in 1 to 1.5 hours). It's still 3-4 hours at a minimum to recover from it.
Unknown2008-01-31 01:58:41
No. The point of xp loss isn't how many hours it takes to get it back. You lose a base percentage no matter what level you are...unless Demigod.
Shiri2008-01-31 02:00:51
That's not true. The more experience you have, the more you lose.

This isn't that relevant or in need of change though.
Acrune2008-01-31 02:07:13
As much as I hate to entertain the idea of changes that come from bad things that happen to Visaeris, lowering the loss of titans does make sense. It takes 4-5 times (I think 4, but others have said 5) the experience to get from 99-100 then it does 98-99. Praying as a titan costs at least a quarter of the experience of level 98, which is a ton. To put things in perspective, 1% as a titan is roughly 100 astral critters.
Unknown2008-01-31 02:12:46
QUOTE(Shiri @ Jan 30 2008, 08:00 PM) 482490
That's not true. The more experience you have, the more you lose.

This isn't that relevant or in need of change though.


Really?

I understand you lose more xp, but do you lose more percentage wise? Going from 80%-72%? I lose about 8% when I pray at my level..which is far below Titan.
Everiine2008-01-31 02:13:24
Titan should be hard and not easy to get.
Geb2008-01-31 02:16:22
Titan is the gatekeeper level to Demigod. It was made this way, because they felt gaining Demigod was too easy. Anyhow, I have to disagree with the suggestion. The way it is now is fine, and the only reason why you want it reduced now is because you are experiencing the downside of being a Titan (combat wise).
Acrune2008-01-31 02:19:38
Probably right.
Malicia2008-01-31 02:19:51
An unnecessary change. Getting demigod should not be easy. There are enough perks to being a titan as is.
Unknown2008-01-31 03:52:32
QUOTE(Bianca @ Jan 30 2008, 07:12 PM) 482501
Really?

I understand you lose more xp, but do you lose more percentage wise? Going from 80%-72%? I lose about 8% when I pray at my level..which is far below Titan.


You lose 8% when you pray at level 81.. I lose 8% when I pray at 99.

Difference is, 8% takes me 8-10 hours to get.

I don't feel anyone should lose 8 hours of work in a single death. Never have.
Unknown2008-01-31 03:55:44
Demigod is incredibly nice now. It should be equally difficult to attain.

Actually, the fact that we have so many demigods already points out how minor exp loss is in Lusternia.
Xavius2008-01-31 04:17:14
QUOTE(Bianca @ Jan 30 2008, 08:12 PM) 482501
Really?

I understand you lose more xp, but do you lose more percentage wise? Going from 80%-72%? I lose about 8% when I pray at my level..which is far below Titan.


You actually lose less percentage-wise as you gain levels. A praying death at 60 is something like 25%.
Ildaudid2008-01-31 05:27:38
I lost 15% at 95 when I had to pray.

Probably didn't help I was running in kissing Munsia at the Pool of Stars dressed like Talkan. It probably added in "ild is being jerkoff" pts as well. blackeye.gif
Nydekion2008-01-31 05:46:56
I also do not agree with this suggestion, titan has some pretty potent advantages to it and demigod even moreso. It should be difficult to reach demigod (in fact, I feel that this should be made harder in some respects). That being said, I don't think there's a problem with titan exp loss at the moment.
Eldanien2008-01-31 10:30:49
QUOTE(Nydekion @ Jan 30 2008, 11:46 PM) 482605
I also do not agree with this suggestion, titan has some pretty potent advantages to it and demigod even moreso. It should be difficult to reach demigod (in fact, I feel that this should be made harder in some respects). That being said, I don't think there's a problem with titan exp loss at the moment.


I would agree on all counts. As hard as it is to get to Titan and then Demi, I think it should be -harder-. This from the perspective of someone who hasn't gone through it myself... but this also means I don't have a character who's reached Titan/Demi and thus be unaffected by changes to make it harder.
Ilyarin2008-01-31 10:33:45
hijack.gif Demigod experience loss when dying needs to go back to 250-500k please.
Shiri2008-01-31 10:36:06
QUOTE(Ilyarin @ Jan 31 2008, 10:33 AM) 482656
hijack.gif Demigod experience loss when dying needs to go back to 250-500k please.


Veto.

Making demigod hard to -get- is one thing - making it hard to keep is quite another, and the latter is simply a bad idea.
Ilyarin2008-01-31 10:39:20
Look how many demigods we have now! It's insane! I think if we had as many demigods as titans, and vice versa, it would be better. It should be hard to keep! And anyway, with the essence buffers some demigods have, 250k per death wouldn't be so bad. I have to pay 500k a death! There's so little prestige associated with being a demigod now because it's becoming the norm.
Shiri2008-01-31 10:44:37
Of course we have a lot of demigods - this game has been being played for more than 3 years now. It's not like we're going to lose that many. And that's excluding that a good chunk of the ones we have (Niara, Ekard, Aesyra, Argilent, Ixion, Forren?, Athana) are inactive anyway.

There simply isn't a good reason to make it harder to keep. Judging that there are too many demigods without any foundation like that is problematic enough without taking the wrong "solution" to the "problem." People shouldn't be punished for putting in that amount of work, they should be rewarded. That's the point of the entire system. You work (bash), and get the reward (demigod.)

If there are any valid concerns here, it's with how easy it is to get demigod, and probably also with skills that mean you don't lose any XP.

EDIT: Minor strawman removed.
Tzekelkan2008-01-31 10:45:52
QUOTE(Ilyarin @ Jan 31 2008, 11:39 AM) 482658
Look how many demigods we have now! It's insane! I think if we had as many demigods as titans, and vice versa, it would be better. It should be hard to keep! And anyway, with the essence buffers some demigods have, 250k per death wouldn't be so bad. I have to pay 500k a death! There's so little prestige associated with being a demigod now because it's becoming the norm.


Wait until we have too many Ascendants. Then complain. tongue.gif