Xavius2008-02-04 08:44:54
The main complaint I hear for influence is that it's too slow to keep pace with bashing at higher levels. Influence criticals aren't very well-received (and for good reason, now that influence has been fixed). So, here's a couple ideas for dramatics that might help:
AB DRAMATICS INTENSITY
Syntax: INTENSITY
Use intensity to get your point across faster! Intense influence attacks cost more ego and make denizens stubborn faster, but also work faster. Intensity is a constant drain on willpower.
AB DRAMATICS NONCHALANT
Syntax: PERFORM NONCHALANT
PERFORM END
By acting nonchalant, you are less likely to make people stubborn against your message.
Two goals here: the first one is for quicker influencing of little things, the second one is so larger things can actually be influenced without 18+ charisma. Intensity would be like hitting with 2-3 influence attacks at once. 2-3 times the ego cost, 2-3 times the denizen resistance, 2-3 times the attack strength. This would make influence overall harder, but I don't even sip against most mobs.
Nonchalant is pretty straightforward. You'd use it for amnesty, village revolts, and the bigger denizens that get stubborn faster than they run out of ego.
AB DRAMATICS INTENSITY
Syntax: INTENSITY
Use intensity to get your point across faster! Intense influence attacks cost more ego and make denizens stubborn faster, but also work faster. Intensity is a constant drain on willpower.
AB DRAMATICS NONCHALANT
Syntax: PERFORM NONCHALANT
PERFORM END
By acting nonchalant, you are less likely to make people stubborn against your message.
Two goals here: the first one is for quicker influencing of little things, the second one is so larger things can actually be influenced without 18+ charisma. Intensity would be like hitting with 2-3 influence attacks at once. 2-3 times the ego cost, 2-3 times the denizen resistance, 2-3 times the attack strength. This would make influence overall harder, but I don't even sip against most mobs.
Nonchalant is pretty straightforward. You'd use it for amnesty, village revolts, and the bigger denizens that get stubborn faster than they run out of ego.
Xiel2008-02-04 10:22:18
Go go making influencing better! Anything to beef it up, I say.
Unknown2008-02-06 02:36:57
I like these ideas too. At what level in Dramatics would you place them at?
When you say 2-3 times the attack strength, do you mean the ego attack strength of the denizen against you or you against the denizen? As a faeling, about the only time Xiran gets "And so?" attacked is when I lag.
When you say 2-3 times the attack strength, do you mean the ego attack strength of the denizen against you or you against the denizen? As a faeling, about the only time Xiran gets "And so?" attacked is when I lag.
Malarious2008-02-12 02:13:09
I am going to remake my old influence thread, was stated Admin cant do influence stuff right now, however I would like to put all this into a nice neat thread. So I will start the new topic, and place in the ideas given in an older one, as well as these. Very nice, though seems to favour high charisma races to do things faster in contests too.