Unknown2008-02-19 17:44:57
Because we need a new Will-o-wisp, and talks seem to have been slow on it. That, or because I haven't been on Lusty, talks SEEM to be slow. So, we either need a new skill for a Will-O-Wisp, or a replacement. This thread is meant to have people decide which replacement would be best and why.
Now, I did this, once, on a certain MD clan, but, might as well bring it here as well.
So, here we go, I'm going to type up stuff from a book on the various types of Fae!
First off: the quick guide to fae who specialize in certain endeavors!
Healing Animals
Brown Men
Gnomes
Vilas
Zips
Healing People
Brown Men
Chi Spirits
Gnomes
Vilas
Protection of Animals
Bean-Tighe
Brownie
Dinnshenchas
Gnomes
Gruagach
Korreds
Masseriol
Twlwwyth Tegs
Vasily
Zips
Protection of People
Bean-Tighe
Brownie
Dinnshenchas
Gwragedd annwn
Korreds
Twlwwyth Tegs
Prosperity
Brownie
Gnomes
Leprechaun
Protection of Home
Bean-Tighe
Brownie
Chin-Chin Kobakama
Clurichaun
Domoviyr
Geancanach
Kolbalds
Penates
Twlwwyth Tegs
Tomtra
Wag-by-the-way
Travel/Lost Objects
Gnomes
Klaboutermannikin
Knockers
Merpeople
Environmental Aide
Alven
Gnomes
Lesidhes
Wilde Frauen
"General" Aide
Cailleac Bhuer
Gwragedd Annwn
Jimaninos
Jinn
Menehunas
Nymphs
Thussers
Tomtra
Urisks
Gaining Physical Energy
Chi Spirits
Tomtra
Now, to another quick reference, similar to the above list.
Alven: hidden answers, obscured issues
Ashrays: illusions, caution against self-delusion
Attorcroppe: danger, bad fortune
Beansidhe: death, change, prolonged illness
Bean-Tighe: family matters, home
Black Angus: death, change, illness
Boggarts: caution against greed, veiled threats
Brownie: the home, giving or receiving help
Cailleac Bhuer: seek help from a higher power
Callicantzaroi: caution against negative action/thought
Corrigans: look at other options
Devas: self-containment, need to express creativity
Dryads: spirituality, discoveries, Goddess(es), women
Glashtin: inner conflicts
Gnomes: stability, protection, animals, wellness
Grant: need for protection, warning, raised defenses
Guagach: healing, animals, fertility, crops/plants
Gwragedd Annwn: children, need to look inward
Klaboutermannikin: travel, prolonged changes, new ideas
Knockers: wrong direction, lost possessions
Penates: gifts, good fortune
Pillywiggins: flightiness, fickleness
Pixies: harvest, growth, happiness
Sylphs: fickleness, changeability
Uilebheist: need to raise your protection, seek aid
Vasily: animals, problem may be solved by giving to others
Vodianoy: sickness
Wilde Frauen: need to reconnect with nature, imbalances
Zips: boasting, fear, misplaced energies
There are many more fae than the ones I have listed, but, I think I'll leave it at this for now. If you want more information on a fae, just request it on here, and I'll type it up.
In case you got lost from the big amount of text, this thread is meant to help choose a new fae. Choosing a new skill for the Will-O-Wisp could be done on another thread, but this one is meant to choose a new fae.
Now, I did this, once, on a certain MD clan, but, might as well bring it here as well.
So, here we go, I'm going to type up stuff from a book on the various types of Fae!
First off: the quick guide to fae who specialize in certain endeavors!
Healing Animals
Brown Men
Gnomes
Vilas
Zips
Healing People
Brown Men
Chi Spirits
Gnomes
Vilas
Protection of Animals
Bean-Tighe
Brownie
Dinnshenchas
Gnomes
Gruagach
Korreds
Masseriol
Twlwwyth Tegs
Vasily
Zips
Protection of People
Bean-Tighe
Brownie
Dinnshenchas
Gwragedd annwn
Korreds
Twlwwyth Tegs
Prosperity
Brownie
Gnomes
Leprechaun
Protection of Home
Bean-Tighe
Brownie
Chin-Chin Kobakama
Clurichaun
Domoviyr
Geancanach
Kolbalds
Penates
Twlwwyth Tegs
Tomtra
Wag-by-the-way
Travel/Lost Objects
Gnomes
Klaboutermannikin
Knockers
Merpeople
Environmental Aide
Alven
Gnomes
Lesidhes
Wilde Frauen
"General" Aide
Cailleac Bhuer
Gwragedd Annwn
Jimaninos
Jinn
Menehunas
Nymphs
Thussers
Tomtra
Urisks
Gaining Physical Energy
Chi Spirits
Tomtra
Now, to another quick reference, similar to the above list.
Alven: hidden answers, obscured issues
Ashrays: illusions, caution against self-delusion
Attorcroppe: danger, bad fortune
Beansidhe: death, change, prolonged illness
Bean-Tighe: family matters, home
Black Angus: death, change, illness
Boggarts: caution against greed, veiled threats
Brownie: the home, giving or receiving help
Cailleac Bhuer: seek help from a higher power
Callicantzaroi: caution against negative action/thought
Corrigans: look at other options
Devas: self-containment, need to express creativity
Dryads: spirituality, discoveries, Goddess(es), women
Glashtin: inner conflicts
Gnomes: stability, protection, animals, wellness
Grant: need for protection, warning, raised defenses
Guagach: healing, animals, fertility, crops/plants
Gwragedd Annwn: children, need to look inward
Klaboutermannikin: travel, prolonged changes, new ideas
Knockers: wrong direction, lost possessions
Penates: gifts, good fortune
Pillywiggins: flightiness, fickleness
Pixies: harvest, growth, happiness
Sylphs: fickleness, changeability
Uilebheist: need to raise your protection, seek aid
Vasily: animals, problem may be solved by giving to others
Vodianoy: sickness
Wilde Frauen: need to reconnect with nature, imbalances
Zips: boasting, fear, misplaced energies
There are many more fae than the ones I have listed, but, I think I'll leave it at this for now. If you want more information on a fae, just request it on here, and I'll type it up.
In case you got lost from the big amount of text, this thread is meant to help choose a new fae. Choosing a new skill for the Will-O-Wisp could be done on another thread, but this one is meant to choose a new fae.
Xenthos2008-02-19 17:52:20
QUOTE(Myrkr @ Feb 19 2008, 12:44 PM) 487981
In case you got lost from the big amount of text, this thread is meant to help choose a new fae. Choosing a new skill for the Will-O-Wisp could be done on another thread, but this one is meant to choose a new fae.
That may be-- but we're still working on selecting a new skill for the willowisp since it already exists in game, and is a lot more likely than adding in new fae to Faethorn imo.
Daganev2008-02-19 17:53:59
First mention what wiccans need a new fae to be able to do (i.e. what would be good synergy) Then its easier ot pick a fae based on that.
Kielo2008-02-19 18:58:34
I think Laysus already has one of my suggestions for wisp but I don't remember which, since I've had quite a few. The way he talks about you other envoys though, it always sounds like anything I suggest (including ideas for new skills in Moon) would get immediately shot down, which is disheartening to say the least.
My ideas really aren't that overpowered... are they?
My ideas really aren't that overpowered... are they?
Xenthos2008-02-19 18:59:39
QUOTE(Kielo @ Feb 19 2008, 01:58 PM) 487995
I think Laysus already has one of my suggestions for wisp but I don't remember which, since I've had quite a few. The way he talks about you other envoys though, it always sounds like anything I suggest (including ideas for new skills in Moon) would get immediately shot down, which is disheartening to say the least.
My ideas really aren't that overpowered... are they?
My ideas really aren't that overpowered... are they?
Depends on what they are. I'm not sure I've even heard your ideas.
Xavius2008-02-19 22:42:02
Nasty thing about envoys: if nine people agree with you, one person strongly disagrees with you, and three people are indifferent or mildly opposed, you're in the wrong and won't get your change.
Xenthos2008-02-19 22:47:59
QUOTE(Xavius @ Feb 19 2008, 05:42 PM) 488039
Nasty thing about envoys: if nine people agree with you, one person strongly disagrees with you, and three people are indifferent or mildly opposed, you're in the wrong and won't get your change.
Actually, with this example, it'll pass. 10 for, 4 against, 2/3 majority is for the override. Tweak the numbers a bit, though, and it'll be more accurate. Even something like 12 for and 7 against or indifferent, has the 2/3 majority (since it rounds down, just needs 12). 11 for, 8 against won't pass though, if there's a veto.