Forging upgrades

by Rika

Back to Ideas.

Rika2008-07-02 09:42:48
Ok, here's my latest forging idea. Not sure if anyone's suggested it before, but I thought it'd be worth a shot anyway. Forging with a mallet takes forever, forging without one is insane. For example the chance of getting a top speed shofa/nekai is 1 in 14348907 without a mallet. Base balance is about 1.8-2.0 seconds. It takes 16 forges (including the first one, which doesn't add to any stats) to finish one shofa, which equates to 29 to 32 seconds per shofa (the 32 seconds, or more, is a lot closer to the truth given lag and the natural time it takes for your script to go through it all). Now, imagine you have to do that 14348907 times to get ONE top speed weapon. Of course mallets lowers the chance to 1 in 6561 with half the balance and strikes needed (for about 1/4 of the time per shofa). But warriors already have one of the highest investments needed to be viable, so must we all get mallets to forge decent weapons and armour? Keep in mind that the above stats were for one handed kata weapons.

Here's the suggestion:

After the "The formerly shapeless mass of commodities has been turned into the crude form of , by your efforts!" message, you will be able to take the item out to weaponprobe. You have 30 seconds in which the weapon will still be 'hot' enough for you to place back into the forge to continue forging. Otherwise, the forging system is basically the same.

Thoughts or ideas?
Unknown2008-07-02 09:47:29
I dont get it, in forging, more than half the stats are added after that, all you're doing is going, well, this weapon looks like it might be crap, so lets not take the chance and smelt it. I dont think this really does anything at all, unless I've missed something in forging.
Rika2008-07-02 09:48:49
That's what it's supposed to do, save us a lot of time.
Unknown2008-07-02 09:50:57
Seems like a waste really, and I'm pretty sure you can take the weapon out, check stats and continue forging.
Rika2008-07-02 09:54:25
From HELP FORGING:
CODE
Note that you CAN remove the item from the forge at anytime after it
first becomes formed, but once removed, it cannot be forged again.


How is a waste of time? I'm sure there will be many cases where you'd find after the initial forming of the item that there would be no chance of it being decent, so you just choose not to go ahead and start over, instead of having to wait till the end.
Unknown2008-07-02 09:58:53
Seems like a band-aid fix for a knife wound to me, it's not really solving the problem, it's just saying, well, instead of having to forge weapons to the max all the time, you only have to do it half or a bit less.
Rika2008-07-02 10:01:50
Well, what is the biggest problem with forging? Time. This is intended to save us a bit of it.
Unknown2008-07-02 10:06:22
I'm 100% happy with wasting all that time, as long as the reward is worth it, just tack on like a minor karma and experiance bonus for forging a weapon, and then I'm sure all the forgers will be satisfied, you bashed your way to demigod, well I forged my way. suspicious.gif

What I'm saying is while it does fix the problem of forging taking a damn long time, it doesn't do much more than fix it for a little while, it will still take a damn long time to get the good weapons, you're just making it a bit easier. How often do you think you'll get the base of what you need and have it actually go on to what you want, it might be 1 or 2 points out and would have gotten close enough to be accepted. I don't think you can really address the issue of forging being a problem without looking at warriors in general, we need the good weapons to actually compete, yet when you hit a certain level, the good weapons become too good, and so forth.
Rika2008-07-02 10:27:21
I know it's not a perfect fix, but we've asked for perfect fixes so many times before and the admins just don't seem to want to make it too easy on us. Hence this smaller, but still useful suggestion.
Bashara2008-07-02 21:30:26
I do rather like this idea. It would be a massive time saver.


Additionally, could we get it hardcoded for it to be impossible to take an unformed weapon from the forge? Seriously, it's retarded to be able to do so in the first place, seeing as how the commodities get DESTROYED.
vorld2008-07-03 02:34:09
QUOTE(tenqual @ Jul 2 2008, 05:06 AM) 527706
I'm 100% happy with wasting all that time, as long as the reward is worth it, just tack on like a minor karma and experiance bonus for forging a weapon, and then I'm sure all the forgers will be satisfied, you bashed your way to demigod, well I forged my way. suspicious.gif

dribble.gif Best idea for forging.
Rika2008-07-03 02:34:46
Except it'll never happen. sad.gif
Unknown2008-07-03 02:44:11
lol you forged your way to demigod or did you afk your way to demigod?
Lorenzo2008-07-03 02:58:22
I got it, turn it into one of those annoying hit the button as it flashes on the screen type thing! That way it will be boring, frustrating... oh wait we want to improve it not make you want to impale your own eyes on a one and a zero.
Unknown2008-07-07 16:32:16
Cutting half of the time off the process for bad armaments would be well worth it. For good or exceptional armaments, one would be willing to spend the other half of that time making it. Of course, the real full fix would be to cut down on the initial forming time as well.
Daganev2008-07-07 17:30:06
I like this idea quite a bit.

@Tenqual: rejecting a good change because you hope you can get a better change later is bad logic. smile.gif
Rika2008-07-07 20:19:20
Yay! Forgers unite! (Except for tenqual because he's mean)
Unknown2008-07-08 00:55:57
The reason I reject it is because whenever I talk to my local envoy, all I hear is, the Admins are doing it themselves, so I'd rather wait until they finish what they're doing before suggesting new changes.
Rika2008-07-08 01:02:29
The admins are fixing forging? ohmy.gif
Unknown2008-07-08 01:08:30
QUOTE(tenqual @ Jul 7 2008, 05:55 PM) 530054
The reason I reject it is because whenever I talk to my local envoy, all I hear is, the Admins are doing it themselves, so I'd rather wait until they finish what they're doing before suggesting new changes.


As far as I can recall they've rejected most envoy'd changes with that same reason.. It's always been under internal review, as I remember.