Endantee2008-07-04 04:48:24
The Nihilists and Celestines both have problems investing power into their summons and ordering them to do things when other summons of the same kind are around. Seeing as the summon has a new code upon every summon, something should be changed so that when power is invested or when an order is sent, it should go directly to the summon that's loyal to the person making an action. Demoncloak works that way and I think the rest of the skills should too.
I was also thinking of a new skill that would go along with the Nihilists and Celestine's summons. Maybe something can be done so that the priest can Sightshare with his/her summon. This would mean that the summoner would stop paying attention to his own surroundings and would only see and hear what is going on in the room of the summon it'self. I think that seeing as this would be something bigger, a penalty of sorts could take on the priest. I think being totally unaware of your actual body would be fine but maybe also you could go into a blackout state where you have no clue what is happening to your body and the only way people can communicate with you is in tells. While in that mode, the caster would be unable to move or make actions, doing that would break the spell. This wouldn't be a very usefull skill but might come in some handy. While in a big fight, a priest can order their thrall to calm themselves and the cloak them while no one is watching. The priest could then retaliate and wait for their opponent's surrender and run or they could run on their own while leaving their summoned demon or angel to sneak and relay everything back to the Nihilist or Celestine. This could also work as a way to warn for enemies. With an angel or demon placed in a path, a sightsharing priest could see the entry, name and direction of an enemy.
This sightshare would cost alot of power and be a very delicate one to hold up but as priests are very important in the roleplay of both the cities, I think having holy or unholy representatives stitting around town as eyes to protect and to analyse would be cool.
My idea of the description would be (( not that I think it'll ever make it's way into the ability list))
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1st person Nihilist : Your mind reaches out to your as your view blurs and melts into an empty black. Opening them once more, your eyes adjust as you begin looking out at the world through your 's eyes.
2nd person Nihilist: You see Endantee's pupils dialate into miniscule specks he looks at the surroundings intensely, his eyes stopping on unknown objects. His irises suddenly glow red as his body becomes stiff and unmoving.
1st person Celestine: Your mind reaches out to your as your view dissapates and is replaced by a bright white. Opening them once more, your eyes adjust as you being looking out at the world through your 's eyes.
2nd person Celestine :You see Endantee's pupils dialate into miniscule specks he looks at the surroundings intensely, his eyes stopping on unknown objects. His irises suddenly glow a light blue as his body becomes stiff and unmoving.
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What do you think?
I was also thinking of a new skill that would go along with the Nihilists and Celestine's summons. Maybe something can be done so that the priest can Sightshare with his/her summon. This would mean that the summoner would stop paying attention to his own surroundings and would only see and hear what is going on in the room of the summon it'self. I think that seeing as this would be something bigger, a penalty of sorts could take on the priest. I think being totally unaware of your actual body would be fine but maybe also you could go into a blackout state where you have no clue what is happening to your body and the only way people can communicate with you is in tells. While in that mode, the caster would be unable to move or make actions, doing that would break the spell. This wouldn't be a very usefull skill but might come in some handy. While in a big fight, a priest can order their thrall to calm themselves and the cloak them while no one is watching. The priest could then retaliate and wait for their opponent's surrender and run or they could run on their own while leaving their summoned demon or angel to sneak and relay everything back to the Nihilist or Celestine. This could also work as a way to warn for enemies. With an angel or demon placed in a path, a sightsharing priest could see the entry, name and direction of an enemy.
This sightshare would cost alot of power and be a very delicate one to hold up but as priests are very important in the roleplay of both the cities, I think having holy or unholy representatives stitting around town as eyes to protect and to analyse would be cool.
My idea of the description would be (( not that I think it'll ever make it's way into the ability list))
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1st person Nihilist : Your mind reaches out to your
2nd person Nihilist: You see Endantee's pupils dialate into miniscule specks he looks at the surroundings intensely, his eyes stopping on unknown objects. His irises suddenly glow red as his body becomes stiff and unmoving.
1st person Celestine: Your mind reaches out to your
2nd person Celestine :You see Endantee's pupils dialate into miniscule specks he looks at the surroundings intensely, his eyes stopping on unknown objects. His irises suddenly glow a light blue as his body becomes stiff and unmoving.
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What do you think?
Unknown2008-07-04 22:23:25
Simple solution if it's not working as this now.
I know you can name your summon. Make it so you can use that name instead of Archdemon/Archangel
However, I -think- you can use the name of your summon
I know you can name your summon. Make it so you can use that name instead of Archdemon/Archangel
However, I -think- you can use the name of your summon
Aison2008-07-04 22:44:58
It sounds like you want that achaea spirituality skill called seek and trace to merge together into one?
Unknown2008-07-04 22:45:51
QUOTE(Corinthian @ Jul 4 2008, 05:23 PM) 528854
Simple solution if it's not working as this now.
I know you can name your summon. Make it so you can use that name instead of Archdemon/Archangel
However, I -think- you can use the name of your summon
I know you can name your summon. Make it so you can use that name instead of Archdemon/Archangel
However, I -think- you can use the name of your summon
This costs 1000 gold everytime you resummon, if I recall correctly.
Endantee2008-07-04 22:49:07
QUOTE(Aison @ Jul 4 2008, 10:44 PM) 528882
It sounds like you want that achaea spirituality skill called seek and trace to merge together into one?
Ouu. I've never played Achaea before and wouldn't know. I just think it would be good for roleplay to show a real connection between the priest and summon.
Rauros2008-07-05 01:07:04
Use the "ENT" command
#trigger "archangel#(%d)" {#var angel %1}
There's a reason there's a pound sign in there.
#trigger "archangel#(%d)" {#var angel %1}
There's a reason there's a pound sign in there.
Unknown2008-07-05 03:15:43
QUOTE(Greleag @ Jul 4 2008, 06:45 PM) 528883
This costs 1000 gold everytime you resummon, if I recall correctly.
Yep. That is a terrible solution as a new ent is sent to you each time. It loses the name each time.