Sidd2009-02-02 06:03:44
Hi,
I'm currently having trouble dealing with stupidity,
I have it set up so right before I perform an action it sets the balance to 0.5, then when the action is performed the balance gets set to 0 and then when balance is regained, it gets set back to 1
What I'm running into with stupidity is the balance gets set to 0.5 but then stupidity kicks in and I don't perform the cure. My HerbBal doesn't get set to 0 and then doesn't get set back to 1 and my system thinks I am off herb balance for the rest of the fight, unless I manually cure myself until it is set back to 1
Is there a way to counteract this problem? I tried setting my queue's to reset it back but ran into the problem of eating too many herbs at once because it would reset herbbal to 1 when it was suppose to be 0
I'm using Nexus and don't know if I should use a #wait command or something. Thanks for any and all help!
I'm currently having trouble dealing with stupidity,
I have it set up so right before I perform an action it sets the balance to 0.5, then when the action is performed the balance gets set to 0 and then when balance is regained, it gets set back to 1
What I'm running into with stupidity is the balance gets set to 0.5 but then stupidity kicks in and I don't perform the cure. My HerbBal doesn't get set to 0 and then doesn't get set back to 1 and my system thinks I am off herb balance for the rest of the fight, unless I manually cure myself until it is set back to 1
Is there a way to counteract this problem? I tried setting my queue's to reset it back but ran into the problem of eating too many herbs at once because it would reset herbbal to 1 when it was suppose to be 0
I'm using Nexus and don't know if I should use a #wait command or something. Thanks for any and all help!
Malarious2009-02-02 11:03:15
QUOTE (Sidd @ Feb 2 2009, 01:03 AM) <{POST_SNAPBACK}>
Hi,
I'm currently having trouble dealing with stupidity,
I have it set up so right before I perform an action it sets the balance to 0.5, then when the action is performed the balance gets set to 0 and then when balance is regained, it gets set back to 1
What I'm running into with stupidity is the balance gets set to 0.5 but then stupidity kicks in and I don't perform the cure. My HerbBal doesn't get set to 0 and then doesn't get set back to 1 and my system thinks I am off herb balance for the rest of the fight, unless I manually cure myself until it is set back to 1
Is there a way to counteract this problem? I tried setting my queue's to reset it back but ran into the problem of eating too many herbs at once because it would reset herbbal to 1 when it was suppose to be 0
I'm using Nexus and don't know if I should use a #wait command or something. Thanks for any and all help!
I'm currently having trouble dealing with stupidity,
I have it set up so right before I perform an action it sets the balance to 0.5, then when the action is performed the balance gets set to 0 and then when balance is regained, it gets set back to 1
What I'm running into with stupidity is the balance gets set to 0.5 but then stupidity kicks in and I don't perform the cure. My HerbBal doesn't get set to 0 and then doesn't get set back to 1 and my system thinks I am off herb balance for the rest of the fight, unless I manually cure myself until it is set back to 1
Is there a way to counteract this problem? I tried setting my queue's to reset it back but ran into the problem of eating too many herbs at once because it would reset herbbal to 1 when it was suppose to be 0
I'm using Nexus and don't know if I should use a #wait command or something. Thanks for any and all help!
Unfortunately alot of people dont make extensive use of nexus (though some do). Based on the options in nexus #wait is indeed the only option sadly enough. Basic idea is....
attempt to cure or calling alias sets balance to .5
use wait to delay for a second or so, check if the balance is still .5 if it is then reset and retry, otherwise leave it.
I highly recommend you get MUSH or Zmud if/when you can (Mush is free, zmud and cmud have registration fees).
Unknown2009-02-02 11:52:42
Yes, typically you would set a failsafe timer (or alarm) to reset your variables. A one or two second timer would check if HerbBal is still 0.5 and set it back to 1. Simple enough, but not in Nexus.
Sidd2009-02-04 03:09:09
So I've decided to switch to MushClient, but is there an easy to to take what I've already done in Nexus and convert it to Mush?
Thanks
Thanks
Vathael2009-02-04 03:14:18
Nope!
EDIT: To clarify: MUSH is a bit less user friendly, I think, in coding terms. I'm sure with a bit of time you could figure out how to do what you want or if you are impatient you could just try one of the free systems for MUSH and go from there. I always like to go that route and improve things where needed cause starting from the ground up is so tedious.
EDIT: To clarify: MUSH is a bit less user friendly, I think, in coding terms. I'm sure with a bit of time you could figure out how to do what you want or if you are impatient you could just try one of the free systems for MUSH and go from there. I always like to go that route and improve things where needed cause starting from the ground up is so tedious.
Sidd2009-02-04 03:23:07
Is there a post or a link that will give me an intro into learning how to use Mush and Lua?
Again, any and all help is appreciated
Thanks
Again, any and all help is appreciated
Thanks
Unknown2009-02-04 03:35:08
I put up just a little bit of a tutorial on my web site, but it doesn't go very far yet. I've been focusing on other projects, so additions are on hold for a while.
I'd recommend you do searches on the MUSHclient web site and/or ask specific questions on the threads here.
I'd recommend you do searches on the MUSHclient web site and/or ask specific questions on the threads here.