Lendren2009-04-24 21:10:16
This came up in Serenwilde's CT today: someone suggested Nature domoth blessings for spices, but of course you can't since they don't grow on their own. But it's an interesting idea. What if the Nature Domoth were allowed to work on spices too, now that they're suddenly valuable?
Minor: Instead of doubling its growth rate, doubles the likelihood that each pick will turn out to be spices.
Lesser: When spices are blessed with this, whenever you pick a packet of spices instead of what you were trying to pick, the number of whatever you were picking doesn't go down by one, the spices pick is "free".
Greater: As now, makes spices work as sparkleberry.
(Incidentally, we're really, really ready for whatever skillset is still in Estarra's mind that's going to suddenly make sulfur useful. Really, we are.)
Minor: Instead of doubling its growth rate, doubles the likelihood that each pick will turn out to be spices.
Lesser: When spices are blessed with this, whenever you pick a packet of spices instead of what you were trying to pick, the number of whatever you were picking doesn't go down by one, the spices pick is "free".
Greater: As now, makes spices work as sparkleberry.
(Incidentally, we're really, really ready for whatever skillset is still in Estarra's mind that's going to suddenly make sulfur useful. Really, we are.)
Unknown2009-04-24 21:58:42
I like it, though I don't foresee myself eating spices instead of sparkleberry any day soon.
Shaddus2009-04-25 00:12:05
The Spice is Life!
Unknown2009-04-25 00:18:26
Where's Balizar's Dune cat?
Xavius2009-04-25 02:21:07
NO THANK YOU SPICES MUST REMAIN FREE FOR THE GOOD OF ALL ESPECIALLY THE GOOD OF THE COOKS OK
Lendren2009-04-25 13:14:05
Way too late for that! At least if we have a way to make more spices, that'll be something.