Org languages

by Aerotan

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Aerotan2009-10-20 21:17:47
I was wondering what people would think of orgs having an org-specific language. Something only citizens/members would be able to read, write, and speak.

For instance, those in Celest would speak Celestial, Magnagora could have Terran, Glomdoring would speak the Darktongue dialect of Fae speech, and Serenwilde Fae speech's primary dialect. Or whatever is decided.

The uses for this are similar to the uses for racial languages, but would be geared toward org unity and planning and such.
Unknown2009-10-20 21:36:54
Darktongue...! ohmy.gif The bookbinder in me is intrigued.

I guess it could also be used to prevent non-org members from reading the documents, in the case of stolen books and such.
Fern2009-10-20 21:43:25
I like this! Especially if the Org language were to be the default that you speak coming out of the portal. That way, the language would be actually used and such.

My only question is, what happens to the language if you org-hop? You forget it entirely? That seems a little... odd.
Unknown2009-10-20 21:47:58
What if you had to learn common? Like what if LEARN COMMON was a skill in... Discernment, I guess... at a low level, so that if you wanted to interact with people in other orgs, you had to have learned it in the same way bookbinders learn other langauges?

But for org-hoppers, hm... Maybe you can LEARN as well, but to do so, you forget how to use your previous org's language? I mean, it's the same with people who switch out of the Blacktalon. They just completely forget crowtongue.
Unknown2009-10-20 22:03:06
I'd like it if you could pick which language you spoke by default out of the portal, depending on your character's background rather than race. And if languages could be learned through a separate skillset than bookbinders (maybe bookbinders just learn more languages?). It could be a little difficult for novices if they picked a language nobody spoke, though. Maybe common would be automatic on top of that and it'd be up to you whether or not to use it.

Also I like the idea of org languages a lot biggrin.gif
Kiradawea2009-10-20 22:16:23
But this is gonna make encipher even less used than it already is. ohmy.gif

But I like it. It could be interesting.
Unknown2009-10-20 22:23:35
Perhaps bookbinders could have a skill that translates between org languages... Perhaps only bookbinders could have the ability to learn more than one org language, but they have to learn from a player that knows that language.
Xavius2009-10-21 05:17:29
Achaea has it. Very, very rarely used.

Really, I don't see languages getting seriously used unless Common is removed. It would be interesting to have cross-org communication limited by racial languages and bookbinders, but I doubt it'll happen.
Fain2009-10-21 20:12:24
What's the in game justification - this would obviously need one, otherwise it would upset the various player-written treatises on language.
Kiradawea2009-10-21 20:19:36
Obviously, there will be a new event with intelligent Kethuru language bugs who eat Common, thus the cities and communes will have to develop a new language that the bugs do not eat. When the new language is developed, of course right before the world is almost destroyed again, the bugs will starve to death and everyone will be happy, except bookbinders who now have even more languages they need to learn.
Lendren2009-10-21 20:36:56
QUOTE (Fain @ Oct 21 2009, 04:12 PM) <{POST_SNAPBACK}>
What's the in game justification - this would obviously need one, otherwise it would upset the various player-written treatises on language.

And we've never had changes without explanation that made obsolete reams of player-written material before! wink.gif
Fain2009-10-21 21:34:26
QUOTE (Lendren @ Oct 21 2009, 03:36 PM) <{POST_SNAPBACK}>
And we've never had changes without explanation that made obsolete reams of player-written material before! wink.gif


Are you trying to shush me because I am guilty by association of a perceived hypocrisy that you are too well-mannered to particularise, or do you just think that it's not a particularly important point?

Developments are fine, but I don't like sea-changes which have to take retrospective effect; sometimes they have to happen.
Daganev2009-10-21 21:48:28
I think changing the "default" spoken languge away from common would infact make people use thier own racial/org langauges more often.

I think the number one reason why people speak common, is because they have to manually switch to speak otherwise.


If you created a basin wide event, where the spoken common words caused some soulless god to use those words to cause it's own freedom, it would give everyone incentive to not speak common. And thus form orginzational languages.

For example, if you say anything in common, the bardic like soulless god is able to use those words to prick holes in the trap that was empowered by divine speach. Since the soulless only knows divine speach. Or some such thing. From a coding perspective, you can have it that everytime someone speaks in common, there is a local emote visible to bards, where they can see that the words are plucked out and sucked into some void.
Unknown2009-10-21 22:15:42
You'd have to give every race a language they can speak, first, as well.
Xenthos2009-10-21 22:17:59
Let Faeling speak Elfen and Fae, please!
Lendren2009-10-21 23:53:25
QUOTE (Fain @ Oct 21 2009, 05:34 PM) <{POST_SNAPBACK}>
Are you trying to shush me because I am guilty by association of a perceived hypocrisy that you are too well-mannered to particularise, or do you just think that it's not a particularly important point?

Mostly I'm just being a smartass. But a little bit I'm saying that shouldn't really be an obstacle. For instance, I might have liked a mini-event to explain why nexus world conflict just suddenly stopped and we lost all our constructs, but did anyone really object or complain when there wasn't any reason why it was that way, it Just Was? Not that I heard. That horse is way out of the barn and I don't think people mind that much.
Xenthos2009-10-21 23:59:38
QUOTE (Lendren @ Oct 21 2009, 07:53 PM) <{POST_SNAPBACK}>
Mostly I'm just being a smartass. But a little bit I'm saying that shouldn't really be an obstacle. For instance, I might have liked a mini-event to explain why nexus world conflict just suddenly stopped and we lost all our constructs, but did anyone really object or complain when there wasn't any reason why it was that way, it Just Was? Not that I heard. That horse is way out of the barn and I don't think people mind that much.

Actually, there was some complaining because it went in about 1 hour before Magnagora's Nexus World Weakening and we had the stuff to aim for a 4-Construct Demolition. A fair chunk of power to be gained, given the way the system was set up. But I think that was about the only reason for the complaining, given that all orgs were able to keep 1 Construct. (Having to repay for it was odd, I guess...)
Fern2009-10-22 00:14:56
QUOTE (daganev @ Oct 21 2009, 05:48 PM) <{POST_SNAPBACK}>
I think changing the "default" spoken languge away from common would infact make people use thier own racial/org langauges more often.

I think the number one reason why people speak common, is because they have to manually switch to speak otherwise.



If you created a basin wide event, where the spoken common words caused some soulless god to use those words to cause it's own freedom, it would give everyone incentive to not speak common. And thus form orginzational languages.

For example, if you say anything in common, the bardic like soulless god is able to use those words to prick holes in the trap that was empowered by divine speach. Since the soulless only knows divine speach. Or some such thing. From a coding perspective, you can have it that everytime someone speaks in common, there is a local emote visible to bards, where they can see that the words are plucked out and sucked into some void.


I completely, one hundred percent agree with the bolded. If everybody popped out the portal speaking an org-specific language (or you could call it a dialect) that would become the norm, and speaking common would only be used when talking to other organisations

also

dribble.gif

I would really like this! An event that isn't based around conflict of some sort! And doesn't force org+org2 vs org3+org4.
Aerotan2009-10-22 00:38:50
How about: A lost Primal soulless God who never took a physical form robs the basin of common for a time. So that any time someone uses a say based command it simply vanishes as if they were in the mountains. (At first, the environment skill could prevent it, but eventually that protection wouldn't be enough.) Then start a scholar gathering spree to develop org languages (And since Globglob would then only be able to speak mugwumpi and there are no mugwump pilgrims, TBC wouldn't function).
Ytran2009-10-22 00:42:20
QUOTE (Aerotan @ Oct 21 2009, 07:38 PM) <{POST_SNAPBACK}>
there are no mugwump pilgrims

Yes, there are.