So, shop bins.

by Xiel

Back to Ideas.

Xiel2009-11-15 10:39:09
So, the little organizer inside me which is to blame for my overwhelming need of proper cataloguing and separation of information seeks to know - whyfor the seven bin limitation for shops? Or, for that matter, whyfor the lack of subcategories in shop bins to segregate such things as donuts or ladyfingers from the rest of the pastry-like goods in one bin?!

And such, the creation of a thread to plz consider the addition of either:

1) an artifact you stick in your shop and stays permanently (prime or manse, kinda like shopkeeping signs) that'll boost the base number of shop bins from seven to, I don't know, 10 or 12 or so.

2) a weeeeeeee little shop mechanic to add in subcategories in bins to separate clumps up by going PRICE BIN up to a max of eh, 4 shelves a bin, maybe.

Yes, I highly doubt a bit of coding like this will ever go through, but I figure I might as well ask for all the other shy organizers out there.
Lendren2009-11-15 14:33:24
I'd sure like the option of more bins. The sub-bin thing seems less useful as it seems to just be a more complicated (to program) way to have more bins and it'd be better to just have more bins.

When it comes to shop upgrades, though, I'd like a shop log even more than more bins. Nevertheless, thumup.gif for more bins.
Mirami2009-11-15 17:03:17
More bins would be good! I don't know about other shopkeepers, but I tend to group things by tradeskill. Since we have 10 tradeskills (per HELP TRADESKILLS), I would greatly appreciate 3 more bins.


Arix2009-11-15 17:58:18
4 more, you need a bin for miscellaneous crap like flowers and candy
Lehki2009-11-15 17:59:41
I support bins in bins because I <3 recursion.
Xiel2009-11-15 20:13:55
jarbump.gif

More bins for the bin-wanters! Pretty plz?
Unknown2009-11-15 23:29:01
+ Bins AND Shoplog, pls?